Player Matchup

Loki
Loki
AoEzA
Loki
Level 15
God Stats
2W - 1L
1,350 SR
Queue Stats
6W - 20L
1,108 Elo+
Party 1
Xing Tian
Xing Tian
Apo11oER
Xing Tian
Level 19
God Stats
2W - 4L
1,132 SR
Queue Stats
19W - 36L
1,235 Elo+
Party 1
Sol
Sol
HArryP0tat03s
Sol
Level 26
God Stats
1W - 1L
1,298 SR
Queue Stats
81W - 85L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Zephys005
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,158 Elo+
Party 1
Chernobog
Chernobog
omen16297
Chernobog
Level 16
God Stats
5W - 7L
1,342 SR
Queue Stats
16W - 30L
1,257 Elo+
Party 1
Team Averages
Level 19
1,324 SR
1,239 Elo+

VS

Team Averages
Level 19
1,340 SR
1,349 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DiamondJamz
Charybdis
Level 7
God Stats
27W - 25L
1,286 SR
Queue Stats
81W - 81L
1,212 Elo+
Party 2
Anubis
Anubis
TheSneakyDon
Anubis
Level 25
God Stats
2W - 6L
1,041 SR
Queue Stats
29W - 42L
1,291 Elo+
Solo
Terra
Terra
cultn
Terra
Level 18
God Stats
2W - 3L
1,260 SR
Queue Stats
11W - 15L
1,324 Elo+
Solo
Bacchus
Bacchus
dlvLimbo
Bacchus
Level 26
God Stats
26W - 21L
1,614 SR
Queue Stats
112W - 129L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AoEzA
Loki
12
2 / 3 / 7
8,119
427
4,866
9,714
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Apo11oER
Xing Tian
10
1 / 4 / 5
6,764
356
5,517
12,501
8,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 3 / 3
10,696
563
24,715
14,246
5,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zephys005
Gilgamesh
10
0 / 4 / 4
6,805
358
4,884
16,239
6,932
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
omen16297
Chernobog
12
2 / 2 / 8
8,054
424
8,450
6,102
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
7 / 0 / 3
10,168
535
13,393
13,082
14,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
DiamondJamz
Charybdis
14
5 / 2 / 3
8,609
453
6,620
8,884
3,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
13
1 / 7 / 5
7,509
395
9,224
15,824
7,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
cultn
Terra
12
2 / 3 / 4
7,794
410
3,306
20,402
18,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
dlvLimbo
Bacchus
12
1 / 3 / 6
8,091
426
7,603
13,758
14,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
15
Kills
16
16
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
0
3
8.5
W
Loki
AoEzA
Loki
2
3
7
1.83
W
Xing Tian
Apo11oER
Xing Tian
1
4
5
0.88
L
Charybdis
DiamondJamz
Charybdis
5
2
3
3.25
W
10
3
3
3.83
L
Anubis
1
7
5
0.5
W
Gilgamesh
Zephys005
Gilgamesh
0
4
4
0.5
L
Terra
cultn
Terra
2
3
4
1.33
L
Bacchus
dlvLimbo
Bacchus
1
3
6
1.33
W
Chernobog
omen16297
Chernobog
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,432
Damage
40,146
58,802
Taken
71,950
25,601
Mitigated
58,112
13,650
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,393
1,407
1,476
4,710
13,082
14,691
121
4,685
8,397
0
60,814
W
Loki
AoEzA
Loki
4,866
823
0
3,584
9,714
3,311
0
1,547
8,110
0
39,984
W
Xing Tian
Apo11oER
Xing Tian
5,517
670
0
665
12,501
8,702
0
4,856
7,645
19,699
0
L
Charybdis
DiamondJamz
Charybdis
6,620
3,550
0
1,179
8,884
3,081
160
3,133
5,751
0
49,510
W
24,715
9,761
0
7,253
14,246
5,072
894
8,476
5,770
82,747
0
L
Anubis
9,224
1,573
0
5,130
15,824
7,915
0
9,446
6,378
38,398
0
W
Gilgamesh
Zephys005
Gilgamesh
4,884
894
0
1,440
16,239
6,932
0
2,983
13,256
19
27,270
L
Terra
cultn
Terra
3,306
1,614
3,279
3,924
20,402
18,291
506
8,774
11,628
18,879
0
L
Bacchus
dlvLimbo
Bacchus
7,603
693
0
1,476
13,758
14,134
78
4,208
9,550
33,969
0
W
Chernobog
omen16297
Chernobog
8,450
5,861
0
708
6,102
1,584
1,020
2,214
3,888
0
31,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
42,171
344
Minions Killed
321
0
Camps Cleared
0
1,672,670
Distance Traveled
1,683,812
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,168
535
108
6
0
381,363
8
W
Loki
8,119
427
66
3
0
365,083
0
W
Xing Tian
6,764
356
33
2
0
342,645
7
L
Charybdis
8,609
453
95
5
0
318,992
1
W
Sol
10,696
563
136
7
0
325,116
2
L
Anubis
7,509
395
44
2
0
294,275
0
W
Gilgamesh
6,805
358
44
2
0
328,186
0
L
Terra
7,794
410
37
2
0
334,412
3
L
Bacchus
8,091
426
37
2
0
354,770
3
W
Chernobog
8,054
424
65
3
0
311,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role