Player Matchup

Charybdis
Charybdis
DosBlacNMild
Charybdis
Level 105
God Stats
2W - 1L
1,702 SR
Queue Stats
679W - 760L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
ExpoZe0
Gilgamesh
Level 59
God Stats
10W - 8L
1,390 SR
Queue Stats
11W - 20L
1,219 Elo+
Party 1
Cabrakan
Cabrakan
YPumbaARG
Cabrakan
Level 69
God Stats
39W - 26L
1,544 SR
Queue Stats
160W - 172L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
ZaKatttack_33
Baron Samedi
Level 120
God Stats
25W - 20L
1,548 SR
Queue Stats
387W - 361L
1,499 Elo+
Solo
Horus
Horus
calaniis1999
Horus
Level 96
God Stats
3W - 2L
1,733 SR
Queue Stats
14W - 16L
1,263 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,327 Elo+

VS

Team Averages
Level 73
1,435 SR
1,308 Elo+
Hades
Hades
HEARINGLEMON
Hades
Level 20
God Stats
3W - 7L
1,302 SR
Queue Stats
20W - 39L
1,235 Elo+
Party 2
Hachiman
Hachiman
Ravenwiccam
Hachiman
Level 129
God Stats
0W - 1L
1,488 SR
Queue Stats
279W - 318L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shukkoku
Cu Chulainn
Level 66
God Stats
22W - 31L
1,389 SR
Queue Stats
72W - 106L
1,331 Elo+
Party 2
Bakasura
Bakasura
vAsahii
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,305 Elo+
Party 2
Yemoja
Yemoja
vAshurra
Yemoja
Level 88
God Stats
1W - 3L
1,498 SR
Queue Stats
108W - 131L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DosBlacNMild
Charybdis
15
1 / 2 / 7
8,814
490
6,132
11,531
3,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ExpoZe0
Gilgamesh
15
6 / 1 / 6
9,547
530
9,611
11,646
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
YPumbaARG
Cabrakan
17
8 / 1 / 0
10,774
599
7,468
8,313
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ZaKatttack_33
Baron Samedi
18
8 / 0 / 9
11,401
633
17,287
13,182
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 4
9,214
512
6,342
17,053
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,737
430
4,358
14,369
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Ravenwiccam
Hachiman
14
1 / 4 / 1
8,016
445
10,923
9,010
2,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
Shukkoku
Cu Chulainn
16
1 / 3 / 0
9,388
522
5,465
11,035
7,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
vAsahii
Bakasura
13
1 / 8 / 0
8,230
457
4,476
15,091
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
vAshurra
Yemoja
11
1 / 3 / 1
7,374
410
5,960
14,990
11,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
26
Kills
4
4
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DosBlacNMild
Charybdis
1
2
7
2.25
W
Gilgamesh
ExpoZe0
Gilgamesh
6
1
6
9
L
0
8
0
0
L
Hachiman
Ravenwiccam
Hachiman
1
4
1
0.38
L
Cu Chulainn
Shukkoku
Cu Chulainn
1
3
0
0.33
W
Cabrakan
YPumbaARG
Cabrakan
8
1
0
8
W
Baron Samedi
ZaKatttack_33
Baron Samedi
8
0
9
12.5
W
3
0
4
5
L
Bakasura
vAsahii
Bakasura
1
8
0
0.13
L
Yemoja
vAshurra
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,840
Damage
31,182
61,725
Taken
64,495
35,591
Mitigated
33,972
31,562
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DosBlacNMild
Charybdis
6,132
3,685
0
5,549
11,531
3,953
1,031
1,418
10,113
0
68,583
W
Gilgamesh
ExpoZe0
Gilgamesh
9,611
3,198
0
620
11,646
5,090
0
2,413
9,061
0
61,271
L
4,358
847
200
3,743
14,369
6,010
0
5,862
8,129
47,274
0
L
Hachiman
Ravenwiccam
Hachiman
10,923
5,401
835
2,272
9,010
2,244
414
1,301
7,627
0
58,351
L
Cu Chulainn
Shukkoku
Cu Chulainn
5,465
917
0
2,553
11,035
7,980
0
5,913
5,082
78
61,689
W
Cabrakan
YPumbaARG
Cabrakan
7,468
1,065
0
5,109
8,313
5,660
1,134
78
7,741
64,887
0
W
Baron Samedi
ZaKatttack_33
Baron Samedi
17,287
2,261
1,214
6,811
13,182
6,114
2,776
3,579
9,212
87,782
0
W
6,342
3,572
1,969
10,290
17,053
14,774
490
2,908
14,090
0
31,023
L
Bakasura
vAsahii
Bakasura
4,476
2,682
0
4,217
15,091
6,003
0
7,252
7,675
0
44,834
L
Yemoja
vAshurra
Yemoja
5,960
1,329
916
4,064
14,990
11,735
0
3,632
11,227
20,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
40,745
577
Minions Killed
454
0
Camps Cleared
0
1,691,109
Distance Traveled
1,554,168
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,814
490
121
7
0
297,568
4
W
Gilgamesh
9,547
530
89
5
0
388,610
1
L
Hades
7,737
430
99
6
0
301,326
3
L
Hachiman
8,016
445
105
6
0
267,577
5
L
Cu Chulainn
9,388
522
135
8
0
349,144
3
W
Cabrakan
10,774
599
161
9
0
305,500
4
W
Baron Samedi
11,401
633
159
9
0
335,695
1
W
Horus
9,214
512
47
3
0
363,736
5
L
Bakasura
8,230
457
96
5
0
336,007
2
L
Yemoja
7,374
410
19
1
0
300,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role