Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Swithers
Ne Zha
Level 125
God Stats
2W - 0L
1,683 SR
Queue Stats
61W - 57L
1,572 Elo+
Solo
Freya
Freya
Vespanes
Freya
Level 104
God Stats
1W - 0L
1,311 SR
Queue Stats
11W - 4L
1,728 Elo+
Solo
Chaac
Chaac
hasops
Chaac
Level 126
God Stats
1W - 2L
1,114 SR
Queue Stats
230W - 239L
1,526 Elo+
Solo
Team Averages
Level 132
1,422 SR
1,565 Elo+

VS

Team Averages
Level 140
1,623 SR
1,534 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EatMahCookies
Susano
Level 123
God Stats
1W - 1L
1,898 SR
Queue Stats
39W - 35L
1,587 Elo+
Solo
Artemis
Artemis
Servion94
Artemis
Level 148
God Stats
5W - 2L
1,682 SR
Queue Stats
308W - 334L
1,547 Elo+
Solo
Hel
Hel
snake189
Hel
Level 145
God Stats
6W - 6L
1,536 SR
Queue Stats
464W - 490L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 1 / 19
11,068
851
15,380
19,641
22,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
 
Olorun
15
4 / 5 / 15
9,805
754
15,168
16,674
7,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Swithers
Ne Zha
17
6 / 3 / 19
10,671
821
15,154
16,442
15,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
Vespanes
Freya
20
10 / 1 / 13
11,817
909
19,556
23,756
15,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
hasops
Chaac
16
3 / 3 / 16
10,385
799
12,797
30,164
37,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 7 / 4
9,601
739
17,726
11,365
5,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
 
King Arthur
14
0 / 7 / 9
7,937
611
10,889
22,118
19,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 7
8,807
677
18,401
14,777
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Servion94
Artemis
16
1 / 6 / 6
8,963
689
22,017
16,845
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 9
8,903
685
16,050
18,827
13,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
29
Kills
13
13
Deaths
29
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
19
15.5
W
Olorun
 
Olorun
4
5
15
2.3
L
The Morrigan
 
The Morrigan
5
7
4
1
L
King Arthur
 
King Arthur
0
7
9
0.64
L
3
4
7
1.63
L
Artemis
Servion94
Artemis
1
6
6
0.67
W
Ne Zha
Swithers
Ne Zha
6
3
19
5.17
W
Freya
Vespanes
Freya
10
1
13
16.5
W
Chaac
hasops
Chaac
3
3
16
3.67
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,055
Damage
85,083
106,677
Taken
83,932
97,896
Mitigated
53,360
66,562
Healing
42,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,380
1,178
16,214
12,511
19,641
22,118
931
6,528
12,699
32,529
0
W
Olorun
 
Olorun
15,168
7,146
3,252
4,259
16,674
7,755
1,562
5,910
10,495
29,720
0
L
The Morrigan
 
The Morrigan
17,726
4,084
1,132
1,733
11,365
5,466
102
6,956
4,104
30,729
896
L
King Arthur
 
King Arthur
10,889
828
1,391
4,178
22,118
19,479
0
13,680
7,994
0
19,242
L
18,401
1,292
961
2,018
14,777
8,321
62
7,935
6,703
0
26,168
L
Artemis
Servion94
Artemis
22,017
7,049
1,151
3,110
16,845
7,021
484
10,505
6,212
0
41,727
W
Ne Zha
Swithers
Ne Zha
15,154
2,219
0
3,728
16,442
15,507
1,800
3,441
12,157
0
24,377
W
Freya
Vespanes
Freya
19,556
6,048
2,029
11,148
23,756
15,093
1,594
6,459
16,779
55,447
0
W
Chaac
hasops
Chaac
12,797
1,236
2,511
10,910
30,164
37,423
420
10,542
18,943
865
25,777
L
16,050
1,865
15,619
11,011
18,827
13,073
0
11,371
7,182
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
44,211
153
Minions Killed
129
0
Camps Cleared
0
1,282,948
Distance Traveled
1,080,038
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,068
851
46
4
0
290,527
1
W
Olorun
9,805
754
21
2
0
221,756
0
L
The Morrigan
9,601
739
27
2
0
202,729
0
L
King Arthur
7,937
611
17
1
0
248,769
0
L
Susano
8,807
677
22
2
0
229,184
0
L
Artemis
8,963
689
48
4
0
190,393
0
W
Ne Zha
10,671
821
19
1
0
242,013
0
W
Freya
11,817
909
51
4
0
250,047
3
W
Chaac
10,385
799
16
1
0
278,605
1
L
Hel
8,903
685
15
1
0
208,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role