Player Matchup

Chronos
Chronos
DjinnNTonic
Chronos
Level 127
God Stats
3W - 0L
1,577 SR
Queue Stats
47W - 29L
1,554 Elo+
Solo
Eset
Eset
JabaAllDay
Eset
Level 78
God Stats
4W - 6L
1,465 SR
Queue Stats
408W - 402L
1,406 Elo+
Solo
Bacchus
Bacchus
MariusHelbo
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,260 Elo+
Party 1
Nike
Nike
PulseGordo
Nike
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
533W - 582L
1,418 Elo+
Solo
Ymir
Ymir
bongocongo548
Ymir
Level 62
God Stats
2W - 1L
1,518 SR
Queue Stats
60W - 46L
1,451 Elo+
Party 1
Team Averages
Level 88
1,512 SR
1,418 Elo+

VS

Team Averages
Level 56
1,545 SR
1,325 Elo+
Odin
Odin
DreamFaker
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 2
Nike
Nike
EndorsInquisitor
Nike
Level 118
God Stats
0W - 2L
1,281 SR
Queue Stats
36W - 47L
1,319 Elo+
Solo
Ymir
Ymir
Flarebot
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Gilgamesh
Gilgamesh
Hcrisps
Gilgamesh
Level 68
God Stats
5W - 3L
1,923 SR
Queue Stats
256W - 279L
1,401 Elo+
Solo
Da Ji
Da Ji
moxue
Da Ji
Level 40
God Stats
1W - 2L
1,521 SR
Queue Stats
69W - 58L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DjinnNTonic
Chronos
17
9 / 3 / 18
11,204
934
17,877
12,312
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 18
9,685
807
14,456
10,038
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MariusHelbo
Bacchus
16
5 / 2 / 20
10,466
872
8,986
15,847
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 2 / 22
11,198
933
11,992
13,131
15,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 5 / 17
10,369
864
14,371
16,004
12,376
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 8
9,757
813
7,020
14,580
8,859
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 8
8,861
738
11,855
16,177
13,081
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
16
4 / 5 / 5
9,523
794
11,835
19,822
27,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Hcrisps
Gilgamesh
16
2 / 8 / 12
9,649
804
13,500
15,692
14,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
moxue
Da Ji
15
2 / 8 / 8
8,931
744
7,115
13,217
9,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
56
35
Kills
15
15
Deaths
35
95
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
DjinnNTonic
Chronos
9
3
18
6
L
4
9
8
0.89
L
3
5
8
1.4
L
Ymir
4
5
5
1.3
L
Gilgamesh
Hcrisps
Gilgamesh
2
8
12
1
W
3
3
18
4
W
Bacchus
MariusHelbo
Bacchus
5
2
20
7.5
W
8
2
22
9.5
W
10
5
17
3.7
L
Da Ji
moxue
Da Ji
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,682
Damage
51,325
67,332
Taken
79,488
71,803
Mitigated
73,722
17,561
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DjinnNTonic
Chronos
17,877
7,231
805
1,142
12,312
7,327
3,852
2,786
9,463
35,873
0
L
7,020
1,348
1,069
908
14,580
8,859
449
10,686
3,894
0
13,373
L
11,855
3,488
1,936
2,863
16,177
13,081
394
11,017
5,160
0
23,958
L
Ymir
11,835
1,480
1,806
3,600
19,822
27,582
459
15,303
4,519
18,394
0
L
Gilgamesh
Hcrisps
Gilgamesh
13,500
2,378
664
1,609
15,692
14,611
571
11,511
4,181
0
26,199
W
14,456
830
1,829
2,141
10,038
5,737
547
2,025
7,988
32,573
0
W
Bacchus
MariusHelbo
Bacchus
8,986
986
1,792
2,856
15,847
30,445
367
1,920
13,927
13,831
0
W
11,992
2,305
1,888
2,039
13,131
15,918
733
1,876
11,255
3,449
21,510
W
14,371
2,134
508
2,561
16,004
12,376
272
3,228
12,776
20,290
0
L
Da Ji
moxue
Da Ji
7,115
1,375
1,852
971
13,217
9,589
36
8,682
4,535
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,922
Gold Earned
46,721
120
Minions Killed
80
0
Camps Cleared
0
1,052,062
Distance Traveled
880,010
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,204
934
29
2
0
199,122
0
L
Odin
9,757
813
11
1
0
165,843
0
L
Nike
8,861
738
23
2
0
182,552
1
L
Ymir
9,523
794
11
1
0
192,922
0
L
Gilgamesh
9,649
804
24
2
0
173,986
0
W
Eset
9,685
807
34
3
0
203,385
0
W
Bacchus
10,466
872
6
1
0
242,605
0
W
Nike
11,198
933
31
3
0
228,210
2
W
Ymir
10,369
864
20
2
0
178,740
0
L
Da Ji
8,931
744
11
1
0
164,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role