Player Matchup

Freya
Freya
TheDHerbo
Freya
Level 113
God Stats
7W - 7L
1,551 SR
Queue Stats
659W - 472L
1,611 Elo+
Party 1
Mercury
Mercury
Zreci
Mercury
Level 147
God Stats
3W - 2L
1,722 SR
Queue Stats
256W - 191L
1,639 Elo+
Party 1
Achilles
Achilles
hipyrion
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,587 Elo+
Party 1
Sobek
Sobek
lil gtg
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 1
Tyr
Tyr
reverendmaple3
Tyr
Level 160
God Stats
7W - 2L
1,820 SR
Queue Stats
282W - 204L
1,590 Elo+
Party 1
Team Averages
Level 144
1,619 SR
1,586 Elo+

VS

Team Averages
Level 116
1,356 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Benson1239
Olorun
Level 124
God Stats
1W - 1L
1,231 SR
Queue Stats
89W - 96L
1,430 Elo+
Solo
Thor
Thor
Demons Vortex
Thor
Level 111
God Stats
3W - 10L
1,221 SR
Queue Stats
245W - 271L
1,467 Elo+
Solo
Artio
Artio
R33-luv3r
Artio
Level 147
God Stats
0W - 3L
1,182 SR
Queue Stats
345W - 330L
1,443 Elo+
Solo
Chaac
Chaac
SigmaRush
Chaac
Level 52
God Stats
0W - 1L
1,644 SR
Queue Stats
17W - 26L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
TheDHerbo
Freya
14
4 / 2 / 13
8,541
854
20,029
12,538
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Zreci
Mercury
14
8 / 2 / 9
9,112
911
13,122
8,278
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
hipyrion
Achilles
14
3 / 1 / 12
8,121
812
5,191
11,118
11,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
lil gtg
Sobek
15
3 / 1 / 19
8,645
865
14,919
22,030
17,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 17
9,635
964
12,424
17,988
11,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 6 / 3
7,487
749
8,313
20,979
13,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Benson1239
Olorun
12
0 / 6 / 3
6,861
686
11,910
11,178
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 2
8,200
820
12,446
9,288
4,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
R33-luv3r
Artio
13
0 / 2 / 5
7,638
764
9,339
18,147
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SigmaRush
Chaac
12
0 / 6 / 6
6,960
696
15,138
16,919
11,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
23
Kills
7
7
Deaths
24
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
3
0.58
L
Olorun
Benson1239
Olorun
0
6
3
0.25
L
5
4
2
1.5
L
Artio
R33-luv3r
Artio
0
2
5
1.25
L
Chaac
SigmaRush
Chaac
0
6
6
0.5
W
Freya
TheDHerbo
Freya
4
2
13
5.25
W
Mercury
Zreci
Mercury
8
2
9
6.25
W
Achilles
hipyrion
Achilles
3
1
12
9
W
Sobek
lil gtg
Sobek
3
1
19
12.5
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,685
Damage
57,146
71,952
Taken
76,511
49,763
Mitigated
49,991
48,783
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,313
853
1,206
6,063
20,979
13,696
44
7,700
12,849
13,648
0
L
Olorun
Benson1239
Olorun
11,910
5,704
1,978
2,171
11,178
4,949
0
4,165
6,837
21,134
0
L
12,446
1,679
75
841
9,288
4,327
0
3,027
6,089
0
18,392
L
Artio
R33-luv3r
Artio
9,339
1,128
3,234
6,897
18,147
15,168
0
8,798
8,905
16,511
0
L
Chaac
SigmaRush
Chaac
15,138
2,048
0
3,238
16,919
11,851
0
9,587
6,883
0
23,177
W
Freya
TheDHerbo
Freya
20,029
6,465
3,213
7,623
12,538
4,863
1,351
6,446
6,092
30,522
0
W
Mercury
Zreci
Mercury
13,122
6,683
2,390
1,243
8,278
3,843
0
3,546
4,732
0
19,602
W
Achilles
hipyrion
Achilles
5,191
1,271
3,738
3,961
11,118
11,483
381
3,648
7,470
0
8,725
W
Sobek
lil gtg
Sobek
14,919
1,836
960
11,205
22,030
17,795
303
9,050
12,980
25,760
0
W
12,424
2,534
3,964
10,486
17,988
11,779
1,075
6,872
11,116
0
20,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
37,146
90
Minions Killed
74
0
Camps Cleared
0
1,045,999
Distance Traveled
843,451
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,487
749
8
1
0
169,551
0
L
Olorun
6,861
686
28
3
0
139,795
0
L
Thor
8,200
820
3
0
0
174,823
2
L
Artio
7,638
764
18
2
0
178,940
0
L
Chaac
6,960
696
17
2
0
180,342
1
W
Freya
8,541
854
28
3
0
187,898
0
W
Mercury
9,112
911
18
2
0
217,757
3
W
Achilles
8,121
812
8
1
0
215,747
0
W
Sobek
8,645
865
25
3
0
213,215
0
W
Tyr
9,635
964
11
1
0
211,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role