Player Matchup

Artemis
Artemis
DogeFaith
Artemis
Level 13
God Stats
8W - 10L
1,450 SR
Queue Stats
15W - 17L
1,706 Elo+
Solo
Izanami
Izanami
KalashEU
Izanami
Level 27
God Stats
3W - 1L
1,386 SR
Queue Stats
116W - 89L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
NotR0nngyu
Zhong Kui
Level 7
God Stats
3W - 4L
1,492 SR
Queue Stats
86W - 49L
1,538 Elo+
Solo
Ra
Ra
Topolay
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Solo
Cthulhu
Cthulhu
bestiaa19
Cthulhu
Level 23
God Stats
3W - 5L
1,470 SR
Queue Stats
77W - 81L
1,509 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,592 Elo+

VS

Team Averages
Level 19
1,461 SR
1,541 Elo+
Cthulhu
Cthulhu
Basya_573
Cthulhu
Level 16
God Stats
1W - 10L
1,293 SR
Queue Stats
33W - 43L
1,532 Elo+
Solo
Osiris
Osiris
Jiraya3983
Osiris
Level 29
God Stats
10W - 12L
1,486 SR
Queue Stats
248W - 268L
1,507 Elo+
Solo
Achilles
Achilles
Jonru01
Achilles
Level 26
God Stats
1W - 2L
1,713 SR
Queue Stats
112W - 73L
1,630 Elo+
Solo
Sol
Sol
Thundersky47
Sol
Level 20
God Stats
5W - 9L
1,315 SR
Queue Stats
23W - 23L
1,423 Elo+
Solo
Vamana
Vamana
shh__its_jay_jay
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DogeFaith
Artemis
16
2 / 7 / 0
10,939
497
7,505
14,772
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KalashEU
Izanami
20
16 / 6 / 7
13,700
623
31,221
19,622
10,652
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NotR0nngyu
Zhong Kui
20
6 / 4 / 2
12,853
584
20,865
22,958
25,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 9 / 9
10,475
476
10,490
12,796
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bestiaa19
Cthulhu
17
3 / 1 / 17
11,573
526
10,301
15,161
15,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basya_573
Cthulhu
18
5 / 5 / 7
11,741
534
8,854
21,923
20,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Jiraya3983
Osiris
17
6 / 6 / 1
10,701
486
11,261
19,472
10,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Jonru01
Achilles
18
5 / 4 / 8
11,224
510
16,803
24,139
27,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
6 / 4 / 2
9,322
424
10,799
13,181
5,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 13 / 7
8,431
383
5,566
26,660
15,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
31
Kills
23
27
Deaths
32
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Basya_573
Cthulhu
5
5
7
1.7
W
Artemis
DogeFaith
Artemis
2
7
0
0.29
L
Osiris
Jiraya3983
Osiris
6
6
1
1.08
L
Achilles
Jonru01
Achilles
5
4
8
2.25
W
Izanami
KalashEU
Izanami
16
6
7
3.25
W
Zhong Kui
NotR0nngyu
Zhong Kui
6
4
2
1.75
L
6
4
2
1.75
W
4
9
9
0.94
W
Cthulhu
bestiaa19
Cthulhu
3
1
17
11.5
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,382
Damage
53,283
85,309
Taken
105,375
61,972
Mitigated
78,357
26,558
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Basya_573
Cthulhu
8,854
1,100
250
1,731
21,923
20,231
0
5,386
16,537
50,585
0
W
Artemis
DogeFaith
Artemis
7,505
4,858
0
2,625
14,772
5,653
9,120
3,487
11,285
0
70,115
L
Osiris
Jiraya3983
Osiris
11,261
4,523
0
620
19,472
10,502
0
8,238
11,234
0
94,055
L
Achilles
Jonru01
Achilles
16,803
4,120
0
8,569
24,139
27,027
0
14,001
10,138
0
64,698
W
Izanami
KalashEU
Izanami
31,221
23,305
0
6,074
19,622
10,652
4,852
6,052
13,396
0
124,484
W
Zhong Kui
NotR0nngyu
Zhong Kui
20,865
3,701
0
11,323
22,958
25,079
1,039
856
22,102
100,563
0
L
10,799
3,317
0
4,979
13,181
5,120
1,278
5,553
7,628
45,034
0
W
10,490
707
1,282
896
12,796
4,822
884
4,939
7,857
37,546
0
W
Cthulhu
bestiaa19
Cthulhu
10,301
1,208
457
3,901
15,161
15,766
522
4,319
10,600
30,209
0
L
5,566
2,223
0
3,209
26,660
15,477
102
8,478
18,182
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
51,419
575
Minions Killed
395
0
Camps Cleared
0
1,827,324
Distance Traveled
1,732,118
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,741
534
75
3
0
374,648
0
W
Artemis
10,939
497
124
6
0
315,965
5
L
Osiris
10,701
486
132
6
0
384,973
6
L
Achilles
11,224
510
102
5
0
413,064
7
W
Izanami
13,700
623
176
8
0
386,215
2
W
Zhong Kui
12,853
584
177
8
0
338,297
1
L
Sol
9,322
424
68
3
0
247,891
0
W
Ra
10,475
476
57
3
0
340,711
1
W
Cthulhu
11,573
526
41
2
0
446,136
6
L
Vamana
8,431
383
18
1
0
311,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role