Player Matchup

Tiamat
Tiamat
GG_CiBiT
Tiamat
Level 125
God Stats
4W - 0L
1,485 SR
Queue Stats
55W - 38L
1,600 Elo+
Party 1
Charybdis
Charybdis
Po-sei-down-
Charybdis
Level 27
God Stats
4W - 1L
1,743 SR
Queue Stats
26W - 6L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
feuerhand1997
Erlang Shen
Level 145
God Stats
8W - 4L
1,519 SR
Queue Stats
255W - 189L
1,732 Elo+
Party 1
Team Averages
Level 99
1,582 SR
1,651 Elo+

VS

Team Averages
Level 18
1,551 SR
1,303 Elo+
Gilgamesh
Gilgamesh
Coxy_the_8
Gilgamesh
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 7L
1,125 Elo+
Solo
Anubis
Anubis
IAmPureSalty
Anubis
Level 18
God Stats
7W - 10L
1,475 SR
Queue Stats
85W - 95L
1,515 Elo+
Solo
Cernunnos
Cernunnos
devilghost-marcs
Cernunnos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GG_CiBiT
Tiamat
14
6 / 1 / 10
9,632
803
11,081
10,840
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Po-sei-down-
Charybdis
14
7 / 2 / 8
9,768
814
12,418
8,145
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
feuerhand1997
Erlang Shen
13
4 / 2 / 12
9,202
767
8,163
14,077
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coxy_the_8
Gilgamesh
11
2 / 6 / 2
8,504
709
7,351
14,869
10,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
0 / 5 / 4
7,546
629
6,284
10,745
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
12
3 / 6 / 2
8,950
746
7,501
10,659
3,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Coxy_the_8
Gilgamesh
2
6
2
0.5
W
Tiamat
GG_CiBiT
Tiamat
6
1
10
11
L
Anubis
0
5
4
0.4
W
Charybdis
Po-sei-down-
Charybdis
7
2
8
5.5
L
Cernunnos
3
6
2
0.67
W
Erlang Shen
feuerhand1997
Erlang Shen
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
21,136
33,062
Taken
36,273
18,442
Mitigated
18,463
14,424
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Coxy_the_8
Gilgamesh
7,351
840
0
354
14,869
10,118
0
4,884
9,985
5,582
17,775
W
Tiamat
GG_CiBiT
Tiamat
11,081
1,264
0
5,441
10,840
6,843
777
2,574
8,266
32,936
0
L
Anubis
6,284
189
0
855
10,745
5,237
0
3,643
7,102
28,832
0
W
Charybdis
Po-sei-down-
Charybdis
12,418
6,090
0
2,249
8,145
2,363
1,746
1,969
6,176
0
44,288
L
Cernunnos
7,501
4,393
479
826
10,659
3,108
0
2,627
8,032
0
20,545
W
Erlang Shen
feuerhand1997
Erlang Shen
8,163
3,017
0
6,734
14,077
9,236
396
3,536
10,541
0
32,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
25,000
159
Minions Killed
122
9
Camps Cleared
2
702,211
Distance Traveled
610,901
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,504
709
26
2
1
238,887
4
W
Tiamat
9,632
803
69
6
5
233,532
3
L
Anubis
7,546
629
53
4
0
188,354
4
W
Charybdis
9,768
814
65
5
1
209,086
1
L
Cernunnos
8,950
746
43
4
1
183,660
1
W
Erlang Shen
9,202
767
25
2
3
259,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role