Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Felyx422
Raijin
Level 29
God Stats
2W - 4L
1,422 SR
Queue Stats
75W - 62L
1,592 Elo+
Solo
Geb
Geb
Kiakuto
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NeoHeo71
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,425 Elo+
Party 3
The Morrigan
The Morrigan
Pomian123
The Morrigan
Level 122
God Stats
8W - 6L
1,483 SR
Queue Stats
270W - 290L
1,473 Elo+
Party 3
Team Averages
Level 42
1,481 SR
1,492 Elo+

VS

Team Averages
Level 75
1,471 SR
1,555 Elo+
Zeus
Zeus
Augustfin
Zeus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 102L
1,626 Elo+
Party 2
Olorun
Olorun
Bardukus
Olorun
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 198L
1,646 Elo+
Party 2
Hun Batz
Hun Batz
Gaspacheaux
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 43L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nefernitty
Tsukuyomi
Level 101
God Stats
2W - 3L
1,356 SR
Queue Stats
147W - 164L
1,383 Elo+
Solo
Medusa
Medusa
Zoraan
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 82L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 10
9,171
764
5,702
18,405
20,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Felyx422
Raijin
17
5 / 6 / 4
10,312
859
14,242
15,035
8,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
15
2 / 5 / 8
9,308
776
6,611
18,468
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
NeoHeo71
Cu Chulainn
14
2 / 7 / 5
8,383
699
5,418
15,941
12,928
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Pomian123
The Morrigan
15
5 / 7 / 5
9,890
824
8,421
10,057
4,994
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 2 / 17
10,940
912
20,866
7,012
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Bardukus
Olorun
14
2 / 5 / 20
9,170
764
10,042
10,417
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Gaspacheaux
Hun Batz
18
7 / 3 / 19
10,501
875
17,005
11,946
6,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Nefernitty
Tsukuyomi
17
7 / 3 / 18
10,220
852
10,843
7,612
2,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Zoraan
Medusa
16
3 / 3 / 22
9,994
833
13,419
9,755
3,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
16
Kills
30
30
Deaths
16
32
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
10
1.4
W
Zeus
11
2
17
9.75
W
Olorun
Bardukus
Olorun
2
5
20
2.4
L
Raijin
Felyx422
Raijin
5
6
4
1.17
W
Hun Batz
Gaspacheaux
Hun Batz
7
3
19
5.5
L
Geb
2
5
8
1.2
W
Tsukuyomi
Nefernitty
Tsukuyomi
7
3
18
5.33
L
Cu Chulainn
NeoHeo71
Cu Chulainn
2
7
5
0.64
L
The Morrigan
Pomian123
The Morrigan
5
7
5
1.07
W
Medusa
Zoraan
Medusa
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
72,175
77,906
Taken
46,742
65,919
Mitigated
19,296
18,587
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,702
453
739
3,113
18,405
20,920
671
6,771
11,301
9,393
0
W
Zeus
20,866
749
707
1,480
7,012
2,677
856
5,562
1,450
38,721
0
W
Olorun
Bardukus
Olorun
10,042
6,605
1,798
2,127
10,417
4,246
2,492
9,048
1,369
15,740
2,102
L
Raijin
Felyx422
Raijin
14,242
742
511
3,055
15,035
8,401
114
5,407
9,533
38,962
0
W
Hun Batz
Gaspacheaux
Hun Batz
17,005
3,977
1,049
4,475
11,946
6,280
547
7,305
4,641
0
31,969
L
Geb
6,611
766
892
4,505
18,468
18,676
400
7,286
10,919
10,687
0
W
Tsukuyomi
Nefernitty
Tsukuyomi
10,843
2,771
1,663
1,227
7,612
2,672
1,103
5,067
2,545
0
28,363
L
Cu Chulainn
NeoHeo71
Cu Chulainn
5,418
1,379
877
1,552
15,941
12,928
0
5,818
9,786
0
11,617
L
The Morrigan
Pomian123
The Morrigan
8,421
387
1,604
1,739
10,057
4,994
470
4,147
5,597
24,101
0
W
Medusa
Zoraan
Medusa
13,419
5,891
1,267
2,503
9,755
3,421
1,010
7,994
1,761
0
29,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
50,825
124
Minions Killed
139
0
Camps Cleared
0
956,787
Distance Traveled
1,087,840
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,171
764
16
1
0
212,673
2
W
Zeus
10,940
912
22
2
0
231,419
0
W
Olorun
9,170
764
23
2
0
181,496
0
L
Raijin
10,312
859
60
5
0
178,775
1
W
Hun Batz
10,501
875
34
3
0
237,884
1
L
Geb
9,308
776
5
0
0
195,907
1
W
Tsukuyomi
10,220
852
26
2
0
220,718
0
L
Cu Chulainn
8,383
699
11
1
0
188,199
0
L
The Morrigan
9,890
824
32
3
0
181,233
1
W
Medusa
9,994
833
34
3
0
216,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role