Player Matchup

Kukulkan
Kukulkan
AGeNT-BIG827
Kukulkan
Level 6
God Stats
3W - 4L
1,464 SR
Queue Stats
4W - 7L
1,380 Elo+
Solo
Neith
Neith
Gemay
Neith
Level 28
God Stats
34W - 29L
1,518 SR
Queue Stats
157W - 139L
1,448 Elo+
Solo
Olorun
Olorun
TeZor8325
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 1
Mercury
Mercury
Unlimitedpowaa
Mercury
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
165W - 178L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Xyougatagadu13
Cthulhu
Level 24
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,416 Elo+

VS

Team Averages
Level 20
1,391 SR
1,394 Elo+
Ullr
Ullr
AcogMein
Ullr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,432 Elo+
Solo
Loki
Loki
Beardlin
Loki
Level 5
God Stats
6W - 6L
1,281 SR
Queue Stats
8W - 9L
1,348 Elo+
Solo
Ra
Ra
Kashboxer
Ra
Level 3
God Stats
1W - 2L
1,174 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 2
Cthulhu
Cthulhu
TB013__
Cthulhu
Level 15
God Stats
13W - 11L
1,437 SR
Queue Stats
83W - 66L
1,509 Elo+
Solo
Hel
Hel
Wicca8
Hel
Level 69
God Stats
9W - 7L
1,564 SR
Queue Stats
65W - 62L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGeNT-BIG827
Kukulkan
15
1 / 13 / 3
8,939
894
8,841
17,306
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Gemay
Neith
16
3 / 4 / 4
9,908
991
10,912
16,944
6,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
TeZor8325
Olorun
15
1 / 11 / 3
8,982
898
8,263
20,332
7,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 8 / 3
10,012
1,001
9,123
15,272
6,012
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 2
8,600
860
7,736
16,350
13,375
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

97

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
25 / 0 / 9
14,173
1,417
31,251
9,193
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
16
1 / 5 / 10
9,213
921
4,806
11,593
4,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 8
9,071
907
3,297
6,113
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TB013__
Cthulhu
18
4 / 0 / 24
11,318
1,132
15,440
11,411
14,999
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hel
Wicca8
Hel
18
11 / 2 / 13
12,286
1,229
23,298
13,155
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
10
Kills
41
41
Deaths
10
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AGeNT-BIG827
Kukulkan
1
13
3
0.19
W
Ullr
25
0
9
29.5
W
Loki
1
5
10
1.2
L
Neith
Gemay
Neith
3
4
4
1.25
W
0
3
8
1.33
W
Cthulhu
TB013__
Cthulhu
4
0
24
16
L
Olorun
TeZor8325
Olorun
1
11
3
0.23
L
5
8
3
0.81
W
Hel
Wicca8
Hel
11
2
13
8.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,875
Damage
78,092
86,204
Taken
51,465
40,113
Mitigated
32,308
3,977
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AGeNT-BIG827
Kukulkan
8,841
1,673
0
177
17,306
6,494
0
5,669
11,637
25,694
0
W
Ullr
31,251
16,268
0
2,730
9,193
4,057
0
5,642
3,551
0
47,137
W
Loki
4,806
2,193
0
0
11,593
4,656
0
2,621
8,972
134
10,467
L
Neith
Gemay
Neith
10,912
4,976
0
746
16,944
6,323
0
8,788
8,156
0
41,447
W
3,297
541
636
771
6,113
2,467
0
1,857
4,256
23,964
0
W
Cthulhu
TB013__
Cthulhu
15,440
660
368
618
11,411
14,999
0
7,672
3,739
26,642
0
L
Olorun
TeZor8325
Olorun
8,263
4,484
761
2,293
20,332
7,909
0
10,486
9,846
17,112
0
L
9,123
3,983
0
0
15,272
6,012
0
7,561
7,711
0
17,780
W
Hel
Wicca8
Hel
23,298
467
5,587
6,889
13,155
6,129
0
7,048
6,107
41,388
0
L
7,736
954
0
0
16,350
13,375
0
9,629
6,721
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
56,061
166
Minions Killed
159
2
Camps Cleared
7
892,426
Distance Traveled
908,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,939
894
34
3
0
141,560
0
W
Ullr
14,173
1,417
31
3
5
195,238
0
W
Loki
9,213
921
13
1
1
160,066
0
L
Neith
9,908
991
50
5
0
168,432
0
W
Ra
9,071
907
63
6
0
109,517
0
W
Cthulhu
11,318
1,132
12
1
0
230,540
0
L
Olorun
8,982
898
15
2
0
166,786
1
L
Mercury
10,012
1,001
27
3
2
223,542
0
W
Hel
12,286
1,229
40
4
1
213,220
0
L
Cthulhu
8,600
860
40
4
0
192,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role