Player Matchup

Olorun
Olorun
AlSahHimm
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BalthazarWarfire
Gilgamesh
Level 26
God Stats
17W - 16L
1,427 SR
Queue Stats
59W - 84L
1,364 Elo+
Solo
Neith
Neith
ChrisRame
Neith
Level 6
God Stats
2W - 3L
1,417 SR
Queue Stats
5W - 10L
1,274 Elo+
Solo
Loki
Loki
Imune2Fear
Loki
Level 28
God Stats
9W - 20L
1,215 SR
Queue Stats
135W - 163L
1,396 Elo+
Solo
Xing Tian
Xing Tian
Xshoot1
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,412 SR
1,407 Elo+

VS

Team Averages
Level 26
1,465 SR
1,404 Elo+
Danzaburou
Danzaburou
APRIX14
Danzaburou
Level 21
God Stats
3W - 3L
1,408 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blueyoung11
Tsukuyomi
Level 22
God Stats
1W - 4L
1,330 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
Chang'e
Chang'e
Duckmanp
Chang'e
Level 29
God Stats
2W - 3L
1,715 SR
Queue Stats
108W - 127L
1,367 Elo+
Solo
Bacchus
Bacchus
Jethan JT
Bacchus
Level 31
God Stats
44W - 39L
1,466 SR
Queue Stats
170W - 224L
1,378 Elo+
Solo
The Morrigan
The Morrigan
techno4201
The Morrigan
Level 27
God Stats
40W - 47L
1,404 SR
Queue Stats
88W - 121L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlSahHimm
Olorun
11
5 / 1 / 0
6,564
505
1,620
5,350
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
12
0 / 2 / 1
6,553
504
3,975
8,846
4,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
ChrisRame
Neith
12
7 / 2 / 3
7,231
556
7,656
7,694
2,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 5
6,701
515
3,677
6,562
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Xshoot1
Xing Tian
9
4 / 1 / 7
6,378
491
3,870
8,221
5,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APRIX14
Danzaburou
10
1 / 5 / 1
5,946
457
5,458
9,553
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Blueyoung11
Tsukuyomi
11
1 / 2 / 0
6,338
488
1,839
5,521
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Duckmanp
Chang'e
12
2 / 1 / 0
7,080
545
4,383
7,666
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Jethan JT
Bacchus
8
1 / 4 / 0
5,565
428
4,911
8,983
4,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
techno4201
The Morrigan
11
2 / 5 / 0
6,565
505
4,716
5,689
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
7
7
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APRIX14
Danzaburou
1
5
1
0.3
W
Olorun
AlSahHimm
Olorun
5
1
0
5
W
Gilgamesh
0
2
1
0.25
L
Tsukuyomi
Blueyoung11
Tsukuyomi
1
2
0
0.5
W
Neith
ChrisRame
Neith
7
2
3
4.25
L
Chang'e
Duckmanp
Chang'e
2
1
0
2
W
1
1
5
3.5
L
Bacchus
Jethan JT
Bacchus
1
4
0
0.25
W
Xing Tian
Xshoot1
Xing Tian
4
1
7
7.5
L
The Morrigan
techno4201
The Morrigan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
21,307
36,673
Taken
37,412
16,833
Mitigated
13,903
11,701
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APRIX14
Danzaburou
5,458
2,924
0
2,264
9,553
3,073
0
2,088
7,465
0
31,285
W
Olorun
AlSahHimm
Olorun
1,620
724
187
1,470
5,350
2,247
378
2,305
3,045
20,863
2,598
W
Gilgamesh
3,975
1,638
0
3,041
8,846
4,339
0
4,383
4,463
0
34,055
L
Tsukuyomi
Blueyoung11
Tsukuyomi
1,839
552
0
2,369
5,521
1,883
0
227
5,294
0
30,911
W
Neith
ChrisRame
Neith
7,656
4,851
0
2,176
7,694
2,658
976
1,367
6,327
0
37,093
L
Chang'e
Duckmanp
Chang'e
4,383
522
107
4,042
7,666
2,483
406
0
7,666
35,616
0
W
3,677
1,382
0
2,632
6,562
1,899
0
1,483
5,079
0
35,461
L
Bacchus
Jethan JT
Bacchus
4,911
931
0
2,708
8,983
4,686
0
2,005
6,978
14,713
0
W
Xing Tian
Xshoot1
Xing Tian
3,870
951
0
2,195
8,221
5,690
0
2,799
5,422
8,516
0
L
The Morrigan
techno4201
The Morrigan
4,716
1,230
13
1,217
5,689
1,778
507
1,396
4,148
34,156
2,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
31,494
273
Minions Killed
279
0
Camps Cleared
0
1,051,923
Distance Traveled
1,101,516
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,946
457
40
3
0
207,930
0
W
Olorun
6,564
505
58
4
0
152,067
2
W
Gilgamesh
6,553
504
68
5
0
209,108
4
L
Tsukuyomi
6,338
488
66
5
0
252,585
1
W
Neith
7,231
556
67
5
0
216,416
1
L
Chang'e
7,080
545
92
7
0
224,213
1
W
Loki
6,701
515
71
5
0
264,644
0
L
Bacchus
5,565
428
22
2
0
196,623
2
W
Xing Tian
6,378
491
9
1
0
209,688
3
L
The Morrigan
6,565
505
59
5
0
220,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role