Player Matchup

Fenrir
Fenrir
BigLouV
Fenrir
Level 89
God Stats
4W - 2L
1,598 SR
Queue Stats
8W - 3L
1,550 Elo+
Party 1
Agni
Agni
Cadoksii
Agni
Level 101
God Stats
1W - 0L
1,884 SR
Queue Stats
16W - 15L
1,482 Elo+
Party 1
Izanami
Izanami
Drewgle
Izanami
Level 126
God Stats
1W - 0L
1,568 SR
Queue Stats
25W - 30L
1,477 Elo+
Party 1
Ares
Ares
MusicNuke
Ares
Level 36
God Stats
1W - 0L
1,515 SR
Queue Stats
32W - 37L
1,516 Elo+
Party 1
Vamana
Vamana
blackstunner6
Vamana
Level 129
God Stats
3W - 3L
1,375 SR
Queue Stats
23W - 34L
1,481 Elo+
Party 1
Team Averages
Level 96
1,588 SR
1,501 Elo+

VS

Team Averages
Level 97
1,536 SR
1,395 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
QEnsija
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,141 Elo+
Solo
Guan Yu
Guan Yu
UnshapedSnow
Guan Yu
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
226W - 244L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Wardrift
Ah Puch
Level 155
God Stats
10W - 12L
1,642 SR
Queue Stats
544W - 648L
1,443 Elo+
Solo
Persephone
Persephone
fromshadows21
Persephone
Level 34
God Stats
0W - 2L
1,259 SR
Queue Stats
55W - 63L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigLouV
Fenrir
17
4 / 1 / 17
10,627
1,063
12,847
12,942
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
17
6 / 0 / 13
10,619
1,062
10,451
3,333
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Drewgle
Izanami
17
5 / 0 / 15
10,965
1,097
7,324
4,643
1,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ares
17
7 / 1 / 16
12,571
1,257
7,501
9,460
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 18
10,326
1,033
9,724
11,515
14,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

312

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 4 / 2
9,609
961
7,850
11,352
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
QEnsija
Sun Wukong
15
1 / 3 / 2
9,272
927
5,788
11,093
11,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
UnshapedSnow
Guan Yu
15
1 / 7 / 0
8,635
864
2,749
11,088
10,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Wardrift
Ah Puch
15
0 / 1 / 2
9,135
914
10,901
3,252
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
fromshadows21
Persephone
15
0 / 10 / 2
9,480
948
7,505
14,556
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
25
Kills
3
3
Deaths
25
79
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
2
0.5
W
Fenrir
BigLouV
Fenrir
4
1
17
12.5
W
Agni
6
0
13
12.5
W
Izanami
Drewgle
Izanami
5
0
15
12.5
W
Ares
7
1
16
15
L
Sun Wukong
QEnsija
Sun Wukong
1
3
2
0.67
L
Guan Yu
UnshapedSnow
Guan Yu
1
7
0
0.14
L
Ah Puch
Wardrift
Ah Puch
0
1
2
1
W
3
1
18
12
L
Persephone
fromshadows21
Persephone
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,847
Damage
34,793
41,893
Taken
51,341
36,572
Mitigated
33,087
6,419
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,850
3,231
0
856
11,352
4,815
0
5,634
5,584
0
18,800
W
Fenrir
BigLouV
Fenrir
12,847
3,080
0
1,631
12,942
8,481
0
4,362
8,580
0
20,438
W
Agni
10,451
606
0
491
3,333
1,399
0
1,671
1,662
25,260
0
W
Izanami
Drewgle
Izanami
7,324
5,469
0
0
4,643
1,984
0
1,804
2,839
0
48,459
W
Ares
7,501
607
0
1,057
9,460
10,328
0
5,344
4,116
24,055
0
L
Sun Wukong
QEnsija
Sun Wukong
5,788
707
0
606
11,093
11,143
0
4,297
6,516
0
18,789
L
Guan Yu
UnshapedSnow
Guan Yu
2,749
72
240
587
11,088
10,126
0
3,300
7,539
0
5,818
L
Ah Puch
Wardrift
Ah Puch
10,901
0
88
336
3,252
1,217
0
1,635
1,574
37,976
0
W
9,724
4,743
0
3,240
11,515
14,380
0
5,225
6,290
0
28,937
L
Persephone
fromshadows21
Persephone
7,505
1,006
0
323
14,556
5,786
0
3,084
11,127
25,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
46,131
272
Minions Killed
151
12
Camps Cleared
4
1,081,551
Distance Traveled
907,340
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,609
961
15
2
0
192,874
1
W
Fenrir
10,627
1,063
16
2
2
239,781
0
W
Agni
10,619
1,062
49
5
2
216,826
1
W
Izanami
10,965
1,097
134
13
7
194,097
2
W
Ares
12,571
1,257
34
3
1
197,443
0
L
Sun Wukong
9,272
927
24
2
1
221,576
0
L
Guan Yu
8,635
864
7
1
0
154,106
0
L
Ah Puch
9,135
914
63
6
1
189,078
2
W
Vamana
10,326
1,033
39
4
0
233,404
2
L
Persephone
9,480
948
42
4
2
149,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role