Player Matchup

Cthulhu
Cthulhu
KingGetro
Cthulhu
Level 47
God Stats
2W - 4L
1,424 SR
Queue Stats
100W - 113L
1,363 Elo+
Solo
Izanami
Izanami
Kitriis
Izanami
Level 41
God Stats
19W - 12L
1,540 SR
Queue Stats
164W - 193L
1,415 Elo+
Party 1
Arachne
Arachne
Lisendrell
Arachne
Level 154
God Stats
66W - 39L
1,663 SR
Queue Stats
1,125W - 1,080L
1,528 Elo+
Solo
Raijin
Raijin
tmkHusky
Raijin
Level 88
God Stats
2W - 2L
1,473 SR
Queue Stats
228W - 220L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Мисисфыр
Nu Wa
Level 49
God Stats
50W - 29L
1,641 SR
Queue Stats
408W - 455L
1,421 Elo+
Solo
Team Averages
Level 76
1,548 SR
1,446 Elo+

VS

Team Averages
Level 83
1,500 SR
1,397 Elo+
Aphrodite
Aphrodite
ElElegido02
Aphrodite
Level 106
God Stats
8W - 4L
1,667 SR
Queue Stats
216W - 201L
1,512 Elo+
Party 2
Janus
Janus
SamuPont
Janus
Level 121
God Stats
23W - 15L
1,608 SR
Queue Stats
209W - 177L
1,504 Elo+
Party 2
Thanatos
Thanatos
SpeedHunterNL
Thanatos
Level 16
God Stats
0W - 3L
1,116 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 3
Rama
Rama
Thechesnut
Rama
Level 108
God Stats
3W - 2L
1,807 SR
Queue Stats
262W - 301L
1,451 Elo+
Solo
Chronos
Chronos
dynemobg
Chronos
Level 63
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingGetro
Cthulhu
12
2 / 1 / 8
8,045
423
6,573
11,822
9,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kitriis
Izanami
17
4 / 2 / 8
10,737
565
8,001
11,920
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Lisendrell
Arachne
18
11 / 2 / 4
10,941
576
12,573
15,646
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
tmkHusky
Raijin
16
3 / 4 / 3
9,826
517
7,464
14,091
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 4
11,199
589
8,389
3,926
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElElegido02
Aphrodite
11
0 / 5 / 2
7,422
391
9,004
15,848
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
SamuPont
Janus
17
4 / 5 / 0
10,731
565
11,801
14,447
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SpeedHunterNL
Thanatos
13
2 / 7 / 1
8,568
451
2,883
15,794
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 1
10,406
548
8,831
12,790
4,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
dynemobg
Chronos
15
1 / 2 / 0
10,431
549
2,968
10,824
2,912
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
9
9
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ElElegido02
Aphrodite
0
5
2
0.2
W
Cthulhu
KingGetro
Cthulhu
2
1
8
6
W
Izanami
Kitriis
Izanami
4
2
8
4
W
Arachne
Lisendrell
Arachne
11
2
4
6.5
L
Janus
SamuPont
Janus
4
5
0
0.8
L
Thanatos
SpeedHunterNL
Thanatos
2
7
1
0.36
L
2
5
1
0.5
L
Chronos
dynemobg
Chronos
1
2
0
0.5
W
Raijin
tmkHusky
Raijin
3
4
3
1.13
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,000
Damage
35,487
57,405
Taken
69,703
26,837
Mitigated
26,099
19,108
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ElElegido02
Aphrodite
9,004
1,297
2,253
8,269
15,848
8,031
278
6,234
9,342
40,945
0
W
Cthulhu
KingGetro
Cthulhu
6,573
732
0
1,158
11,822
9,336
0
4,827
6,911
22,986
0
W
Izanami
Kitriis
Izanami
8,001
5,994
0
5,389
11,920
4,322
984
4,459
7,373
0
80,148
W
Arachne
Lisendrell
Arachne
12,573
7,190
0
7,852
15,646
6,870
41
5,372
10,108
0
78,957
L
Janus
SamuPont
Janus
11,801
918
176
2,573
14,447
4,760
360
5,099
8,932
77,948
0
L
Thanatos
SpeedHunterNL
Thanatos
2,883
1,086
0
9,069
15,794
6,054
0
2,434
13,324
0
63,777
L
8,831
6,271
0
3,279
12,790
4,342
1,102
2,612
10,134
0
86,191
L
Chronos
dynemobg
Chronos
2,968
74
0
2,073
10,824
2,912
1,294
5,512
5,312
64,934
0
W
Raijin
tmkHusky
Raijin
7,464
1,156
0
3,499
14,091
5,069
0
6,277
7,590
60,565
0
W
8,389
2,477
0
1,210
3,926
1,240
1,030
2,272
1,650
70,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
47,558
566
Minions Killed
594
0
Camps Cleared
0
1,901,150
Distance Traveled
1,786,191
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,422
391
49
3
0
375,191
0
W
Cthulhu
8,045
423
32
2
0
405,359
8
W
Izanami
10,737
565
155
8
0
363,697
2
W
Arachne
10,941
576
111
6
0
418,542
3
L
Janus
10,731
565
161
8
0
389,274
4
L
Thanatos
8,568
451
91
5
0
336,771
1
L
Rama
10,406
548
140
7
0
357,245
7
L
Chronos
10,431
549
153
8
0
327,710
3
W
Raijin
9,826
517
117
6
0
357,345
7
W
Nu Wa
11,199
589
151
8
0
356,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role