Player Matchup

Tiamat
Tiamat
Kalthun
Tiamat
Level 120
God Stats
9W - 7L
1,657 SR
Queue Stats
150W - 103L
1,722 Elo+
Solo
Ne Zha
Ne Zha
Parkified
Ne Zha
Level 128
God Stats
4W - 1L
1,613 SR
Queue Stats
229W - 214L
1,695 Elo+
Party 1
Charybdis
Charybdis
THEDRAGONWARGOD
Charybdis
Level 130
God Stats
1W - 1L
1,254 SR
Queue Stats
197W - 180L
1,650 Elo+
Party 1
Team Averages
Level 126
1,508 SR
1,689 Elo+

VS

Team Averages
Level 109
1,460 SR
1,564 Elo+
Cthulhu
Cthulhu
D4RK I3L4D3
Cthulhu
Level 126
God Stats
1W - 3L
1,486 SR
Queue Stats
12W - 12L
1,587 Elo+
Party 2
Scylla
Scylla
TwiWolfAlice
Scylla
Level 141
God Stats
0W - 1L
1,308 SR
Queue Stats
12W - 14L
1,605 Elo+
Party 2
Nike
Nike
sydneyderose
Nike
Level 60
God Stats
0W - 2L
1,584 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalthun
Tiamat
19
14 / 3 / 10
14,843
781
26,889
18,623
15,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Parkified
Ne Zha
16
8 / 4 / 12
13,147
692
12,062
15,889
13,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
THEDRAGONWARGOD
Charybdis
17
2 / 2 / 19
13,048
687
16,261
13,191
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4RK I3L4D3
Cthulhu
15
2 / 6 / 7
12,960
682
11,998
25,653
37,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
2 / 8 / 3
11,134
586
9,008
15,105
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 10 / 3
12,034
633
6,834
20,146
11,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
24
Kills
8
9
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4RK I3L4D3
Cthulhu
2
6
7
0.92
W
Tiamat
Kalthun
Tiamat
14
3
10
6.33
W
Ne Zha
Parkified
Ne Zha
8
4
12
3.5
W
Charybdis
THEDRAGONWARGOD
Charybdis
2
2
19
5.75
L
Scylla
2
8
3
0.44
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,212
Damage
27,840
47,703
Taken
60,904
33,791
Mitigated
53,999
19,240
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4RK I3L4D3
Cthulhu
11,998
376
395
2,744
25,653
37,753
0
9,516
15,587
36,199
0
W
Tiamat
Kalthun
Tiamat
26,889
1,445
0
9,901
18,623
15,010
640
8,979
9,644
69,346
0
W
Ne Zha
Parkified
Ne Zha
12,062
4,004
0
3,924
15,889
13,784
579
5,967
8,938
0
43,601
W
Charybdis
THEDRAGONWARGOD
Charybdis
16,261
9,481
0
5,415
13,191
4,997
2,096
7,053
6,138
0
67,097
L
Scylla
9,008
220
0
2,309
15,105
4,398
378
7,972
6,834
38,515
0
L
6,834
731
697
2,490
20,146
11,848
761
9,652
10,005
0
28,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
36,128
236
Minions Killed
175
13
Camps Cleared
2
998,777
Distance Traveled
962,994
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,960
682
51
3
0
322,053
3
W
Tiamat
14,843
781
84
4
10
354,904
4
W
Ne Zha
13,147
692
46
2
2
350,099
0
W
Charybdis
13,048
687
106
6
1
293,774
2
L
Scylla
11,134
586
66
3
2
332,587
3
L
Nike
12,034
633
58
3
0
308,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role