Player Matchup

Arachne
Arachne
Boreddd
Arachne
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
46W - 20L
1,666 Elo+
Solo
Vulcan
Vulcan
Feelingadc
Vulcan
Level 127
God Stats
1W - 0L
1,606 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
OkamiXI
Sun Wukong
Level 45
God Stats
3W - 0L
1,491 SR
Queue Stats
91W - 78L
1,541 Elo+
Solo
Bacchus
Bacchus
djentli10
Bacchus
Level 33
God Stats
1W - 1L
1,545 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
Awilix
Awilix
elibob30
Awilix
Level 29
God Stats
1W - 1L
1,522 SR
Queue Stats
34W - 37L
1,508 Elo+
Solo
Team Averages
Level 53
1,562 SR
1,509 Elo+

VS

Team Averages
Level 48
1,668 SR
1,354 Elo+
Jormungandr
Jormungandr
CPTTomi21
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,324 Elo+
Party 1
Neith
Neith
Carnicero41
Neith
Level 49
God Stats
10W - 13L
1,533 SR
Queue Stats
59W - 62L
1,476 Elo+
Solo
Janus
Janus
Ger774
Janus
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 1
Thor
Thor
Szergejjj
Thor
Level 25
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1
Odin
Odin
pandamaci
Odin
Level 65
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boreddd
Arachne
20
11 / 4 / 14
15,799
878
14,180
16,315
10,786
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Feelingadc
Vulcan
20
6 / 2 / 11
14,311
795
37,074
9,343
4,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
OkamiXI
Sun Wukong
19
3 / 2 / 21
13,332
741
13,516
21,355
27,375
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
djentli10
Bacchus
19
10 / 4 / 15
14,570
809
18,380
21,476
15,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
elibob30
Awilix
19
6 / 5 / 16
14,019
779
14,879
17,236
7,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CPTTomi21
Jormungandr
20
5 / 7 / 11
14,443
802
17,105
30,682
35,284
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
6 / 8 / 9
13,257
737
20,571
20,624
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Ger774
Janus
19
1 / 2 / 9
11,783
655
11,950
8,452
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
17
2 / 10 / 8
11,394
633
7,954
18,687
10,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
18
3 / 9 / 9
12,583
699
10,426
26,658
19,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
36
Kills
17
17
Deaths
36
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boreddd
Arachne
11
4
14
4.5
L
Jormungandr
CPTTomi21
Jormungandr
5
7
11
1.5
L
6
8
9
1.31
W
Vulcan
Feelingadc
Vulcan
6
2
11
5.75
L
Janus
Ger774
Janus
1
2
9
2.75
W
Sun Wukong
OkamiXI
Sun Wukong
3
2
21
6.75
L
Thor
2
10
8
0.6
W
Bacchus
djentli10
Bacchus
10
4
15
4.38
W
Awilix
elibob30
Awilix
6
5
16
2.8
L
Odin
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,029
Damage
68,006
85,725
Taken
105,103
65,433
Mitigated
76,087
15,586
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boreddd
Arachne
14,180
7,843
0
6,761
16,315
10,786
1,335
4,278
11,907
0
48,101
L
Jormungandr
CPTTomi21
Jormungandr
17,105
3,745
163
2,447
30,682
35,284
1
19,015
11,357
48,535
0
L
20,571
10,064
0
5,099
20,624
7,799
0
9,294
11,268
0
51,834
W
Vulcan
Feelingadc
Vulcan
37,074
10,882
0
828
9,343
4,273
2,114
2,978
6,319
106,715
0
L
Janus
Ger774
Janus
11,950
238
0
250
8,452
2,729
1
3,421
5,031
54,044
0
W
Sun Wukong
OkamiXI
Sun Wukong
13,516
2,878
0
1,713
21,355
27,375
130
9,091
12,029
0
44,233
L
Thor
7,954
2,102
0
250
18,687
10,451
0
8,496
10,128
0
33,990
W
Bacchus
djentli10
Bacchus
18,380
1,118
0
3,389
21,476
15,868
667
6,387
15,000
31,967
0
W
Awilix
elibob30
Awilix
14,879
5,369
0
2,895
17,236
7,131
667
6,212
10,886
0
43,192
L
Odin
10,426
3,752
0
10
26,658
19,824
0
15,071
11,251
0
40,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,031
Gold Earned
63,460
417
Minions Killed
431
12
Camps Cleared
5
1,908,963
Distance Traveled
1,523,887
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,799
878
74
4
3
404,146
1
L
Jormungandr
14,443
802
67
4
0
316,489
0
L
Neith
13,257
737
79
4
1
287,206
0
W
Vulcan
14,311
795
175
10
4
406,094
1
L
Janus
11,783
655
154
9
0
317,422
3
W
Sun Wukong
13,332
741
77
4
2
355,728
3
L
Thor
11,394
633
62
3
1
303,662
1
W
Bacchus
14,570
809
27
2
1
378,956
0
W
Awilix
14,019
779
64
4
2
364,039
4
L
Odin
12,583
699
69
4
3
299,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role