Player Matchup

Charybdis
Charybdis
AssassinX800X
Charybdis
Level 124
God Stats
5W - 7L
1,477 SR
Queue Stats
334W - 339L
1,601 Elo+
Party 1
Chiron
Chiron
Mirai Mason
Chiron
Level 129
God Stats
3W - 4L
1,577 SR
Queue Stats
171W - 158L
1,567 Elo+
Solo
Nemesis
Nemesis
Nothofaguss_
Nemesis
Level 63
God Stats
11W - 9L
1,584 SR
Queue Stats
57W - 69L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Wacko75
Cthulhu
Level 99
God Stats
10W - 5L
1,595 SR
Queue Stats
111W - 106L
1,529 Elo+
Party 1
Hera
Hera
Xloun
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,416 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,519 Elo+

VS

Team Averages
Level 121
1,663 SR
1,521 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImSleepCuz
Sol
Level 127
God Stats
6W - 2L
1,740 SR
Queue Stats
34W - 28L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Shade Wolf XIII
Baron Samedi
Level 147
God Stats
8W - 4L
1,672 SR
Queue Stats
56W - 54L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
nonomnismoria1
Sun Wukong
Level 121
God Stats
11W - 5L
1,902 SR
Queue Stats
232W - 231L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AssassinX800X
Charybdis
11
0 / 2 / 2
6,204
886
5,845
7,577
2,762
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
13
2 / 3 / 1
7,675
1,096
6,910
7,866
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Nothofaguss_
Nemesis
12
1 / 3 / 0
6,343
906
4,031
9,291
3,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Wacko75
Cthulhu
11
1 / 4 / 2
6,459
923
3,261
6,456
5,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Xloun
Hera
12
0 / 3 / 2
6,507
930
3,718
4,740
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

269

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 2 / 6
7,151
1,022
3,402
6,480
9,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
 
Loki
13
0 / 1 / 8
7,044
1,006
5,133
5,019
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 0 / 5
8,376
1,197
11,310
3,629
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Shade Wolf XIII
Baron Samedi
14
3 / 0 / 9
7,945
1,135
7,002
3,933
1,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
nonomnismoria1
Sun Wukong
13
3 / 1 / 8
7,564
1,081
6,564
8,852
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
15
15
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
6
2.5
W
Loki
 
Loki
0
1
8
4
L
Charybdis
AssassinX800X
Charybdis
0
2
2
0.5
W
7
0
5
9.5
L
Chiron
2
3
1
0.83
L
Nemesis
Nothofaguss_
Nemesis
1
3
0
0.33
W
Baron Samedi
Shade Wolf XIII
Baron Samedi
3
0
9
7.5
L
Cthulhu
Wacko75
Cthulhu
1
4
2
0.5
L
Hera
Xloun
Hera
0
3
2
0.33
W
Sun Wukong
nonomnismoria1
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
33,411
35,930
Taken
27,913
16,475
Mitigated
22,344
4,487
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,402
667
0
0
6,480
9,827
0
2,269
4,211
8,260
0
W
Loki
 
Loki
5,133
763
0
221
5,019
1,828
0
156
4,863
0
27,502
L
Charybdis
AssassinX800X
Charybdis
5,845
2,677
35
695
7,577
2,762
0
5,143
2,303
0
10,923
W
11,310
4,600
0
322
3,629
1,111
0
974
2,655
23,441
2,236
L
Chiron
6,910
3,079
578
1,185
7,866
3,186
0
3,996
3,739
0
40,191
L
Nemesis
Nothofaguss_
Nemesis
4,031
372
0
1,807
9,291
3,573
0
4,778
4,208
0
5,815
W
Baron Samedi
Shade Wolf XIII
Baron Samedi
7,002
527
1,933
1,927
3,933
1,867
0
1,083
2,850
19,489
0
L
Cthulhu
Wacko75
Cthulhu
3,261
490
0
187
6,456
5,287
0
3,915
2,391
7,588
0
L
Hera
Xloun
Hera
3,718
1,144
0
0
4,740
1,667
0
2,816
1,755
18,044
0
W
Sun Wukong
nonomnismoria1
Sun Wukong
6,564
984
154
2,441
8,852
7,711
0
2,497
6,355
0
11,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
38,080
131
Minions Killed
125
5
Camps Cleared
7
578,125
Distance Traveled
698,164
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,151
1,022
12
2
0
122,680
0
W
Loki
7,044
1,006
43
6
4
138,878
0
L
Charybdis
6,204
886
9
1
2
125,185
0
W
Sol
8,376
1,197
21
3
3
142,902
1
L
Chiron
7,675
1,096
78
11
3
118,818
0
L
Nemesis
6,343
906
1
0
0
150,114
0
W
Baron Samedi
7,945
1,135
31
4
0
133,440
0
L
Cthulhu
6,459
923
9
1
0
68,159
0
L
Hera
6,507
930
34
5
0
115,849
0
W
Sun Wukong
7,564
1,081
18
3
0
160,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role