Player Matchup

Sobek
Sobek
Johexo
Sobek
Level 43
God Stats
4W - 3L
1,299 SR
Queue Stats
74W - 70L
1,443 Elo+
Party 2
Anubis
Anubis
ManuCalvo
Anubis
Level 26
God Stats
108W - 133L
1,357 SR
Queue Stats
132W - 169L
1,328 Elo+
Party 3
Anhur
Anhur
Pellennen
Anhur
Level 14
God Stats
8W - 10L
1,295 SR
Queue Stats
40W - 32L
1,508 Elo+
Party 2
Hercules
Hercules
franknet
Hercules
Level 83
God Stats
8W - 12L
1,496 SR
Queue Stats
374W - 373L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
kongokoala
Cthulhu
Level 16
God Stats
5W - 5L
1,262 SR
Queue Stats
35W - 27L
1,493 Elo+
Party 3
Team Averages
Level 36
1,342 SR
1,446 Elo+

VS

Team Averages
Level 19
1,469 SR
1,415 Elo+
Bakasura
Bakasura
EmirhanCakar
Bakasura
Level 8
God Stats
1W - 2L
1,705 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Odin
Odin
G3off
Odin
Level 23
God Stats
3W - 7L
1,255 SR
Queue Stats
4W - 7L
1,258 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niksataaa
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Vvlade
Cthulhu
Level 23
God Stats
1W - 2L
1,454 SR
Queue Stats
14W - 18L
1,415 Elo+
Party 1
Ra
Ra
k1k0ooo
Ra
Level 22
God Stats
1W - 3L
1,428 SR
Queue Stats
27W - 27L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Johexo
Sobek
16
4 / 0 / 17
11,816
514
10,443
17,744
24,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ManuCalvo
Anubis
20
6 / 1 / 9
13,179
573
15,897
17,694
10,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Pellennen
Anhur
19
18 / 0 / 7
13,120
570
24,954
16,229
7,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
franknet
Hercules
19
6 / 2 / 10
12,569
546
10,035
20,236
20,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
kongokoala
Cthulhu
18
4 / 1 / 9
11,721
510
7,610
15,928
17,407
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmirhanCakar
Bakasura
17
3 / 4 / 1
11,096
482
8,580
16,220
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
G3off
Odin
14
0 / 6 / 0
9,112
396
9,033
18,866
13,744
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Niksataaa
Ah Muzen Cab
14
0 / 10 / 1
8,628
375
8,191
13,971
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Vvlade
Cthulhu
11
0 / 11 / 2
7,538
328
9,864
24,847
15,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 8 / 1
10,132
441
13,049
16,697
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
38
Kills
4
4
Deaths
39
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EmirhanCakar
Bakasura
3
4
1
0.88
L
Odin
G3off
Odin
0
6
0
0
W
Sobek
Johexo
Sobek
4
0
17
12.5
W
Anubis
ManuCalvo
Anubis
6
1
9
10.5
L
Ah Muzen Cab
Niksataaa
Ah Muzen Cab
0
10
1
0.05
W
Anhur
Pellennen
Anhur
18
0
7
21.5
L
Cthulhu
Vvlade
Cthulhu
0
11
2
0.09
W
Hercules
franknet
Hercules
6
2
10
5.5
L
1
8
1
0.19
W
Cthulhu
kongokoala
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,939
Damage
48,717
87,831
Taken
90,601
79,912
Mitigated
44,519
43,848
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EmirhanCakar
Bakasura
8,580
5,306
0
4,442
16,220
6,813
0
6,012
10,208
0
69,551
L
Odin
G3off
Odin
9,033
921
0
4,028
18,866
13,744
480
7,454
11,412
7,651
38,455
W
Sobek
Johexo
Sobek
10,443
1,286
0
6,158
17,744
24,138
524
6,830
10,689
29,974
0
W
Anubis
ManuCalvo
Anubis
15,897
2,603
0
12,186
17,694
10,480
2,504
7,966
8,826
100,906
0
L
Ah Muzen Cab
Niksataaa
Ah Muzen Cab
8,191
3,427
0
2,079
13,971
3,570
0
5,111
8,860
0
56,838
W
Anhur
Pellennen
Anhur
24,954
17,787
0
10,509
16,229
7,149
4,378
6,313
9,694
0
112,311
L
Cthulhu
Vvlade
Cthulhu
9,864
2,401
0
900
24,847
15,094
0
7,991
16,856
26,932
0
W
Hercules
franknet
Hercules
10,035
3,335
0
10,078
20,236
20,738
456
5,084
13,396
0
69,159
L
13,049
1,066
1,056
4,650
16,697
5,298
0
7,627
9,070
80,599
0
W
Cthulhu
kongokoala
Cthulhu
7,610
556
0
4,917
15,928
17,407
1,531
1,826
13,545
75,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
46,506
583
Minions Killed
493
0
Camps Cleared
0
2,165,854
Distance Traveled
2,101,842
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,096
482
141
6
0
468,744
3
L
Odin
9,112
396
103
4
0
407,272
4
W
Sobek
11,816
514
23
1
0
474,136
8
W
Anubis
13,179
573
158
7
0
367,649
0
L
Ah Muzen Cab
8,628
375
89
4
0
424,096
0
W
Anhur
13,120
570
136
6
0
426,268
4
L
Cthulhu
7,538
328
24
1
0
414,981
2
W
Hercules
12,569
546
134
6
0
482,988
6
L
Ra
10,132
441
136
6
0
386,749
4
W
Cthulhu
11,721
510
132
6
0
414,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role