Player Matchup

Nu Wa
Nu Wa
Silver I
SuperbeCatin
Nu Wa
Silver I
Level 112
God Stats
2W - 0L
1,455 SR
Queue Stats
13W - 18L
1,202 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Vischke07
Gilgamesh
Silver IV
Level 107
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 11L
1,195 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
xzVenom-
Hou Yi
Bronze III
Level 96
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,522 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,461 SR
1,192 MMR
Jormungandr
Jormungandr
Silver I
Bimbo_Gandalf
Jormungandr
Silver I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,386 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
GCCSounds
Cthulhu
Silver IV
Level 47
God Stats
3W - 6L
1,528 SR
Queue Stats
90W - 183L
925 MMR
Solo
Sylvanus
Sylvanus
Silver III
Niciplayer5
Sylvanus
Silver III
Level 107
God Stats
0W - 1L
1,354 SR
Queue Stats
11W - 22L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
10,071
719
19,895
11,572
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Vischke07
Gilgamesh
13
3 / 2 / 12
9,593
685
12,628
11,436
12,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
xzVenom-
Hou Yi
14
7 / 2 / 8
10,474
748
16,996
11,181
5,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresCerberusZeusKumbhakarna

VS

Bans
CupidYmirPoseidonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bimbo_Gandalf
Jormungandr
11
0 / 6 / 5
7,977
570
10,156
15,266
13,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
GCCSounds
Cthulhu
11
4 / 5 / 3
9,038
646
9,388
25,726
15,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Niciplayer5
Sylvanus
12
3 / 4 / 4
8,632
617
6,967
18,670
16,287
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
15
Kills
7
7
Deaths
15
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bimbo_Gandalf
Jormungandr
0
6
5
0.42
L
Cthulhu
GCCSounds
Cthulhu
4
5
3
1.1
L
Sylvanus
Niciplayer5
Sylvanus
3
4
4
1.25
W
5
3
9
3.17
W
Gilgamesh
Vischke07
Gilgamesh
3
2
12
4.5
W
Hou Yi
xzVenom-
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
26,511
34,189
Taken
59,662
24,714
Mitigated
45,025
8,923
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bimbo_Gandalf
Jormungandr
10,156
2,169
0
0
15,266
13,072
52
5,432
9,834
37,647
0
L
Cthulhu
GCCSounds
Cthulhu
9,388
753
1,397
6,271
25,726
15,666
0
6,668
19,058
22,494
0
L
Sylvanus
Niciplayer5
Sylvanus
6,967
565
3,911
4,410
18,670
16,287
0
8,421
10,249
15,772
0
W
19,895
8,078
88
2,483
11,572
7,073
684
8,976
2,184
47,061
0
W
Gilgamesh
Vischke07
Gilgamesh
12,628
3,279
0
1,674
11,436
12,632
589
8,007
3,119
37
30,547
W
Hou Yi
xzVenom-
Hou Yi
16,996
9,385
0
4,678
11,181
5,009
1,050
9,110
1,654
0
40,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
25,647
138
Minions Killed
91
7
Camps Cleared
5
710,161
Distance Traveled
674,572
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,977
570
49
4
1
206,398
1
L
Cthulhu
9,038
646
27
2
2
242,020
1
L
Sylvanus
8,632
617
15
1
2
226,154
2
W
Nu Wa
10,071
719
45
3
0
208,804
1
W
Gilgamesh
9,593
685
33
2
5
249,548
0
W
Hou Yi
10,474
748
60
4
2
251,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role