Player Matchup

Artemis
Artemis
Abel_Heredia
Artemis
Level 4
God Stats
0W - 3L
1,237 SR
Queue Stats
11W - 24L
1,184 Elo+
Party 2
Ymir
Ymir
Kurama737
Ymir
Level 17
God Stats
6W - 7L
1,440 SR
Queue Stats
13W - 18L
1,321 Elo+
Solo
Nemesis
Nemesis
MSuErTeLaProXimA
Nemesis
Level 4
God Stats
12W - 16L
1,103 SR
Queue Stats
26W - 49L
1,184 Elo+
Party 2
Team Averages
Level 8
1,260 SR
1,230 Elo+

VS

Team Averages
Level 60
1,471 SR
1,441 Elo+
Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Atomicwings04
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Merlin
Merlin
basketteask
Merlin
Level 68
God Stats
11W - 13L
1,414 SR
Queue Stats
396W - 537L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abel_Heredia
Artemis
12
4 / 10 / 1
8,700
725
6,443
11,991
2,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
12
0 / 9 / 5
8,051
671
4,548
14,956
14,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 11 / 1
9,309
776
6,455
15,640
5,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
10 / 2 / 14
10,373
864
10,061
8,937
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
16 / 3 / 10
11,534
961
15,301
11,136
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
4 / 4 / 22
10,001
833
12,414
6,602
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
9
Kills
30
30
Deaths
9
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
2
14
8.5
L
Artemis
Abel_Heredia
Artemis
4
10
1
0.45
W
16
3
10
7
L
Ymir
0
9
5
0.28
L
5
11
1
0.5
W
Merlin
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,446
Damage
37,776
42,587
Taken
26,675
23,301
Mitigated
11,678
3,025
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,061
5,295
470
3,581
8,937
2,748
1,959
1,095
7,842
0
31,265
L
Artemis
Abel_Heredia
Artemis
6,443
2,308
0
623
11,991
2,843
0
2,468
9,352
0
17,071
W
15,301
7,475
0
3,075
11,136
6,816
96
3,027
8,109
0
35,007
L
Ymir
4,548
191
0
0
14,956
14,661
0
4,428
10,106
25,569
0
L
6,455
2,091
0
2,402
15,640
5,797
0
4,841
10,503
0
14,667
W
Merlin
12,414
513
0
11
6,602
2,114
525
805
5,797
30,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
31,908
74
Minions Killed
129
2
Camps Cleared
7
497,773
Distance Traveled
613,861
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,373
864
54
5
1
197,370
0
L
Artemis
8,700
725
26
2
1
149,611
0
W
Osiris
11,534
961
36
3
5
227,069
2
L
Ymir
8,051
671
37
3
0
155,381
0
L
Nemesis
9,309
776
11
1
1
192,781
1
W
Merlin
10,001
833
39
3
1
189,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role