Player Matchup

Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CH1Р
Apollo
Level 124
God Stats
12W - 7L
1,447 SR
Queue Stats
38W - 35L
1,545 Elo+
Party 1
Achilles
Achilles
EskiJoe
Achilles
Level 62
God Stats
13W - 29L
1,027 SR
Queue Stats
404W - 480L
1,360 Elo+
Solo
Janus
Janus
XIDROM
Janus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
510W - 516L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
champa2004
Ao Kuang
Level 101
God Stats
95W - 82L
1,621 SR
Queue Stats
202W - 186L
1,546 Elo+
Solo
Team Averages
Level 108
1,419 SR
1,498 Elo+

VS

Team Averages
Level 61
1,473 SR
1,469 Elo+
Cabrakan
Cabrakan
ADFiv5
Cabrakan
Level 87
God Stats
1W - 1L
1,747 SR
Queue Stats
261W - 269L
1,418 Elo+
Solo
Thanatos
Thanatos
HSViperz
Thanatos
Level 59
God Stats
24W - 26L
1,488 SR
Queue Stats
318W - 322L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Rotaru33
Gilgamesh
Level 20
God Stats
4W - 4L
1,375 SR
Queue Stats
16W - 19L
1,423 Elo+
Party 2
Scylla
Scylla
WhiteEagle99
Scylla
Level 61
God Stats
21W - 34L
1,431 SR
Queue Stats
92W - 96L
1,446 Elo+
Party 2
Neith
Neith
piguiboss
Neith
Level 77
God Stats
1W - 4L
1,324 SR
Queue Stats
67W - 49L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
4 / 2 / 10
7,895
526
6,307
9,495
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
CH1Р
Apollo
12
2 / 1 / 9
7,942
529
6,608
10,055
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
EskiJoe
Achilles
13
3 / 1 / 4
8,064
538
6,023
7,202
5,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
XIDROM
Janus
15
6 / 1 / 5
8,780
585
7,745
4,348
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
champa2004
Ao Kuang
15
9 / 1 / 2
9,427
628
8,173
9,688
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ADFiv5
Cabrakan
10
0 / 5 / 4
6,822
455
3,789
10,549
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HSViperz
Thanatos
12
2 / 5 / 1
7,050
470
5,760
12,397
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Rotaru33
Gilgamesh
12
1 / 3 / 0
6,844
456
2,595
7,736
3,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
10
0 / 6 / 1
5,781
385
3,150
7,331
2,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
piguiboss
Neith
12
3 / 5 / 1
7,427
495
7,924
8,879
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
6
6
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
10
4.5
L
Cabrakan
ADFiv5
Cabrakan
0
5
4
0.4
W
Apollo
CH1Р
Apollo
2
1
9
6.5
W
Achilles
EskiJoe
Achilles
3
1
4
5
L
Thanatos
HSViperz
Thanatos
2
5
1
0.5
L
Gilgamesh
Rotaru33
Gilgamesh
1
3
0
0.33
L
Scylla
0
6
1
0.08
W
Janus
XIDROM
Janus
6
1
5
8.5
W
Ao Kuang
champa2004
Ao Kuang
9
1
2
10
L
Neith
piguiboss
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
23,218
40,788
Taken
46,892
22,359
Mitigated
24,231
16,067
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,307
890
0
2,072
9,495
8,752
187
2,854
6,641
20,936
0
L
Cabrakan
ADFiv5
Cabrakan
3,789
319
504
2,319
10,549
10,497
124
4,796
5,527
19,224
0
W
Apollo
CH1Р
Apollo
6,608
3,929
0
5,499
10,055
3,728
1,159
1,570
8,485
0
60,514
W
Achilles
EskiJoe
Achilles
6,023
1,262
0
2,517
7,202
5,717
682
682
6,520
0
40,826
L
Thanatos
HSViperz
Thanatos
5,760
1,598
0
7,883
12,397
4,875
0
6,315
5,939
0
42,115
L
Gilgamesh
Rotaru33
Gilgamesh
2,595
930
0
2,306
7,736
3,876
0
1,969
5,264
0
29,307
L
Scylla
3,150
648
0
283
7,331
2,428
257
4,975
2,024
21,296
0
W
Janus
XIDROM
Janus
7,745
281
0
514
4,348
1,303
320
1,486
2,862
49,886
0
W
Ao Kuang
champa2004
Ao Kuang
8,173
1,410
0
5,465
9,688
2,859
0
619
9,069
49,593
0
L
Neith
piguiboss
Neith
7,924
3,864
0
1,763
8,879
2,555
0
3,594
5,179
0
44,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
33,924
405
Minions Killed
326
0
Camps Cleared
0
1,452,085
Distance Traveled
1,365,676
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,895
526
26
2
0
291,637
6
L
Cabrakan
6,822
455
27
2
0
261,237
5
W
Apollo
7,942
529
98
7
0
282,130
6
W
Achilles
8,064
538
69
5
0
262,307
6
L
Thanatos
7,050
470
85
6
0
278,004
4
L
Gilgamesh
6,844
456
69
5
0
298,787
0
L
Scylla
5,781
385
53
4
0
254,277
1
W
Janus
8,780
585
104
7
0
302,116
4
W
Ao Kuang
9,427
628
108
7
0
313,895
1
L
Neith
7,427
495
92
6
0
273,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role