Player Matchup

Mulan
Mulan
Malabar_mou
Mulan
Level 144
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 12L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Old_Man_Ronan
Kukulkan
Level 160
God Stats
13W - 10L
1,606 SR
Queue Stats
484W - 368L
1,670 Elo+
Party 1
Sobek
Sobek
Underdog_DK
Sobek
Level 106
God Stats
4W - 5L
1,481 SR
Queue Stats
202W - 177L
1,535 Elo+
Party 1
Team Averages
Level 137
1,589 SR
1,556 Elo+

VS

Team Averages
Level 108
1,644 SR
1,562 Elo+
Zhong Kui
Zhong Kui
MEGSON7
Zhong Kui
Level 122
God Stats
6W - 4L
1,701 SR
Queue Stats
39W - 35L
1,594 Elo+
Party 2
Charybdis
Charybdis
Sheepeytom
Charybdis
Level 97
God Stats
11W - 11L
1,459 SR
Queue Stats
266W - 228L
1,492 Elo+
Solo
Ymir
Ymir
frosty108791
Ymir
Level 106
God Stats
9W - 3L
1,771 SR
Queue Stats
26W - 23L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
8,740
795
10,365
12,018
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Old_Man_Ronan
Kukulkan
13
6 / 1 / 10
9,034
821
14,698
5,131
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 8
9,043
822
5,800
13,140
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MEGSON7
Zhong Kui
11
4 / 5 / 0
8,047
732
11,114
14,861
10,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Sheepeytom
Charybdis
8
0 / 7 / 1
6,431
585
3,395
6,960
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 3
7,587
690
2,179
12,599
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
MEGSON7
Zhong Kui
4
5
0
0.8
W
5
1
10
10
W
Kukulkan
Old_Man_Ronan
Kukulkan
6
1
10
11
L
Charybdis
Sheepeytom
Charybdis
0
7
1
0.07
W
5
2
8
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
16,688
30,289
Taken
34,420
29,762
Mitigated
22,939
9,180
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
MEGSON7
Zhong Kui
11,114
873
22
3,395
14,861
10,041
0
8,180
5,764
22,643
0
W
10,365
845
0
2,597
12,018
13,528
141
5,403
6,615
0
25,459
W
Kukulkan
Old_Man_Ronan
Kukulkan
14,698
2,026
0
774
5,131
2,228
387
2,452
2,679
44,764
0
L
Charybdis
Sheepeytom
Charybdis
3,395
1,862
0
150
6,960
2,593
0
3,861
2,655
0
15,692
W
5,800
541
646
5,163
13,140
14,006
0
5,829
7,311
12,612
0
L
2,179
668
0
553
12,599
10,305
54
7,781
4,159
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
22,065
146
Minions Killed
103
8
Camps Cleared
1
598,649
Distance Traveled
509,436
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,047
732
34
3
0
182,226
2
W
Mulan
8,740
795
40
4
4
203,540
2
W
Kukulkan
9,034
821
96
9
3
195,751
1
L
Charybdis
6,431
585
33
3
1
130,456
2
W
Sobek
9,043
822
10
1
1
199,358
0
L
Ymir
7,587
690
36
3
0
196,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role