Player Matchup

Sun Wukong
Sun Wukong
Eusebus
Sun Wukong
Level 25
God Stats
0W - 4L
1,513 SR
Queue Stats
13W - 20L
1,327 Elo+
Solo
Fafnir
Fafnir
JeoSpace
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Kallydrasil
Medusa
Level 12
God Stats
8W - 5L
1,517 SR
Queue Stats
17W - 16L
1,391 Elo+
Solo
Sol
Sol
KaltakJeoSpace
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
The100Monty
Arachne
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
9W - 6L
1,480 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,440 Elo+

VS

Team Averages
Level 32
1,571 SR
1,361 Elo+
Izanami
Izanami
Dzejnusz
Izanami
Level 116
God Stats
2W - 0L
1,881 SR
Queue Stats
18W - 14L
1,516 Elo+
Party 2
Susano
Susano
HeskeyDK
Susano
Level 28
God Stats
8W - 8L
1,475 SR
Queue Stats
70W - 37L
1,385 Elo+
Solo
Kukulkan
Kukulkan
tempexi
Kukulkan
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 6L
904 Elo+
Solo
Khepri
Khepri
zylex01
Khepri
Level 8
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
из152
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eusebus
Sun Wukong
10
1 / 8 / 2
6,145
439
4,588
14,417
6,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
JeoSpace
Fafnir
9
2 / 8 / 1
6,273
448
2,295
12,947
9,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
3
0 / 3 / 0
4,336
310
585
2,456
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 10 / 0
6,799
486
6,914
10,161
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
The100Monty
Arachne
10
0 / 7 / 2
6,271
448
2,528
10,928
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dzejnusz
Izanami
13
13 / 1 / 11
8,989
642
17,723
7,610
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
HeskeyDK
Susano
15
4 / 0 / 5
8,927
638
3,068
9,209
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
tempexi
Kukulkan
12
12 / 1 / 7
8,353
597
9,266
5,364
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
zylex01
Khepri
10
3 / 1 / 17
7,307
522
3,417
7,739
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
из152
Olorun
10
3 / 3 / 8
6,908
493
3,745
4,795
1,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
5
Kills
35
36
Deaths
6
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dzejnusz
Izanami
13
1
11
18.5
L
Sun Wukong
Eusebus
Sun Wukong
1
8
2
0.25
W
Susano
HeskeyDK
Susano
4
0
5
6.5
L
Fafnir
JeoSpace
Fafnir
2
8
1
0.31
L
Medusa
0
3
0
0
L
2
10
0
0.2
L
Arachne
The100Monty
Arachne
0
7
2
0.14
W
Kukulkan
tempexi
Kukulkan
12
1
7
15.5
W
Khepri
zylex01
Khepri
3
1
17
11.5
W
Olorun
из152
Olorun
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
37,219
50,909
Taken
34,717
23,872
Mitigated
15,172
5,772
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dzejnusz
Izanami
17,723
11,329
0
3,102
7,610
2,735
5,518
1,640
5,876
0
53,652
L
Sun Wukong
Eusebus
Sun Wukong
4,588
762
0
2,312
14,417
6,638
93
3,389
10,967
0
28,890
W
Susano
HeskeyDK
Susano
3,068
1,245
0
3,122
9,209
3,553
1,005
543
8,664
0
63,815
L
Fafnir
JeoSpace
Fafnir
2,295
644
0
714
12,947
9,960
0
4,505
8,097
6,893
0
L
Medusa
585
327
0
98
2,456
354
0
242
2,214
0
2,857
L
6,914
1,166
0
596
10,161
3,245
44
5,064
4,710
18,062
0
L
Arachne
The100Monty
Arachne
2,528
1,418
0
2,052
10,928
3,675
244
2,476
8,404
0
37,243
W
Kukulkan
tempexi
Kukulkan
9,266
2,225
0
1,115
5,364
1,766
1,266
2,997
2,121
38,574
0
W
Khepri
zylex01
Khepri
3,417
483
0
250
7,739
5,736
1,245
1,943
5,663
11,501
0
W
Olorun
из152
Olorun
3,745
1,824
0
1,126
4,795
1,382
935
1,535
3,184
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
40,484
156
Minions Killed
344
0
Camps Cleared
0
978,962
Distance Traveled
1,274,732
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,989
642
113
8
0
246,167
2
L
Sun Wukong
6,145
439
43
3
0
235,366
1
W
Susano
8,927
638
127
9
0
288,756
3
L
Fafnir
6,273
448
9
1
0
231,045
3
L
Medusa
4,336
310
5
0
0
34,005
0
L
Sol
6,799
486
25
2
0
231,295
0
L
Arachne
6,271
448
74
5
0
247,251
1
W
Kukulkan
8,353
597
65
5
0
258,741
0
W
Khepri
7,307
522
10
1
0
263,923
6
W
Olorun
6,908
493
29
2
0
217,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role