Player Matchup

Merlin
Merlin
ImStillStanden
Merlin
Level 50
God Stats
4W - 5L
1,418 SR
Queue Stats
128W - 129L
1,388 Elo+
Party 1
King Arthur
King Arthur
Lad Like Rad
King Arthur
Level 48
God Stats
5W - 12L
1,628 SR
Queue Stats
244W - 285L
1,371 Elo+
Party 1
Bakasura
Bakasura
Xreapz_Quadra
Bakasura
Level 69
God Stats
0W - 5L
1,101 SR
Queue Stats
39W - 46L
1,354 Elo+
Party 2
Fenrir
Fenrir
danchu05
Fenrir
Level 66
God Stats
9W - 9L
1,550 SR
Queue Stats
163W - 168L
1,417 Elo+
Solo
Olorun
Olorun
noob__looool
Olorun
Level 157
God Stats
4W - 7L
1,458 SR
Queue Stats
516W - 520L
1,502 Elo+
Party 2
Team Averages
Level 78
1,431 SR
1,406 Elo+

VS

Team Averages
Level 85
1,585 SR
1,438 Elo+
Sobek
Sobek
Mr_regano
Sobek
Level 96
God Stats
2W - 1L
1,611 SR
Queue Stats
614W - 582L
1,499 Elo+
Solo
Izanami
Izanami
NIOOOOO
Izanami
Level 84
God Stats
1W - 0L
1,794 SR
Queue Stats
51W - 66L
1,419 Elo+
Solo
Hun Batz
Hun Batz
ReiJoaquim87
Hun Batz
Level 68
God Stats
4W - 3L
1,592 SR
Queue Stats
190W - 209L
1,376 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shaicase
Morgan Le Fay
Level 75
God Stats
5W - 9L
1,434 SR
Queue Stats
301W - 355L
1,443 Elo+
Party 3
Odin
Odin
reivasco
Odin
Level 102
God Stats
10W - 9L
1,495 SR
Queue Stats
310W - 345L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,594
471
5,885
5,742
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lad Like Rad
King Arthur
12
0 / 3 / 0
6,557
468
2,338
10,125
4,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Xreapz_Quadra
Bakasura
11
1 / 2 / 3
6,690
478
2,394
8,674
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
danchu05
Fenrir
8
0 / 5 / 5
5,961
426
4,404
13,485
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
12
3 / 2 / 0
7,215
515
4,216
10,433
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mr_regano
Sobek
10
1 / 3 / 8
6,697
478
4,151
10,951
6,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NIOOOOO
Izanami
15
3 / 1 / 3
8,550
611
7,664
6,166
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
ReiJoaquim87
Hun Batz
13
3 / 1 / 8
7,502
536
5,358
8,363
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Shaicase
Morgan Le Fay
13
4 / 1 / 4
7,697
550
5,830
8,093
3,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
5 / 0 / 2
8,200
586
6,077
5,771
4,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
King Arthur
Lad Like Rad
King Arthur
0
3
0
0
W
Sobek
Mr_regano
Sobek
1
3
8
1.67
W
Izanami
NIOOOOO
Izanami
3
1
3
4.5
W
Hun Batz
ReiJoaquim87
Hun Batz
3
1
8
7
W
Morgan Le Fay
Shaicase
Morgan Le Fay
4
1
4
6
L
Bakasura
Xreapz_Quadra
Bakasura
1
2
3
1.25
L
Fenrir
danchu05
Fenrir
0
5
5
0.5
L
Olorun
3
2
0
1.5
W
Odin
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
29,080
48,459
Taken
39,344
21,429
Mitigated
19,789
16,420
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
174
0
0
5,742
1,679
0
2,875
2,822
31,803
0
L
King Arthur
Lad Like Rad
King Arthur
2,338
0
0
3,885
10,125
4,271
123
954
8,652
0
34,093
W
Sobek
Mr_regano
Sobek
4,151
248
0
3,216
10,951
6,781
0
3,377
7,138
18,564
0
W
Izanami
NIOOOOO
Izanami
7,664
5,448
0
2,906
6,166
1,693
312
2,311
3,855
0
72,415
W
Hun Batz
ReiJoaquim87
Hun Batz
5,358
1,100
0
1,430
8,363
2,907
0
996
7,323
0
49,057
W
Morgan Le Fay
Shaicase
Morgan Le Fay
5,830
271
0
2,609
8,093
3,803
0
3,145
4,948
45,472
0
L
Bakasura
Xreapz_Quadra
Bakasura
2,394
1,727
0
3,586
8,674
3,765
0
1,311
7,316
0
33,639
L
Fenrir
danchu05
Fenrir
4,404
891
0
3,638
13,485
8,172
0
4,531
8,860
0
16,895
L
Olorun
4,216
1,917
525
4,786
10,433
3,542
812
1,286
9,147
45,032
0
W
Odin
6,077
1,308
0
1,954
5,771
4,605
0
272
5,402
5,449
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
38,646
327
Minions Killed
428
0
Camps Cleared
0
1,301,514
Distance Traveled
1,391,073
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,594
471
61
4
0
249,318
1
L
King Arthur
6,557
468
77
6
0
289,609
0
W
Sobek
6,697
478
25
2
0
272,279
3
W
Izanami
8,550
611
143
10
0
272,233
6
W
Hun Batz
7,502
536
89
6
0
299,914
1
W
Morgan Le Fay
7,697
550
77
6
0
259,316
3
L
Bakasura
6,690
478
88
6
0
268,590
0
L
Fenrir
5,961
426
21
2
0
256,326
0
L
Olorun
7,215
515
80
6
0
237,671
6
W
Odin
8,200
586
94
7
0
287,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role