Player Matchup

Chang'e
Chang'e
ALDFUI
Chang'e
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,895 Elo+
Party 2
Neith
Neith
Italia75
Neith
Level 29
God Stats
2W - 2L
1,384 SR
Queue Stats
17W - 17L
1,437 Elo+
Solo
Pele
Pele
Spowird
Pele
Level 25
God Stats
27W - 14L
1,569 SR
Queue Stats
41W - 32L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Wenowa
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
meli2302
Izanami
Level 17
God Stats
2W - 3L
1,559 SR
Queue Stats
18W - 30L
1,297 Elo+
Solo
Team Averages
Level 41
1,502 SR
1,511 Elo+

VS

Team Averages
Level 14
1,511 SR
1,452 Elo+
Nu Wa
Nu Wa
Ale15
Nu Wa
Level 9
God Stats
14W - 11L
1,655 SR
Queue Stats
64W - 61L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Paju05
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Hel
Hel
ZoeNachtschatten
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 1
Ullr
Ullr
clEVRguy
Ullr
Level 14
God Stats
1W - 4L
1,274 SR
Queue Stats
28W - 26L
1,435 Elo+
Solo
Merlin
Merlin
Руандо
Merlin
Level 16
God Stats
7W - 6L
1,628 SR
Queue Stats
60W - 41L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALDFUI
Chang'e
20
16 / 4 / 16
16,337
1,257
33,840
27,532
9,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Italia75
Neith
20
2 / 4 / 7
12,304
946
11,425
13,532
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Spowird
Pele
20
12 / 5 / 14
15,634
1,203
28,631
23,178
8,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Wenowa
Guan Yu
20
1 / 8 / 20
12,699
977
11,582
22,699
27,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
meli2302
Izanami
19
4 / 8 / 14
12,391
953
17,397
23,658
8,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ale15
Nu Wa
20
7 / 8 / 15
14,011
1,078
28,582
20,027
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Paju05
Heimdallr
20
2 / 10 / 20
13,043
1,003
18,372
26,254
11,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 6 / 18
13,018
1,001
12,099
18,457
9,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
2 / 8 / 13
11,922
917
7,879
20,612
6,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
14 / 3 / 8
15,337
1,180
38,234
21,958
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
103
35
Kills
29
29
Deaths
35
71
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ALDFUI
Chang'e
16
4
16
6
L
Nu Wa
Ale15
Nu Wa
7
8
15
1.81
W
Neith
Italia75
Neith
2
4
7
1.38
L
Heimdallr
Paju05
Heimdallr
2
10
20
1.2
W
Pele
Spowird
Pele
12
5
14
3.8
W
Guan Yu
Wenowa
Guan Yu
1
8
20
1.38
L
4
6
18
2.17
L
Ullr
2
8
13
1.06
W
Izanami
meli2302
Izanami
4
8
14
1.38
L
Merlin
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,875
Damage
105,166
110,599
Taken
107,308
58,081
Mitigated
41,788
29,344
Healing
30,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ALDFUI
Chang'e
33,840
2,514
5,485
12,790
27,532
9,781
0
20,501
7,031
72,259
0
L
Nu Wa
Ale15
Nu Wa
28,582
10,189
0
1,641
20,027
6,586
0
7,334
12,693
50,931
0
W
Neith
Italia75
Neith
11,425
4,082
0
1,504
13,532
4,799
0
9,384
4,148
0
54,309
L
Heimdallr
Paju05
Heimdallr
18,372
11,096
0
3,947
26,254
11,773
0
8,061
18,193
0
34,197
W
Pele
Spowird
Pele
28,631
3,746
0
3,613
23,178
8,036
0
16,207
6,971
0
65,956
W
Guan Yu
Wenowa
Guan Yu
11,582
1,896
1,108
3,636
22,699
27,409
0
14,618
8,081
0
27,014
L
12,099
1,502
14,090
7,471
18,457
9,707
0
5,980
12,477
30,993
0
L
Ullr
7,879
2,624
0
581
20,612
6,999
0
7,283
13,329
0
20,869
W
Izanami
meli2302
Izanami
17,397
11,712
0
1,208
23,658
8,056
0
18,205
5,450
0
25,251
L
Merlin
38,234
1,600
0
2,865
21,958
6,723
0
5,182
16,776
76,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,365
Gold Earned
67,331
309
Minions Killed
234
8
Camps Cleared
7
1,207,127
Distance Traveled
1,120,494
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,337
1,257
89
7
0
253,474
0
L
Nu Wa
14,011
1,078
40
3
1
202,776
1
W
Neith
12,304
946
80
6
1
208,408
0
L
Heimdallr
13,043
1,003
28
2
3
219,542
0
W
Pele
15,634
1,203
97
7
5
275,622
1
W
Guan Yu
12,699
977
30
2
0
231,255
1
L
Hel
13,018
1,001
63
5
0
242,959
0
L
Ullr
11,922
917
25
2
1
235,988
0
W
Izanami
12,391
953
13
1
2
238,368
0
L
Merlin
15,337
1,180
78
6
2
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role