Player Matchup

Achilles
Achilles
GG_CiBiT
Achilles
Level 125
God Stats
7W - 0L
1,341 SR
Queue Stats
55W - 38L
1,590 Elo+
Party 2
Charybdis
Charybdis
Po-sei-down-
Charybdis
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 6L
1,594 Elo+
Party 2
The Morrigan
The Morrigan
feuerhand1997
The Morrigan
Level 145
God Stats
1W - 2L
1,477 SR
Queue Stats
255W - 189L
1,728 Elo+
Party 2
Team Averages
Level 99
1,439 SR
1,637 Elo+

VS

Team Averages
Level 87
1,536 SR
1,459 Elo+
Medusa
Medusa
DeAz_Shot
Medusa
Level 106
God Stats
45W - 35L
1,593 SR
Queue Stats
565W - 598L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
SawftIsASin
Kuzenbo
Level 81
God Stats
13W - 11L
1,602 SR
Queue Stats
250W - 242L
1,550 Elo+
Party 1
Chronos
Chronos
koraysat
Chronos
Level 74
God Stats
0W - 6L
1,412 SR
Queue Stats
55W - 70L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GG_CiBiT
Achilles
11
5 / 0 / 11
7,923
880
6,114
7,520
6,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Po-sei-down-
Charybdis
11
5 / 1 / 11
7,373
819
12,330
5,903
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
feuerhand1997
The Morrigan
11
6 / 1 / 9
7,622
847
9,218
3,947
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeAz_Shot
Medusa
9
2 / 4 / 0
6,249
694
5,353
9,277
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
SawftIsASin
Kuzenbo
8
0 / 5 / 2
5,493
610
2,832
15,755
14,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
koraysat
Chronos
8
0 / 7 / 2
5,328
592
2,896
7,093
2,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
2
2
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DeAz_Shot
Medusa
2
4
0
0.5
W
Achilles
GG_CiBiT
Achilles
5
0
11
10.5
W
Charybdis
Po-sei-down-
Charybdis
5
1
11
10.5
L
Kuzenbo
SawftIsASin
Kuzenbo
0
5
2
0.2
W
The Morrigan
feuerhand1997
The Morrigan
6
1
9
10.5
L
Chronos
koraysat
Chronos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
11,081
17,370
Taken
32,125
9,707
Mitigated
20,226
5,291
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DeAz_Shot
Medusa
5,353
2,396
0
476
9,277
3,089
0
2,125
7,152
0
18,091
W
Achilles
GG_CiBiT
Achilles
6,114
2,080
858
2,751
7,520
6,038
82
2,865
4,655
0
16,414
W
Charybdis
Po-sei-down-
Charybdis
12,330
8,344
0
1,508
5,903
2,018
1,588
1,806
4,097
0
34,782
L
Kuzenbo
SawftIsASin
Kuzenbo
2,832
878
135
90
15,755
14,906
0
3,439
12,316
13,754
0
W
The Morrigan
feuerhand1997
The Morrigan
9,218
1,948
0
174
3,947
1,651
470
1,268
2,679
24,327
3,588
L
Chronos
koraysat
Chronos
2,896
871
0
398
7,093
2,231
0
1,782
5,311
10,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
17,070
109
Minions Killed
67
7
Camps Cleared
1
507,830
Distance Traveled
416,097
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,249
694
30
3
0
142,838
1
W
Achilles
7,923
880
16
2
1
189,129
8
W
Charybdis
7,373
819
53
6
4
154,637
1
L
Kuzenbo
5,493
610
15
2
0
156,399
0
W
The Morrigan
7,622
847
40
4
2
164,064
2
L
Chronos
5,328
592
22
2
1
116,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role