Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
DynamiiQ
He Bo
Gold I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 139L
1,620 MMR
Solo
Neith
Neith
Gold II
NABIJAC
Neith
Gold II
Level 146
God Stats
6W - 11L
1,465 SR
Queue Stats
71W - 75L
1,676 MMR
Solo
Sobek
Sobek
Gold I
PAD00
Sobek
Gold I
Level 158
God Stats
1W - 2L
1,554 SR
Queue Stats
239W - 230L
1,620 MMR
Solo
Sol
Sol
Gold III
drunkorange
Sol
Gold III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,504 SR
1,621 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,591 SR
1,625 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
BearOfHell666
Hercules
Gold II
Level 124
God Stats
15W - 20L
1,496 SR
Queue Stats
783W - 783L
1,614 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
NerdPhoenix
Xing Tian
Platinum IV
Level 102
God Stats
1W - 4L
1,753 SR
Queue Stats
201W - 191L
1,668 MMR
Solo
Thanatos
Thanatos
Gold I
PAKITOPROX
Thanatos
Gold I
Level 152
God Stats
23W - 27L
1,489 SR
Queue Stats
452W - 444L
1,656 MMR
Solo
Artemis
Artemis
Gold I
Sleaak
Artemis
Gold I
Level 144
God Stats
6W - 7L
1,715 SR
Queue Stats
173W - 180L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 0
6,153
615
4,143
6,150
2,981
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
DynamiiQ
He Bo
11
4 / 0 / 4
6,721
672
5,446
3,872
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
NABIJAC
Neith
10
5 / 2 / 0
6,284
628
3,424
5,963
1,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PAD00
Sobek
9
1 / 0 / 6
5,807
581
2,443
6,216
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 1 / 5
7,515
752
8,707
5,192
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
OdinTiamatGilgameshMorgan Le FayAthena

VS

Bans
SetOsirisTsukuyomiFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 5 / 1
4,717
472
2,421
5,135
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BearOfHell666
Hercules
6
0 / 3 / 2
4,408
441
1,630
7,438
2,981
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
NerdPhoenix
Xing Tian
11
1 / 0 / 1
6,001
600
3,827
9,356
7,690
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
PAKITOPROX
Thanatos
10
3 / 5 / 1
5,890
589
2,775
7,719
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sleaak
Artemis
9
0 / 3 / 0
4,733
473
2,097
4,819
1,008
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Hercules
BearOfHell666
Hercules
0
3
2
0.33
W
He Bo
DynamiiQ
He Bo
4
0
4
6
W
Neith
NABIJAC
Neith
5
2
0
2.5
L
Xing Tian
NerdPhoenix
Xing Tian
1
0
1
1.5
W
Sobek
PAD00
Sobek
1
0
6
4
L
Thanatos
PAKITOPROX
Thanatos
3
5
1
0.7
L
Artemis
Sleaak
Artemis
0
3
0
0
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
12,750
27,393
Taken
34,467
12,025
Mitigated
15,524
9,987
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,143
1,281
0
1,963
6,150
2,981
0
2,336
3,804
0
34,896
L
Nu Wa
 
Nu Wa
2,421
506
0
510
5,135
1,364
0
3,687
1,448
22,274
0
L
Hercules
BearOfHell666
Hercules
1,630
457
0
1,779
7,438
2,981
0
4,080
3,358
0
5,204
W
He Bo
DynamiiQ
He Bo
5,446
431
0
460
3,872
976
0
1,144
2,682
37,338
0
W
Neith
NABIJAC
Neith
3,424
2,087
0
2,576
5,963
1,639
1,004
430
5,491
0
34,482
L
Xing Tian
NerdPhoenix
Xing Tian
3,827
615
0
2,692
9,356
7,690
0
2,147
7,209
30,685
0
W
Sobek
PAD00
Sobek
2,443
385
0
2,734
6,216
4,567
0
639
5,487
11,208
0
L
Thanatos
PAKITOPROX
Thanatos
2,775
376
0
4,343
7,719
2,481
0
4,713
3,006
0
27,603
L
Artemis
Sleaak
Artemis
2,097
877
0
1,848
4,819
1,008
0
1,209
3,610
0
21,139
W
8,707
3,759
0
2,254
5,192
1,862
930
1,644
3,456
43,379
5,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
25,749
320
Minions Killed
227
0
Camps Cleared
0
925,128
Distance Traveled
920,713
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,153
615
80
8
0
185,070
2
L
Nu Wa
4,717
472
47
5
0
199,419
0
L
Hercules
4,408
441
5
1
0
175,750
1
W
He Bo
6,721
672
70
7
0
213,211
3
W
Neith
6,284
628
68
7
0
154,593
5
L
Xing Tian
6,001
600
69
7
0
191,926
0
W
Sobek
5,807
581
11
1
0
189,945
3
L
Thanatos
5,890
589
62
6
0
203,004
1
L
Artemis
4,733
473
44
4
0
150,614
5
W
Sol
7,515
752
91
9
0
182,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role