Player Matchup

Hun Batz
Hun Batz
Anderithl
Hun Batz
Level 126
God Stats
5W - 1L
1,750 SR
Queue Stats
238W - 246L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Aydnem
Jormungandr
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 219L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Fighter_Jess29
Danzaburou
Level 106
God Stats
1W - 2L
1,176 SR
Queue Stats
144W - 140L
1,509 Elo+
Solo
Chronos
Chronos
HEZTYR
Chronos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,541 Elo+
Solo
Bakasura
Bakasura
deliveranzah
Bakasura
Level 145
God Stats
3W - 0L
1,722 SR
Queue Stats
323W - 337L
1,488 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,490 Elo+

VS

Team Averages
Level 103
1,518 SR
1,504 Elo+
Charybdis
Charybdis
MrKasca
Charybdis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 98L
1,498 Elo+
Party 1
Serqet
Serqet
iTuNick
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 218L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
jmajYT
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,465 Elo+
Party 3
Kuzenbo
Kuzenbo
kleinbeanca
Kuzenbo
Level 122
God Stats
6W - 8L
1,573 SR
Queue Stats
913W - 944L
1,502 Elo+
Solo
Hera
Hera
lushsux
Hera
Level 70
God Stats
1W - 3L
1,515 SR
Queue Stats
149W - 131L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anderithl
Hun Batz
16
6 / 2 / 7
9,104
910
8,208
7,379
5,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Aydnem
Jormungandr
14
0 / 1 / 12
8,507
851
6,504
11,627
11,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Fighter_Jess29
Danzaburou
15
4 / 1 / 10
9,170
917
12,973
9,215
4,528
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos
HEZTYR
Chronos
15
1 / 1 / 13
8,299
830
12,928
7,826
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
deliveranzah
Bakasura
15
4 / 2 / 7
8,839
884
5,229
9,648
5,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrKasca
Charybdis
13
1 / 4 / 4
6,996
700
6,620
9,754
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
iTuNick
Serqet
13
2 / 6 / 3
7,403
740
4,335
9,750
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
jmajYT
Sun Wukong
15
2 / 1 / 3
7,765
777
4,828
9,061
7,519
Kuzenbo
kleinbeanca
Kuzenbo
13
0 / 2 / 7
7,745
775
5,828
13,967
17,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
lushsux
Hera
14
2 / 2 / 4
7,482
748
11,455
7,172
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
15
Kills
7
7
Deaths
15
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Anderithl
Hun Batz
6
2
7
4.75
W
Jormungandr
Aydnem
Jormungandr
0
1
12
6
W
Danzaburou
Fighter_Jess29
Danzaburou
4
1
10
9
W
Chronos
HEZTYR
Chronos
1
1
13
7.5
L
Charybdis
MrKasca
Charybdis
1
4
4
0.75
W
Bakasura
deliveranzah
Bakasura
4
2
7
3.75
L
Serqet
iTuNick
Serqet
2
6
3
0.58
L
Sun Wukong
jmajYT
Sun Wukong
2
1
3
3.5
L
Kuzenbo
kleinbeanca
Kuzenbo
0
2
7
1.75
L
Hera
lushsux
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
33,066
45,695
Taken
49,704
29,734
Mitigated
37,646
13,715
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Anderithl
Hun Batz
8,208
773
657
906
7,379
5,098
79
1,944
5,435
0
17,664
W
Jormungandr
Aydnem
Jormungandr
6,504
1,623
1,410
2,022
11,627
11,301
85
5,197
6,430
17,443
0
W
Danzaburou
Fighter_Jess29
Danzaburou
12,973
3,518
1,182
1,306
9,215
4,528
2,352
3,418
5,664
0
32,179
W
Chronos
HEZTYR
Chronos
12,928
2,879
1,250
445
7,826
3,736
1,505
4,140
3,686
21,572
0
L
Charybdis
MrKasca
Charybdis
6,620
2,263
232
1,448
9,754
4,092
82
3,920
5,608
0
18,345
W
Bakasura
deliveranzah
Bakasura
5,229
3,238
1,270
3,267
9,648
5,071
799
2,584
6,791
0
12,742
L
Serqet
iTuNick
Serqet
4,335
634
1,356
787
9,750
5,878
0
4,322
5,160
0
7,384
L
Sun Wukong
jmajYT
Sun Wukong
4,828
378
1,075
1,979
9,061
7,519
56
3,746
5,055
0
18,520
L
Kuzenbo
kleinbeanca
Kuzenbo
5,828
2,606
1,121
2,712
13,967
17,328
79
4,423
8,902
12,477
0
L
Hera
lushsux
Hera
11,455
2,390
347
1,030
7,172
2,829
117
3,021
4,024
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
37,391
142
Minions Killed
112
0
Camps Cleared
0
1,097,988
Distance Traveled
992,576
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,104
910
21
2
0
226,642
1
W
Jormungandr
8,507
851
14
1
0
214,821
0
W
Danzaburou
9,170
917
42
4
0
202,400
1
W
Chronos
8,299
830
22
2
0
227,177
2
L
Charybdis
6,996
700
31
3
0
174,592
0
W
Bakasura
8,839
884
43
4
0
226,948
4
L
Serqet
7,403
740
12
1
0
183,727
0
L
Sun Wukong
7,765
777
29
3
0
219,121
1
L
Kuzenbo
7,745
775
14
1
0
215,485
1
L
Hera
7,482
748
26
3
0
199,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role