Player Matchup

Cerberus
Cerberus
MEST0987
Cerberus
Level 29
God Stats
4W - 2L
1,532 SR
Queue Stats
109W - 128L
1,311 Elo+
Solo
Bellona
Bellona
UziDamian 8c
Bellona
Level 23
God Stats
33W - 23L
1,426 SR
Queue Stats
111W - 108L
1,379 Elo+
Solo
Anubis
Anubis
aniller4
Anubis
Level 29
God Stats
2W - 5L
1,299 SR
Queue Stats
67W - 70L
1,334 Elo+
Solo
Cupid
Cupid
masamilumi02
Cupid
Level 24
God Stats
37W - 30L
1,488 SR
Queue Stats
128W - 129L
1,347 Elo+
Party 1
Fenrir
Fenrir
まーと1
Fenrir
Level 17
God Stats
11W - 6L
1,581 SR
Queue Stats
81W - 73L
1,344 Elo+
Party 1
Team Averages
Level 24
1,465 SR
1,343 Elo+

VS

Team Averages
Level 14
1,537 SR
1,367 Elo+
Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 15
God Stats
20W - 13L
1,336 SR
Queue Stats
54W - 57L
1,154 Elo+
Party 2
Fenrir
Fenrir
GenuinePan
Fenrir
Level 29
God Stats
2W - 4L
1,730 SR
Queue Stats
59W - 68L
1,299 Elo+
Solo
Ravana
Ravana
NIGHT_of_HELL_
Ravana
Level 14
God Stats
4W - 4L
1,305 SR
Queue Stats
46W - 48L
1,326 Elo+
Party 2
Horus
Horus
Netogame2203
Horus
Level 7
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Izanami
Izanami
anas_KSA_almas
Izanami
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 34L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MEST0987
Cerberus
16
6 / 1 / 15
10,995
611
10,024
14,720
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
UziDamian 8c
Bellona
14
7 / 2 / 3
9,429
524
11,955
14,567
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
aniller4
Anubis
18
13 / 2 / 2
11,778
654
17,311
14,195
6,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 5
9,960
553
6,345
8,045
2,606
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
まーと1
Fenrir
15
7 / 3 / 2
9,584
532
5,376
12,534
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ev_iL-6
Cthulhu
12
3 / 6 / 1
7,566
420
9,965
14,183
15,002
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
GenuinePan
Fenrir
14
2 / 7 / 2
8,901
495
6,312
14,103
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 7 / 1
8,784
488
12,399
13,323
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 15 / 0
6,403
356
2,834
19,465
17,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 6 / 2
7,289
405
4,661
11,424
3,442
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
39
Kills
10
10
Deaths
41
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ev_iL-6
Cthulhu
3
6
1
0.58
L
Fenrir
GenuinePan
Fenrir
2
7
2
0.43
W
Cerberus
MEST0987
Cerberus
6
1
15
13.5
L
4
7
1
0.64
L
0
15
0
0
W
Bellona
UziDamian 8c
Bellona
7
2
3
4.25
L
1
6
2
0.33
W
Anubis
aniller4
Anubis
13
2
2
7
W
6
2
5
4.25
W
Fenrir
まーと1
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,011
Damage
36,171
64,061
Taken
72,498
32,428
Mitigated
42,846
28,216
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ev_iL-6
Cthulhu
9,965
906
0
1,162
14,183
15,002
644
2,052
12,131
35,126
0
L
Fenrir
GenuinePan
Fenrir
6,312
1,979
0
1,664
14,103
3,360
980
6,895
7,208
0
41,096
W
Cerberus
MEST0987
Cerberus
10,024
1,008
196
6,548
14,720
8,526
950
1,834
12,678
47,199
0
L
12,399
5,204
0
2,657
13,323
3,585
0
8,626
4,697
0
41,168
L
2,834
2,269
419
899
19,465
17,457
417
7,419
12,046
0
15,136
W
Bellona
UziDamian 8c
Bellona
11,955
5,037
0
5,452
14,567
10,069
769
5,642
8,084
0
44,176
L
4,661
2,885
428
1,699
11,424
3,442
1,122
2,343
9,081
0
38,149
W
Anubis
aniller4
Anubis
17,311
1,623
0
7,555
14,195
6,381
1,661
96
14,058
82,944
0
W
6,345
4,210
558
2,438
8,045
2,606
2,015
97
7,948
0
57,459
W
Fenrir
まーと1
Fenrir
5,376
1,230
0
5,469
12,534
4,846
522
1,278
11,078
0
60,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
38,943
503
Minions Killed
281
0
Camps Cleared
0
1,616,457
Distance Traveled
1,565,884
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,566
420
42
2
0
324,681
1
L
Fenrir
8,901
495
74
4
0
321,026
0
W
Cerberus
10,995
611
101
6
0
366,605
0
L
Ravana
8,784
488
70
4
0
326,143
1
L
Horus
6,403
356
19
1
0
307,170
0
W
Bellona
9,429
524
64
4
0
339,895
0
L
Izanami
7,289
405
76
4
0
286,864
0
W
Anubis
11,778
654
146
8
0
284,801
0
W
Cupid
9,960
553
95
5
0
287,982
8
W
Fenrir
9,584
532
97
5
0
337,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role