Player Matchup

Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BangThroatPunch
Chang'e
Level 69
God Stats
3W - 0L
1,893 SR
Queue Stats
133W - 121L
1,517 Elo+
Solo
Hercules
Hercules
BirdSeedKing
Hercules
Level 156
God Stats
59W - 40L
1,616 SR
Queue Stats
287W - 292L
1,486 Elo+
Solo
Charybdis
Charybdis
kevinkc777
Charybdis
Level 147
God Stats
4W - 7L
1,481 SR
Queue Stats
76W - 74L
1,469 Elo+
Solo
Merlin
Merlin
thatgayguythere
Merlin
Level 147
God Stats
6W - 3L
1,556 SR
Queue Stats
80W - 78L
1,504 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,495 Elo+

VS

Team Averages
Level 126
1,498 SR
1,493 Elo+
Cthulhu
Cthulhu
DingoMingo77
Cthulhu
Level 121
God Stats
1W - 1L
1,539 SR
Queue Stats
9W - 6L
1,640 Elo+
Solo
Merlin
Merlin
Dreemy12
Merlin
Level 125
God Stats
33W - 22L
1,575 SR
Queue Stats
140W - 131L
1,510 Elo+
Party 1
Charybdis
Charybdis
KizzlinZoda
Charybdis
Level 124
God Stats
2W - 6L
1,300 SR
Queue Stats
118W - 107L
1,515 Elo+
Party 1
Geb
Geb
THEFLYINGPIG54
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,367 Elo+
Solo
Bastet
Bastet
Vallalalo
Bastet
Level 154
God Stats
11W - 10L
1,575 SR
Queue Stats
139W - 161L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
9 / 2 / 7
12,823
916
18,385
23,158
21,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 6 / 10
11,990
856
11,698
15,036
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BirdSeedKing
Hercules
17
4 / 6 / 11
11,471
819
6,120
21,589
16,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
kevinkc777
Charybdis
18
3 / 5 / 5
11,447
818
14,289
17,325
6,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 8
12,631
902
14,977
13,935
6,745
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DingoMingo77
Cthulhu
19
9 / 4 / 7
12,072
862
24,236
19,134
22,151
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Dreemy12
Merlin
18
10 / 6 / 3
12,026
859
17,216
15,806
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
KizzlinZoda
Charybdis
16
1 / 6 / 9
9,449
675
12,834
16,195
6,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 11
8,920
637
2,405
10,151
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Vallalalo
Bastet
16
2 / 8 / 8
9,538
681
11,957
14,078
5,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
27
Kills
22
22
Deaths
27
41
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
7
6.25
W
5
6
10
1.67
W
Hercules
BirdSeedKing
Hercules
4
6
11
1.58
L
Cthulhu
DingoMingo77
Cthulhu
9
4
7
3.13
L
Merlin
Dreemy12
Merlin
10
6
3
1.92
L
Charybdis
KizzlinZoda
Charybdis
1
6
9
0.92
L
0
3
11
1.83
L
Bastet
Vallalalo
Bastet
2
8
8
0.75
W
Charybdis
kevinkc777
Charybdis
3
5
5
1.1
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,469
Damage
68,648
91,043
Taken
75,364
58,554
Mitigated
48,420
27,304
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,385
3,437
0
4,040
23,158
21,531
1,399
7,776
15,382
0
42,401
W
11,698
624
4,165
4,667
15,036
7,330
1,372
8,040
6,996
27,613
0
W
Hercules
BirdSeedKing
Hercules
6,120
1,440
0
7,217
21,589
16,756
226
14,386
7,203
17
23,646
L
Cthulhu
DingoMingo77
Cthulhu
24,236
1,998
836
2,030
19,134
22,151
208
7,861
10,867
53,168
0
L
Merlin
Dreemy12
Merlin
17,216
736
0
451
15,806
6,817
0
5,231
10,379
42,461
0
L
Charybdis
KizzlinZoda
Charybdis
12,834
5,856
0
1,086
16,195
6,326
775
5,937
10,050
0
40,479
L
2,405
701
0
2,445
10,151
7,620
286
3,526
6,313
5,251
0
L
Bastet
Vallalalo
Bastet
11,957
3,129
0
0
14,078
5,506
0
4,569
9,025
0
24,795
W
Charybdis
kevinkc777
Charybdis
14,289
9,191
0
4,391
17,325
6,192
3,518
8,059
9,266
0
54,536
W
14,977
531
0
2,824
13,935
6,745
730
6,375
7,560
51,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
52,005
346
Minions Killed
257
10
Camps Cleared
7
1,314,458
Distance Traveled
1,178,924
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,823
916
60
4
4
315,074
3
W
Chang'e
11,990
856
46
3
0
268,505
0
W
Hercules
11,471
819
40
3
3
229,371
3
L
Cthulhu
12,072
862
76
5
1
283,127
1
L
Merlin
12,026
859
78
6
0
238,703
0
L
Charybdis
9,449
675
69
5
3
235,169
0
L
Geb
8,920
637
6
0
0
139,820
4
L
Bastet
9,538
681
28
2
3
282,105
1
W
Charybdis
11,447
818
108
8
2
217,511
0
W
Merlin
12,631
902
92
7
1
283,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role