Player Matchup

Jormungandr
Jormungandr
JiraiyaBruh
Jormungandr
Level 56
God Stats
17W - 31L
1,471 SR
Queue Stats
94W - 119L
1,413 Elo+
Party 2
Charybdis
Charybdis
Lil_Nesquik_
Charybdis
Level 81
God Stats
2W - 3L
1,504 SR
Queue Stats
136W - 185L
1,333 Elo+
Party 2
Ah Puch
Ah Puch
TubbyDanBoy
Ah Puch
Level 66
God Stats
32W - 27L
1,501 SR
Queue Stats
106W - 146L
1,389 Elo+
Party 2
Team Averages
Level 68
1,492 SR
1,378 Elo+

VS

Team Averages
Level 93
1,479 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
B3lialuin
Morgan Le Fay
Level 5
God Stats
8W - 3L
1,547 SR
Queue Stats
150W - 106L
1,433 Elo+
Party 1
Neith
Neith
ROBO WOLF 54
Neith
Level 126
God Stats
2W - 1L
1,470 SR
Queue Stats
39W - 37L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
killerjames57
Gilgamesh
Level 147
God Stats
16W - 8L
1,421 SR
Queue Stats
153W - 101L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JiraiyaBruh
Jormungandr
14
3 / 5 / 3
10,816
636
8,548
21,157
21,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Lil_Nesquik_
Charybdis
13
3 / 9 / 2
11,198
659
10,768
16,200
6,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TubbyDanBoy
Ah Puch
13
1 / 10 / 3
9,909
583
13,689
14,561
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B3lialuin
Morgan Le Fay
16
13 / 2 / 10
13,072
769
17,403
13,612
6,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 16
11,509
677
10,791
9,009
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
killerjames57
Gilgamesh
16
9 / 3 / 13
12,464
733
15,070
18,721
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
24
24
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B3lialuin
Morgan Le Fay
13
2
10
9
L
Jormungandr
JiraiyaBruh
Jormungandr
3
5
3
0.9
L
Charybdis
Lil_Nesquik_
Charybdis
3
9
2
0.44
W
2
2
16
5
L
Ah Puch
TubbyDanBoy
Ah Puch
1
10
3
0.25
W
Gilgamesh
killerjames57
Gilgamesh
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
43,264
51,918
Taken
41,342
33,099
Mitigated
25,385
7,860
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B3lialuin
Morgan Le Fay
17,403
880
1,040
3,963
13,612
6,096
877
8,139
5,173
42,783
0
L
Jormungandr
JiraiyaBruh
Jormungandr
8,548
1,549
0
5,158
21,157
21,981
0
7,052
13,432
40,946
0
L
Charybdis
Lil_Nesquik_
Charybdis
10,768
5,862
0
1,355
16,200
6,094
0
6,248
9,469
0
31,306
W
10,791
3,707
0
2,768
9,009
3,418
1,733
7,027
1,982
0
46,997
L
Ah Puch
TubbyDanBoy
Ah Puch
13,689
339
0
1,347
14,561
5,024
24
5,212
8,940
40,406
0
W
Gilgamesh
killerjames57
Gilgamesh
15,070
2,506
467
5,566
18,721
15,871
551
7,214
11,507
0
31,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
37,045
159
Minions Killed
202
5
Camps Cleared
9
750,904
Distance Traveled
939,738
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,072
769
50
3
4
315,866
1
L
Jormungandr
10,816
636
49
3
2
255,605
4
L
Charybdis
11,198
659
56
3
2
247,972
0
W
Neith
11,509
677
118
7
2
290,248
3
L
Ah Puch
9,909
583
54
3
1
247,327
3
W
Gilgamesh
12,464
733
34
2
3
333,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role