Player Matchup

Bellona
Bellona
KINGSwordFishJoe
Bellona
Level 46
God Stats
1W - 4L
1,666 SR
Queue Stats
73W - 73L
1,515 Elo+
Party 1
Neith
Neith
MMidanii
Neith
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
32W - 29L
1,565 Elo+
Solo
Nox
Nox
SkinnyHyped
Nox
Level 15
God Stats
6W - 8L
1,592 SR
Queue Stats
206W - 209L
1,557 Elo+
Party 1
Khepri
Khepri
SkyRing62
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,767 Elo+
Solo
Fenrir
Fenrir
TTV_Haptix455
Fenrir
Level 8
God Stats
6W - 6L
1,678 SR
Queue Stats
190W - 181L
1,441 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,569 Elo+

VS

Team Averages
Level 20
1,541 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JAJA2701
Tsukuyomi
Level 18
God Stats
34W - 29L
1,554 SR
Queue Stats
211W - 161L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Saikyy_
Guan Yu
Level 11
God Stats
6W - 7L
1,535 SR
Queue Stats
13W - 16L
1,375 Elo+
Party 2
Thoth
Thoth
jabamoes
Thoth
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
14W - 11L
1,303 Elo+
Solo
Sobek
Sobek
maeldelbinks
Sobek
Level 17
God Stats
32W - 19L
1,371 SR
Queue Stats
203W - 143L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,541
503
8,893
11,213
7,676
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MMidanii
Neith
13
1 / 6 / 0
7,492
499
4,655
11,186
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 2
6,894
460
4,761
8,758
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SkyRing62
Khepri
9
1 / 5 / 0
5,659
377
2,883
10,458
3,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 5 / 1
6,526
435
3,238
11,846
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
14 / 0 / 0
10,878
725
16,739
13,276
5,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
JAJA2701
Tsukuyomi
14
4 / 2 / 3
8,651
577
8,174
8,722
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Saikyy_
Guan Yu
13
2 / 3 / 1
7,820
521
4,809
11,422
5,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
jabamoes
Thoth
12
3 / 2 / 1
7,498
500
4,481
9,073
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 8
8,160
544
4,183
7,309
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
24
24
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
0
0
14
W
Tsukuyomi
JAJA2701
Tsukuyomi
4
2
3
2.75
L
2
4
1
0.63
L
Neith
MMidanii
Neith
1
6
0
0.17
W
Guan Yu
Saikyy_
Guan Yu
2
3
1
0.83
L
2
4
2
0.75
L
Khepri
SkyRing62
Khepri
1
5
0
0.2
L
1
5
1
0.3
W
Thoth
jabamoes
Thoth
3
2
1
1.75
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
38,386
53,461
Taken
49,802
20,940
Mitigated
24,454
11,973
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,739
10,505
0
10,566
13,276
5,449
3,362
1,082
12,194
0
99,713
W
Tsukuyomi
JAJA2701
Tsukuyomi
8,174
2,713
0
2,718
8,722
3,677
0
969
7,701
0
58,175
L
8,893
2,175
0
3,238
11,213
7,676
531
0
11,213
4,094
37,715
L
Neith
MMidanii
Neith
4,655
1,131
0
2,557
11,186
2,936
1,124
0
11,186
0
49,895
W
Guan Yu
Saikyy_
Guan Yu
4,809
1,258
170
2,009
11,422
5,899
578
614
9,759
0
31,456
L
4,761
827
0
1,940
8,758
3,482
0
3,030
5,728
28,227
0
L
Khepri
SkyRing62
Khepri
2,883
570
0
1,967
10,458
3,591
0
5,392
5,066
11,768
0
L
3,238
1,279
0
2,271
11,846
3,255
0
242
11,604
0
36,853
W
Thoth
jabamoes
Thoth
4,481
404
0
2,544
9,073
2,988
0
2,541
6,532
41,497
0
W
4,183
770
0
3,640
7,309
6,441
354
3,493
3,816
21,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
43,007
326
Minions Killed
405
0
Camps Cleared
0
1,324,126
Distance Traveled
1,449,723
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,878
725
142
9
0
315,516
3
W
Tsukuyomi
8,651
577
104
7
0
289,961
0
L
Bellona
7,541
503
73
5
0
268,770
0
L
Neith
7,492
499
107
7
0
237,975
3
W
Guan Yu
7,820
521
60
4
0
278,512
2
L
Nox
6,894
460
67
4
0
281,843
2
L
Khepri
5,659
377
15
1
0
257,611
0
L
Fenrir
6,526
435
64
4
0
277,927
3
W
Thoth
7,498
500
57
4
0
265,340
4
W
Sobek
8,160
544
42
3
0
300,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role