Player Matchup

Olorun
Olorun
Frédérick1718
Olorun
Level 22
God Stats
22W - 22L
1,447 SR
Queue Stats
46W - 65L
1,323 Elo+
Party 3
Pele
Pele
Lord Lexiose59
Pele
Level 34
God Stats
10W - 7L
1,688 SR
Queue Stats
188W - 226L
1,490 Elo+
Party 2
Bellona
Bellona
Ludoooo1993
Bellona
Level 23
God Stats
31W - 17L
1,789 SR
Queue Stats
73W - 83L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
gaulthier59
Cthulhu
Level 18
God Stats
27W - 34L
1,473 SR
Queue Stats
31W - 48L
1,319 Elo+
Party 3
Scylla
Scylla
witchhunter59
Scylla
Level 28
God Stats
4W - 6L
1,374 SR
Queue Stats
125W - 150L
1,483 Elo+
Party 2
Team Averages
Level 25
1,554 SR
1,427 Elo+

VS

Team Averages
Level 15
1,531 SR
1,439 Elo+
Medusa
Medusa
ImAlwaysGreen
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
OchakoUrarakaOff
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
X_NeTriX_X
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
geger27
Morgan Le Fay
Level 28
God Stats
11W - 8L
1,686 SR
Queue Stats
145W - 154L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
marlonfreude
Sun Wukong
Level 20
God Stats
1W - 2L
1,467 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,777
531
2,457
4,097
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 0 / 3
5,852
650
3,769
5,696
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Ludoooo1993
Bellona
10
6 / 2 / 0
6,196
688
6,002
6,197
3,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
gaulthier59
Cthulhu
8
2 / 0 / 3
4,896
544
2,477
3,681
2,478
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 0 / 0
5,326
592
1,943
4,143
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
3,947
439
2,896
4,057
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 4 / 1
3,508
390
824
3,631
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
X_NeTriX_X
Sylvanus
6
1 / 2 / 0
4,218
469
724
5,099
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
geger27
Morgan Le Fay
8
0 / 1 / 0
4,724
525
2,291
3,809
1,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
marlonfreude
Sun Wukong
8
1 / 3 / 0
4,729
525
3,477
6,989
2,741
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
2
3
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
4
1
0.13
W
3
0
3
4.5
W
Bellona
Ludoooo1993
Bellona
6
2
0
3
L
0
4
1
0.13
L
Sylvanus
X_NeTriX_X
Sylvanus
1
2
0
0.5
W
Cthulhu
gaulthier59
Cthulhu
2
0
3
3.5
L
Morgan Le Fay
geger27
Morgan Le Fay
0
1
0
0
L
Sun Wukong
marlonfreude
Sun Wukong
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
10,212
23,814
Taken
23,585
10,118
Mitigated
8,613
9,319
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
843
394
1,458
4,097
990
935
446
3,651
19,167
0
L
2,896
1,206
0
217
4,057
1,046
490
2,190
1,867
0
14,227
W
3,769
1,268
0
2,840
5,696
1,654
0
243
5,453
0
32,337
W
Bellona
Ludoooo1993
Bellona
6,002
1,060
0
1,960
6,197
3,788
0
0
6,197
3,652
26,103
L
824
483
0
55
3,631
1,034
0
575
3,056
0
3,576
L
Sylvanus
X_NeTriX_X
Sylvanus
724
194
388
552
5,099
2,614
168
2,314
2,785
5,468
0
W
Cthulhu
gaulthier59
Cthulhu
2,477
240
72
484
3,681
2,478
523
486
3,195
13,363
0
L
Morgan Le Fay
geger27
Morgan Le Fay
2,291
526
0
1,044
3,809
1,178
157
1,743
1,866
24,042
0
L
Sun Wukong
marlonfreude
Sun Wukong
3,477
1,143
0
1,874
6,989
2,741
0
703
6,286
0
17,542
W
1,943
61
0
2,111
4,143
1,208
0
2,291
1,852
24,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
21,126
260
Minions Killed
124
0
Camps Cleared
0
871,599
Distance Traveled
801,732
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,777
531
43
5
0
160,535
2
L
Medusa
3,947
439
25
3
0
142,320
0
W
Pele
5,852
650
64
7
0
218,386
2
W
Bellona
6,196
688
69
8
0
169,744
1
L
Nemesis
3,508
390
7
1
0
152,796
0
L
Sylvanus
4,218
469
10
1
0
161,910
1
W
Cthulhu
4,896
544
31
3
0
157,811
0
L
Morgan Le Fay
4,724
525
45
5
0
172,737
5
L
Sun Wukong
4,729
525
37
4
0
171,969
0
W
Scylla
5,326
592
53
6
0
165,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role