Player Matchup

Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CryJack0
Zhong Kui
Level 25
God Stats
8W - 7L
1,617 SR
Queue Stats
95W - 82L
1,508 Elo+
Solo
Yemoja
Yemoja
Deboswing
Yemoja
Level 29
God Stats
5W - 5L
1,577 SR
Queue Stats
254W - 248L
1,468 Elo+
Solo
Cernunnos
Cernunnos
llKappaBetall
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,780 Elo+
Solo
Fenrir
Fenrir
monkeymaster47
Fenrir
Level 18
God Stats
18W - 14L
1,291 SR
Queue Stats
87W - 75L
1,278 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,507 Elo+

VS

Team Averages
Level 18
1,666 SR
1,548 Elo+
Merlin
Merlin
Bibmommymilkers
Merlin
Level 30
God Stats
27W - 26L
1,599 SR
Queue Stats
110W - 102L
1,572 Elo+
Solo
Yemoja
Yemoja
CJuice893
Yemoja
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 28L
1,522 Elo+
Solo
Cupid
Cupid
GetBackeds
Cupid
Level 29
God Stats
12W - 8L
1,922 SR
Queue Stats
80W - 81L
1,539 Elo+
Solo
Anubis
Anubis
Laaaaaaazy
Anubis
Level 8
God Stats
11W - 13L
1,808 SR
Queue Stats
81W - 71L
1,770 Elo+
Solo
Neith
Neith
PowderKeg420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 159L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
7 / 1 / 0
7,984
726
7,234
6,491
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
CryJack0
Zhong Kui
9
3 / 2 / 4
5,630
512
6,609
9,532
6,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Deboswing
Yemoja
8
1 / 2 / 7
5,850
532
2,110
6,646
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
llKappaBetall
Cernunnos
13
6 / 0 / 0
7,554
687
6,640
6,267
2,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 4
5,447
495
1,640
3,484
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
5,808
528
3,064
7,354
1,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
CJuice893
Yemoja
8
1 / 5 / 1
4,807
437
3,268
8,321
2,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
10
0 / 3 / 0
5,543
504
2,250
5,264
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Laaaaaaazy
Anubis
12
4 / 3 / 0
6,924
629
8,464
6,733
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,796
436
1,893
5,885
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
5
5
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
0
7
L
0
6
1
0.08
L
Yemoja
CJuice893
Yemoja
1
5
1
0.3
W
Zhong Kui
CryJack0
Zhong Kui
3
2
4
2.5
W
Yemoja
Deboswing
Yemoja
1
2
7
2.25
L
Cupid
0
3
0
0
L
Anubis
Laaaaaaazy
Anubis
4
3
0
1.33
L
0
2
0
0
W
Cernunnos
llKappaBetall
Cernunnos
6
0
0
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
18,939
32,420
Taken
33,557
15,625
Mitigated
9,458
15,241
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,234
4,596
0
3,650
6,491
2,058
1,638
3,929
2,562
0
44,285
L
3,064
349
0
549
7,354
1,990
0
0
7,354
28,953
0
L
Yemoja
CJuice893
Yemoja
3,268
185
94
1,284
8,321
2,073
0
6,143
2,178
15,030
0
W
Zhong Kui
CryJack0
Zhong Kui
6,609
347
0
3,815
9,532
6,100
267
4,991
4,541
27,189
0
W
Yemoja
Deboswing
Yemoja
2,110
504
1,639
2,030
6,646
4,189
13
4,131
2,515
9,211
0
L
Cupid
2,250
1,239
0
1,419
5,264
1,273
54
310
4,954
0
32,281
L
Anubis
Laaaaaaazy
Anubis
8,464
845
0
2,542
6,733
2,621
0
2,266
4,467
43,943
0
L
1,893
631
42
1,264
5,885
1,501
297
0
5,885
0
20,256
W
Cernunnos
llKappaBetall
Cernunnos
6,640
3,368
0
3,468
6,267
2,340
189
200
6,067
0
53,779
W
1,640
328
0
639
3,484
938
111
1,545
1,939
0
16,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
27,878
297
Minions Killed
263
0
Camps Cleared
0
1,004,310
Distance Traveled
954,363
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,984
726
90
8
0
202,620
2
L
Merlin
5,808
528
61
6
0
180,591
1
L
Yemoja
4,807
437
25
2
0
196,679
5
W
Zhong Kui
5,630
512
52
5
0
191,997
0
W
Yemoja
5,850
532
12
1
0
178,329
2
L
Cupid
5,543
504
67
6
0
170,938
2
L
Anubis
6,924
629
74
7
0
209,045
3
L
Neith
4,796
436
36
3
0
197,110
5
W
Cernunnos
7,554
687
104
9
0
212,514
3
W
Fenrir
5,447
495
39
4
0
218,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role