Player Matchup

Athena
Athena
Ameczka12
Athena
Level 16
God Stats
7W - 3L
1,634 SR
Queue Stats
9W - 13L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
BMTH78
Danzaburou
Level 13
God Stats
6W - 3L
1,667 SR
Queue Stats
11W - 12L
1,362 Elo+
Party 1
Hades
Hades
Bartadaj16
Hades
Level 27
God Stats
0W - 2L
1,446 SR
Queue Stats
33W - 29L
1,402 Elo+
Party 1
Team Averages
Level 19
1,582 SR
1,363 Elo+

VS

Team Averages
Level 60
1,372 SR
1,181 Elo+
Danzaburou
Danzaburou
jaimete78
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 2
Hera
Hera
myreyna
Hera
Level 18
God Stats
1W - 3L
1,117 SR
Queue Stats
3W - 9L
1,163 Elo+
Party 2
Gilgamesh
Gilgamesh
sombract
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ameczka12
Athena
14
2 / 8 / 7
10,768
633
3,222
20,970
19,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
BMTH78
Danzaburou
15
3 / 7 / 7
11,196
659
6,115
15,458
5,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hades
14
6 / 9 / 5
11,289
664
22,501
26,739
15,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
jaimete78
Danzaburou
17
12 / 2 / 10
13,470
792
26,167
14,556
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
myreyna
Hera
16
6 / 3 / 15
12,190
717
12,694
10,784
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
sombract
Gilgamesh
15
6 / 6 / 14
12,359
727
12,889
13,391
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
11
Kills
24
24
Deaths
11
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
Ameczka12
Athena
2
8
7
0.69
L
Danzaburou
BMTH78
Danzaburou
3
7
7
0.93
L
Hades
6
9
5
0.94
W
Danzaburou
jaimete78
Danzaburou
12
2
10
8.5
W
Hera
myreyna
Hera
6
3
15
4.5
W
Gilgamesh
sombract
Gilgamesh
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
51,750
63,167
Taken
38,731
40,551
Mitigated
18,741
12,849
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ameczka12
Athena
3,222
746
0
1,520
20,970
19,265
297
4,260
16,231
13,274
0
L
Danzaburou
BMTH78
Danzaburou
6,115
1,991
0
2,280
15,458
5,926
934
3,090
11,981
0
39,245
L
Hades
22,501
1,607
445
8,604
26,739
15,360
545
6,153
19,944
54,280
0
W
Danzaburou
jaimete78
Danzaburou
26,167
16,982
0
7,019
14,556
6,800
2,751
10,185
4,371
0
73,909
W
Hera
myreyna
Hera
12,694
2,226
0
2,411
10,784
3,915
318
7,991
2,793
35,747
0
W
Gilgamesh
sombract
Gilgamesh
12,889
4,306
0
664
13,391
8,026
404
7,944
5,447
0
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
38,019
149
Minions Killed
180
5
Camps Cleared
9
717,589
Distance Traveled
855,465
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,768
633
17
1
0
240,308
1
L
Danzaburou
11,196
659
65
4
2
254,491
0
L
Hades
11,289
664
67
4
3
222,790
5
W
Danzaburou
13,470
792
97
6
3
283,659
0
W
Hera
12,190
717
57
3
3
293,255
3
W
Gilgamesh
12,359
727
26
2
3
278,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role