Player Matchup

Terra
Terra
Platinum IV
Daniel207
Terra
Platinum IV
Level 130
God Stats
12W - 13L
1,633 SR
Queue Stats
820W - 824L
1,671 MMR
Solo
Izanami
Izanami
Gold IV
Dozy714
Izanami
Gold IV
Level 117
God Stats
1W - 1L
1,647 SR
Queue Stats
83W - 73L
1,654 MMR
Party 1
Tiamat
Tiamat
Platinum II
Joker5606
Tiamat
Platinum II
Level 111
God Stats
13W - 9L
1,706 SR
Queue Stats
318W - 305L
1,701 MMR
Solo
Amaterasu
Amaterasu
Gold I
Trifol1um
Amaterasu
Gold I
Level 140
God Stats
2W - 0L
1,783 SR
Queue Stats
147W - 131L
1,692 MMR
Party 1
Arachne
Arachne
Gold I
Vespanes
Arachne
Gold I
Level 104
God Stats
2W - 2L
1,711 SR
Queue Stats
66W - 64L
1,701 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,696 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,495 SR
1,603 MMR
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
DarkkArtist
Ra
Platinum III
Level 160
God Stats
12W - 17L
1,437 SR
Queue Stats
301W - 306L
1,767 MMR
Solo
Khepri
Khepri
Silver I
Mafuuu
Khepri
Silver I
Level 158
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 5L
1,634 MMR
Solo
Osiris
Osiris
Gold II
იBlaviken
Osiris
Gold II
Level 154
God Stats
0W - 3L
1,351 SR
Queue Stats
175W - 188L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Daniel207
Terra
17
3 / 3 / 9
12,336
536
9,199
23,192
30,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Dozy714
Izanami
20
6 / 5 / 4
13,965
607
19,224
17,132
7,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Joker5606
Tiamat
19
3 / 3 / 7
12,966
564
15,171
14,105
10,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Trifol1um
Amaterasu
20
6 / 2 / 6
14,540
632
20,764
26,344
26,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Vespanes
Arachne
20
8 / 3 / 10
14,518
631
15,401
18,819
9,757
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
GilgameshKaliAthenaMorgan Le FayOdin

VS

Bans
PersephoneSobekArtemisCerberusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 5 / 4
12,935
562
13,513
16,917
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
 
Skadi
19
6 / 6 / 4
12,393
539
13,905
20,184
7,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 3
12,473
542
12,980
16,392
7,337
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Mafuuu
Khepri
17
0 / 2 / 10
10,818
470
6,531
19,804
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
18
2 / 8 / 0
11,560
503
18,070
26,313
29,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
26
Kills
16
16
Deaths
26
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
5
4
1.6
L
Skadi
 
Skadi
6
6
4
1.33
W
Terra
Daniel207
Terra
3
3
9
2.5
L
2
5
3
0.7
W
Izanami
Dozy714
Izanami
6
5
4
1.6
W
Tiamat
Joker5606
Tiamat
3
3
7
2.17
L
Khepri
Mafuuu
Khepri
0
2
10
2.5
W
Amaterasu
Trifol1um
Amaterasu
6
2
6
4.5
W
Arachne
Vespanes
Arachne
8
3
10
4.33
L
Osiris
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,759
Damage
64,999
99,592
Taken
99,610
85,044
Mitigated
75,671
42,127
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,513
7,046
0
1,530
16,917
7,940
0
3,378
13,393
0
112,663
L
Skadi
 
Skadi
13,905
8,606
0
5,463
20,184
7,811
2,924
5,036
15,016
0
98,846
W
Terra
Daniel207
Terra
9,199
1,611
3,273
6,204
23,192
30,626
492
4,312
18,301
28,854
0
L
12,980
916
2,349
5,902
16,392
7,337
0
5,995
10,056
127,276
0
W
Izanami
Dozy714
Izanami
19,224
12,047
0
3,695
17,132
7,557
6,826
3,872
13,126
0
141,328
W
Tiamat
Joker5606
Tiamat
15,171
1,527
624
4,138
14,105
10,660
690
5,474
8,631
78,192
0
L
Khepri
Mafuuu
Khepri
6,531
701
0
3,722
19,804
22,608
0
6,169
13,404
24,478
0
W
Amaterasu
Trifol1um
Amaterasu
20,764
10,819
0
13,933
26,344
26,444
1,755
4,025
22,319
468
99,082
W
Arachne
Vespanes
Arachne
15,401
9,458
0
10,260
18,819
9,757
311
5,739
12,825
0
108,057
L
Osiris
18,070
5,843
0
4,206
26,313
29,975
0
3,324
22,918
15,461
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,325
Gold Earned
60,179
700
Minions Killed
766
0
Camps Cleared
0
2,267,850
Distance Traveled
2,146,651
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,935
562
171
7
0
499,743
2
L
Skadi
12,393
539
164
7
0
346,572
2
W
Terra
12,336
536
27
1
0
433,421
5
L
Ra
12,473
542
247
11
0
464,458
8
W
Izanami
13,965
607
195
8
0
400,048
1
W
Tiamat
12,966
564
146
6
0
456,994
11
L
Khepri
10,818
470
29
1
0
467,465
10
W
Amaterasu
14,540
632
184
8
0
482,410
6
W
Arachne
14,518
631
148
6
0
494,977
9
L
Osiris
11,560
503
155
7
0
368,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role