Player Matchup

Cthulhu
Cthulhu
Eck0lon
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,057 Elo+
Solo
Freya
Freya
JOJO1984
Freya
Level 19
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeroTwo0221
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,449 Elo+
Solo
Team Averages
Level 33
1,441 SR
1,301 Elo+

VS

Team Averages
Level 39
1,480 SR
1,376 Elo+
King Arthur
King Arthur
Electriks
King Arthur
Level 20
God Stats
8W - 12L
1,389 SR
Queue Stats
11W - 15L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
Poekenstein
Aphrodite
Level 41
God Stats
9W - 4L
1,586 SR
Queue Stats
36W - 26L
1,423 Elo+
Solo
Jing Wei
Jing Wei
thebetterjesus
Jing Wei
Level 55
God Stats
32W - 38L
1,465 SR
Queue Stats
48W - 86L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eck0lon
Cthulhu
10
0 / 6 / 1
7,026
586
5,788
12,283
9,367
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
JOJO1984
Freya
10
0 / 6 / 2
7,292
608
5,318
13,178
4,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ZeroTwo0221
Ah Muzen Cab
11
1 / 5 / 0
7,855
655
10,089
9,493
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Electriks
King Arthur
14
5 / 0 / 8
9,424
785
6,187
9,212
7,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Poekenstein
Aphrodite
14
4 / 1 / 11
9,493
791
8,735
11,377
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
14
8 / 1 / 7
9,855
821
15,006
14,941
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eck0lon
Cthulhu
0
6
1
0.08
W
King Arthur
Electriks
King Arthur
5
0
8
9
L
Freya
JOJO1984
Freya
0
6
2
0.17
W
Aphrodite
Poekenstein
Aphrodite
4
1
11
9.5
L
Ah Muzen Cab
ZeroTwo0221
Ah Muzen Cab
1
5
0
0.2
W
Jing Wei
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
29,928
34,954
Taken
35,530
17,502
Mitigated
19,054
3,163
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eck0lon
Cthulhu
5,788
215
170
147
12,283
9,367
0
2,371
9,912
15,781
0
W
King Arthur
Electriks
King Arthur
6,187
140
0
835
9,212
7,356
368
3,943
4,729
0
20,868
L
Freya
JOJO1984
Freya
5,318
2,200
0
1,540
13,178
4,633
0
4,083
9,095
17,108
0
W
Aphrodite
Poekenstein
Aphrodite
8,735
1,464
7,038
8,544
11,377
5,599
659
2,780
8,597
35,460
0
L
Ah Muzen Cab
ZeroTwo0221
Ah Muzen Cab
10,089
3,897
0
1,306
9,493
3,502
0
2,281
7,212
0
31,649
W
Jing Wei
15,006
8,945
0
1,441
14,941
6,099
1,440
5,230
9,711
0
60,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,173
Gold Earned
28,772
104
Minions Killed
190
0
Camps Cleared
12
593,879
Distance Traveled
738,063
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,026
586
18
2
0
225,106
3
W
King Arthur
9,424
785
34
3
0
262,146
0
L
Freya
7,292
608
34
3
0
187,550
2
W
Aphrodite
9,493
791
78
7
4
227,063
2
L
Ah Muzen Cab
7,855
655
52
4
0
181,223
1
W
Jing Wei
9,855
821
78
7
8
248,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role