Player Matchup

Da Ji
Da Ji
Barrabas88
Da Ji
Level 157
God Stats
3W - 5L
1,243 SR
Queue Stats
443W - 456L
1,484 Elo+
Solo
Heimdallr
Heimdallr
GanJaTimE
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,558 Elo+
Solo
Neith
Neith
Mechocaca
Neith
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,587 Elo+
Solo
Nu Wa
Nu Wa
MrSánchez969
Nu Wa
Level 149
God Stats
4W - 2L
1,744 SR
Queue Stats
74W - 48L
1,611 Elo+
Solo
Poseidon
Poseidon
Royalminiman
Poseidon
Level 128
God Stats
3W - 1L
1,587 SR
Queue Stats
143W - 163L
1,502 Elo+
Solo
Team Averages
Level 135
1,515 SR
1,548 Elo+

VS

Team Averages
Level 144
1,463 SR
1,597 Elo+
Chiron
Chiron
DivineVoice
Chiron
Level 160
God Stats
2W - 2L
1,670 SR
Queue Stats
99W - 79L
1,648 Elo+
Party 1
Hel
Hel
Emisys
Hel
Level 160
God Stats
2W - 3L
1,425 SR
Queue Stats
161W - 122L
1,714 Elo+
Party 1
Vamana
Vamana
JetFusion10
Vamana
Level 85
God Stats
4W - 1L
1,337 SR
Queue Stats
90W - 92L
1,537 Elo+
Solo
Ravana
Ravana
Strayykat
Ravana
Level 156
God Stats
2W - 2L
1,590 SR
Queue Stats
79W - 72L
1,585 Elo+
Party 1
Cerberus
Cerberus
alyohin
Cerberus
Level 160
God Stats
4W - 6L
1,294 SR
Queue Stats
509W - 544L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 10 / 5
10,298
736
11,581
15,761
13,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
GanJaTimE
Heimdallr
17
3 / 8 / 10
10,775
770
11,818
14,337
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mechocaca
Neith
17
3 / 6 / 11
10,267
733
21,251
19,095
7,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 7
10,596
757
19,882
15,975
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Royalminiman
Poseidon
17
1 / 9 / 10
10,713
765
15,703
16,477
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
14 / 5 / 11
13,008
929
25,639
19,216
8,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
Emisys
Hel
17
5 / 5 / 14
10,583
756
13,183
19,848
9,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
17
3 / 3 / 21
10,841
774
11,956
26,441
31,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
Strayykat
Ravana
20
13 / 2 / 15
11,964
855
16,227
14,454
9,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
alyohin
Cerberus
20
6 / 2 / 25
12,549
896
9,326
24,833
25,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
17
Kills
41
41
Deaths
17
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
10
5
0.75
W
Chiron
14
5
11
3.9
W
Hel
Emisys
Hel
5
5
14
2.4
L
Heimdallr
GanJaTimE
Heimdallr
3
8
10
1
W
Vamana
3
3
21
4.5
L
Neith
Mechocaca
Neith
3
6
11
1.42
L
5
8
7
1.06
L
Poseidon
Royalminiman
Poseidon
1
9
10
0.67
W
Ravana
Strayykat
Ravana
13
2
15
10.25
W
Cerberus
alyohin
Cerberus
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,235
Damage
76,331
81,645
Taken
104,792
37,388
Mitigated
85,698
20,746
Healing
60,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
11,581
1,961
43
1,773
15,761
13,724
0
2,551
13,210
0
13,216
W
Chiron
25,639
9,551
1,769
5,556
19,216
8,914
3,742
6,954
11,882
0
63,862
W
Hel
Emisys
Hel
13,183
718
18,967
10,493
19,848
9,811
467
6,878
12,652
25,095
0
L
Heimdallr
GanJaTimE
Heimdallr
11,818
4,860
0
1,622
14,337
5,844
692
5,976
8,361
0
22,237
W
Vamana
11,956
3,668
1,532
6,495
26,441
31,191
903
8,162
17,791
0
24,969
L
Neith
Mechocaca
Neith
21,251
8,267
558
7,927
19,095
7,695
1,392
5,388
13,707
0
33,183
L
19,882
3,473
1,188
2,546
15,975
5,240
726
4,183
11,792
33,491
0
L
Poseidon
Royalminiman
Poseidon
15,703
1,583
1,260
3,829
16,477
4,885
298
4,411
12,066
38,122
0
W
Ravana
Strayykat
Ravana
16,227
2,344
2,967
3,108
14,454
9,893
595
4,407
9,915
0
21,662
W
Cerberus
alyohin
Cerberus
9,326
342
2,254
7,766
24,833
25,889
298
7,524
16,967
33,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
58,945
135
Minions Killed
188
0
Camps Cleared
0
1,111,236
Distance Traveled
1,497,626
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,298
736
5
0
0
205,859
1
W
Chiron
13,008
929
71
5
0
269,447
2
W
Hel
10,583
756
31
2
0
284,397
0
L
Heimdallr
10,775
770
20
1
0
230,971
0
W
Vamana
10,841
774
9
1
0
326,819
0
L
Neith
10,267
733
33
2
0
221,026
2
L
Nu Wa
10,596
757
27
2
0
227,050
0
L
Poseidon
10,713
765
50
4
0
226,330
0
W
Ravana
11,964
855
11
1
0
301,568
0
W
Cerberus
12,549
896
66
5
0
315,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role