Player Matchup

Neith
Neith
DNT Jomy
Neith
Level 29
God Stats
10W - 8L
1,537 SR
Queue Stats
147W - 147L
1,548 Elo+
Solo
Ra
Ra
Gigablast77
Ra
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
136W - 130L
1,514 Elo+
Solo
Cthulhu
Cthulhu
RevenantScar
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 62L
1,589 Elo+
Solo
Sobek
Sobek
XxElpinguinoxX12
Sobek
Level 24
God Stats
2W - 2L
1,688 SR
Queue Stats
47W - 50L
1,496 Elo+
Solo
Guan Yu
Guan Yu
junior-silva-sp
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,590 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,547 Elo+

VS

Team Averages
Level 10
1,365 SR
1,500 Elo+
Baron Samedi
Baron Samedi
JimDunIop_Re
Baron Samedi
Level 16
God Stats
3W - 3L
1,454 SR
Queue Stats
30W - 28L
1,503 Elo+
Party 1
Fenrir
Fenrir
Veiz_Re
Fenrir
Level 7
God Stats
6W - 6L
1,510 SR
Queue Stats
8W - 9L
1,462 Elo+
Party 1
Merlin
Merlin
avatar57911
Merlin
Level 7
God Stats
0W - 2L
1,162 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo
Neith
Neith
mini32r
Neith
Level 11
God Stats
17W - 27L
1,478 SR
Queue Stats
18W - 29L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
sako20413
Gilgamesh
Level 9
God Stats
0W - 3L
1,221 SR
Queue Stats
18W - 18L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DNT Jomy
Neith
20
11 / 2 / 7
14,717
545
22,770
19,108
8,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 10 / 3
12,517
464
10,050
16,730
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RevenantScar
Cthulhu
20
8 / 1 / 5
15,695
581
24,295
21,828
27,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 6 / 5
11,887
440
13,267
27,186
28,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

3
0 / 1 / 0
7,131
264
0
1,042
240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JimDunIop_Re
Baron Samedi
17
3 / 3 / 10
11,711
434
11,200
22,926
22,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Veiz_Re
Fenrir
20
13 / 6 / 4
14,398
533
22,687
27,021
20,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
16
2 / 7 / 3
10,801
400
3,722
15,141
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
mini32r
Neith
16
0 / 4 / 4
10,364
384
5,796
10,895
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
sako20413
Gilgamesh
19
2 / 5 / 5
11,746
435
12,641
23,167
19,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
25
Kills
20
20
Deaths
25
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
DNT Jomy
Neith
11
2
7
7.25
W
3
10
3
0.45
L
Baron Samedi
JimDunIop_Re
Baron Samedi
3
3
10
2.67
W
Cthulhu
RevenantScar
Cthulhu
8
1
5
10.5
L
Fenrir
Veiz_Re
Fenrir
13
6
4
2.5
W
3
6
5
0.92
L
Merlin
2
7
3
0.5
W
0
1
0
0
L
Neith
mini32r
Neith
0
4
4
0.5
L
Gilgamesh
sako20413
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,382
Damage
56,046
85,894
Taken
99,150
72,846
Mitigated
77,214
25,603
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DNT Jomy
Neith
22,770
13,617
0
10,458
19,108
8,685
5,280
3,760
15,348
0
120,764
W
10,050
632
2,330
3,232
16,730
8,642
797
2,707
14,023
77,150
0
L
Baron Samedi
JimDunIop_Re
Baron Samedi
11,200
682
2,439
6,963
22,926
22,647
185
11,364
11,457
39,538
0
W
Cthulhu
RevenantScar
Cthulhu
24,295
4,068
472
4,538
21,828
27,219
862
2,673
19,155
144,618
0
L
Fenrir
Veiz_Re
Fenrir
22,687
5,407
0
6,268
27,021
20,554
166
9,462
17,559
0
93,219
W
13,267
103
0
4,573
27,186
28,060
0
5,835
21,351
53,980
0
L
Merlin
3,722
121
0
357
15,141
10,271
1,143
8,360
6,781
59,175
0
W
0
0
0
0
1,042
240
0
109
933
0
966
L
Neith
mini32r
Neith
5,796
2,372
0
2,530
10,895
3,978
352
4,433
6,462
0
66,022
L
Gilgamesh
sako20413
Gilgamesh
12,641
3,610
0
3,814
23,167
19,764
771
13,888
9,279
0
70,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
59,020
628
Minions Killed
492
0
Camps Cleared
0
1,917,314
Distance Traveled
2,441,711
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,717
545
163
6
0
461,273
0
W
Ra
12,517
464
157
6
0
430,906
3
L
Baron Samedi
11,711
434
39
1
0
497,878
4
W
Cthulhu
15,695
581
234
9
0
506,727
0
L
Fenrir
14,398
533
99
4
0
555,166
0
W
Sobek
11,887
440
73
3
0
460,461
0
L
Merlin
10,801
400
111
4
0
432,037
3
W
Guan Yu
7,131
264
1
0
0
57,947
0
L
Neith
10,364
384
109
4
0
464,629
2
L
Gilgamesh
11,746
435
134
5
0
492,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role