Player Matchup

Morgan Le Fay
Morgan Le Fay
Dareallilios
Morgan Le Fay
Level 8
God Stats
5W - 4L
1,146 SR
Queue Stats
30W - 42L
1,475 Elo+
Party 2
Set
Set
JlSC
Set
Level 11
God Stats
11W - 16L
1,343 SR
Queue Stats
204W - 196L
1,294 Elo+
Party 1
Hercules
Hercules
Roding123
Hercules
Level 80
God Stats
4W - 11L
1,521 SR
Queue Stats
163W - 155L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
StickYPrinc3SS
Sylvanus
Level 7
God Stats
15W - 15L
1,293 SR
Queue Stats
180W - 218L
1,335 Elo+
Party 1
Chiron
Chiron
ruubjepuubje
Chiron
Level 68
God Stats
38W - 19L
1,664 SR
Queue Stats
269W - 240L
1,428 Elo+
Party 1
Team Averages
Level 35
1,393 SR
1,378 Elo+

VS

Team Averages
Level 21
1,538 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BeZZymNiU
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
NaKaS9ViKuSi
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
VimeKey1337
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 3
Nox
Nox
gloksam
Nox
Level 33
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dareallilios
Morgan Le Fay
13
3 / 4 / 7
7,860
437
10,169
9,597
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
JlSC
Set
13
2 / 3 / 5
8,233
457
6,792
11,277
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Roding123
Hercules
13
7 / 0 / 7
8,770
487
9,318
10,772
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
12
2 / 2 / 10
7,971
443
3,130
12,138
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
15
14 / 2 / 4
9,992
555
21,594
12,251
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 10 / 0
6,841
380
4,994
14,767
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
10
2 / 5 / 4
6,944
386
6,165
14,856
5,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
NaKaS9ViKuSi
Cthulhu
10
1 / 7 / 2
6,621
368
5,648
12,434
8,279
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
VimeKey1337
Tsukuyomi
13
3 / 4 / 5
8,520
473
9,878
15,193
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
13
3 / 2 / 5
7,862
437
6,536
6,674
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
28
Kills
11
11
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
0
0.2
L
Nike
2
5
4
0.8
W
Morgan Le Fay
Dareallilios
Morgan Le Fay
3
4
7
1.63
W
Set
JlSC
Set
2
3
5
1.5
L
Cthulhu
NaKaS9ViKuSi
Cthulhu
1
7
2
0.29
W
Hercules
Roding123
Hercules
7
0
7
10.5
W
Sylvanus
2
2
10
3.5
L
Tsukuyomi
VimeKey1337
Tsukuyomi
3
4
5
1.38
L
Nox
3
2
5
2.75
W
Chiron
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,003
Damage
33,221
56,035
Taken
63,924
30,908
Mitigated
24,858
14,301
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,994
3,061
0
1,501
14,767
3,688
209
3,243
11,524
0
32,373
L
Nike
6,165
1,341
0
3,680
14,856
5,426
0
1,585
13,271
0
19,062
W
Morgan Le Fay
Dareallilios
Morgan Le Fay
10,169
579
0
1,403
9,597
3,826
1,807
3,762
5,651
40,794
0
W
Set
JlSC
Set
6,792
3,199
0
808
11,277
3,744
0
882
10,315
0
59,266
L
Cthulhu
NaKaS9ViKuSi
Cthulhu
5,648
319
188
712
12,434
8,279
112
4,173
8,261
20,023
0
W
Hercules
Roding123
Hercules
9,318
2,024
0
4,735
10,772
7,394
239
2,967
7,699
0
29,277
W
Sylvanus
3,130
953
489
1,803
12,138
11,272
513
2,576
9,448
16,503
0
L
Tsukuyomi
VimeKey1337
Tsukuyomi
9,878
2,125
0
6,712
15,193
4,740
0
2,319
12,874
0
51,420
L
Nox
6,536
332
0
1,091
6,674
2,725
0
1,979
4,695
25,681
0
W
Chiron
21,594
10,707
490
4,573
12,251
4,672
1,342
1,414
10,720
0
74,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
36,788
327
Minions Killed
265
0
Camps Cleared
0
1,618,993
Distance Traveled
1,530,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,841
380
70
4
0
281,458
0
L
Nike
6,944
386
23
1
0
329,331
0
W
Morgan Le Fay
7,860
437
51
3
0
331,032
4
W
Set
8,233
457
89
5
0
352,221
2
L
Cthulhu
6,621
368
29
2
0
298,883
1
W
Hercules
8,770
487
46
3
0
337,725
0
W
Sylvanus
7,971
443
34
2
0
301,659
0
L
Tsukuyomi
8,520
473
85
5
0
313,510
0
L
Nox
7,862
437
58
3
0
307,546
2
W
Chiron
9,992
555
107
6
0
296,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role