Player Matchup

Zeus
Zeus
APOCALYPTIC JCZ
Zeus
Level 121
God Stats
29W - 4L
1,592 SR
Queue Stats
476W - 487L
1,440 Elo+
Solo
Achilles
Achilles
PurpleTigerStorm
Achilles
Level 141
God Stats
2W - 1L
1,297 SR
Queue Stats
153W - 172L
1,297 Elo+
Solo
Merlin
Merlin
StretchyGOODZ
Merlin
Level 118
God Stats
4W - 4L
1,391 SR
Queue Stats
383W - 406L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
UT576
Erlang Shen
Level 148
God Stats
4W - 3L
1,555 SR
Queue Stats
235W - 220L
1,462 Elo+
Solo
Eset
Eset
mercuryson98
Eset
Level 86
God Stats
9W - 9L
1,530 SR
Queue Stats
452W - 512L
1,412 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,390 Elo+

VS

Team Averages
Level 40
1,471 SR
1,314 Elo+
Raijin
Raijin
DreamFaker
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Party 1
King Arthur
King Arthur
Flarebot
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 1
Ymir
Ymir
Rhugg860
Ymir
Level 55
God Stats
8W - 8L
1,444 SR
Queue Stats
240W - 343L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
TJ7OF
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fonso2167
Cthulhu
Level 64
God Stats
4W - 2L
1,413 SR
Queue Stats
175W - 186L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 13
12,241
874
33,589
11,549
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 4 / 23
12,408
886
11,847
27,143
42,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 3 / 18
11,320
809
18,700
12,961
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
UT576
Erlang Shen
17
2 / 4 / 19
10,433
745
8,498
22,312
21,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 3 / 23
12,619
901
18,714
14,161
10,367
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DreamFaker
Raijin
20
6 / 9 / 6
12,681
906
12,301
14,685
5,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Flarebot
King Arthur
18
2 / 9 / 10
10,227
731
9,692
19,682
14,717
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ymir
17
1 / 8 / 9
9,885
706
8,764
18,868
13,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TJ7OF
Ao Kuang
16
4 / 10 / 5
10,816
773
8,257
18,363
9,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fonso2167
Cthulhu
20
3 / 6 / 8
12,027
859
14,847
32,622
20,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
54
42
Kills
16
16
Deaths
42
96
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
2
13
9.75
L
Raijin
DreamFaker
Raijin
6
9
6
1
L
King Arthur
Flarebot
King Arthur
2
9
10
0.78
W
10
4
23
5.38
L
Ymir
1
8
9
0.69
W
6
3
18
5
L
Ao Kuang
TJ7OF
Ao Kuang
4
10
5
0.65
W
Erlang Shen
UT576
Erlang Shen
2
4
19
2.88
L
Cthulhu
fonso2167
Cthulhu
3
6
8
1.17
W
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,348
Damage
53,861
88,126
Taken
104,220
85,982
Mitigated
63,374
29,611
Healing
25,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,589
773
2,886
3,252
11,549
5,357
1,145
8,129
3,420
53,845
0
L
Raijin
DreamFaker
Raijin
12,301
806
65
407
14,685
5,358
328
10,018
4,441
33,594
0
L
King Arthur
Flarebot
King Arthur
9,692
1,624
1,369
1,264
19,682
14,717
130
11,763
7,695
0
17,850
W
11,847
1,637
1,139
4,873
27,143
42,137
816
12,836
14,307
0
17,950
L
Ymir
8,764
389
822
1,325
18,868
13,417
673
15,508
3,271
16,332
0
W
18,700
2,194
1,202
2,482
12,961
6,946
1,761
7,903
5,058
35,823
0
L
Ao Kuang
TJ7OF
Ao Kuang
8,257
1,286
0
3,013
18,363
9,608
1,405
12,329
5,766
12,882
0
W
Erlang Shen
UT576
Erlang Shen
8,498
2,696
1,627
5,326
22,312
21,175
1,076
7,955
14,357
739
14,587
L
Cthulhu
fonso2167
Cthulhu
14,847
223
4,954
12,398
32,622
20,274
114
21,457
10,805
36,488
0
W
18,714
1,330
4,852
1,972
14,161
10,367
718
7,346
6,815
39,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,021
Gold Earned
55,636
147
Minions Killed
131
0
Camps Cleared
0
1,198,983
Distance Traveled
1,121,419
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,241
874
50
4
0
262,973
1
L
Raijin
12,681
906
40
3
0
200,167
0
L
King Arthur
10,227
731
13
1
0
232,815
0
W
Achilles
12,408
886
9
1
0
217,697
3
L
Ymir
9,885
706
17
1
0
224,177
2
W
Merlin
11,320
809
31
2
0
228,081
1
L
Ao Kuang
10,816
773
7
1
0
197,530
1
W
Erlang Shen
10,433
745
23
2
0
258,475
0
L
Cthulhu
12,027
859
54
4
0
266,730
0
W
Eset
12,619
901
34
2
0
231,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role