Player Matchup

Medusa
Medusa
Ferno
Medusa
Level 137
God Stats
2W - 1L
1,625 SR
Queue Stats
85W - 79L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
MelodyOdMyHeart
Aphrodite
Level 17
God Stats
10W - 5L
1,590 SR
Queue Stats
23W - 21L
1,422 Elo+
Party 2
Thor
Thor
Mrdato2016
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,407 Elo+
Solo
Team Averages
Level 54
1,572 SR
1,446 Elo+

VS

Team Averages
Level 52
1,705 SR
1,428 Elo+
Sylvanus
Sylvanus
Enuuki
Sylvanus
Level 121
God Stats
5W - 0L
1,997 SR
Queue Stats
240W - 244L
1,469 Elo+
Party 1
Artemis
Artemis
Tropeco22
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fistouille
Morgan Le Fay
Level 17
God Stats
9W - 8L
1,618 SR
Queue Stats
27W - 36L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ferno
Medusa
14
6 / 5 / 6
10,952
644
13,384
14,661
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MelodyOdMyHeart
Aphrodite
13
1 / 3 / 12
10,454
615
3,191
8,712
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 6 / 4
10,921
642
10,106
14,032
7,178
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enuuki
Sylvanus
15
2 / 4 / 10
11,360
668
8,106
13,720
15,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Tropeco22
Artemis
16
6 / 5 / 6
11,888
699
10,262
9,914
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
fistouille
Morgan Le Fay
16
5 / 4 / 7
11,894
700
15,200
11,796
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
13
Kills
13
14
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Enuuki
Sylvanus
2
4
10
1.75
L
Medusa
Ferno
Medusa
6
5
6
1.8
L
Aphrodite
MelodyOdMyHeart
Aphrodite
1
3
12
2.33
L
6
6
4
1.33
W
Artemis
Tropeco22
Artemis
6
5
6
1.8
W
Morgan Le Fay
fistouille
Morgan Le Fay
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
33,568
37,405
Taken
35,430
16,309
Mitigated
24,036
9,919
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Enuuki
Sylvanus
8,106
1,624
3,006
5,934
13,720
15,492
669
971
12,749
30,747
7,196
L
Medusa
Ferno
Medusa
13,384
6,549
0
2,386
14,661
5,157
817
8,585
5,632
0
52,374
L
Aphrodite
MelodyOdMyHeart
Aphrodite
3,191
652
3,125
3,908
8,712
3,974
442
5,609
2,879
15,072
0
L
10,106
1,965
0
500
14,032
7,178
0
7,749
5,791
0
30,138
W
Artemis
Tropeco22
Artemis
10,262
6,718
0
550
9,914
3,728
1,997
840
9,074
0
32,975
W
Morgan Le Fay
fistouille
Morgan Le Fay
15,200
824
0
778
11,796
4,816
604
1,880
9,916
46,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
35,142
176
Minions Killed
203
5
Camps Cleared
7
805,003
Distance Traveled
840,007
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,360
668
70
4
6
264,261
1
L
Medusa
10,952
644
89
5
2
292,660
1
L
Aphrodite
10,454
615
48
3
1
231,808
3
L
Thor
10,921
642
39
2
2
280,535
6
W
Artemis
11,888
699
49
3
0
277,140
0
W
Morgan Le Fay
11,894
700
84
5
1
298,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role