Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BugZ Booth
Ah Muzen Cab
Level 155
God Stats
3W - 3L
1,546 SR
Queue Stats
197W - 171L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
Haudraufwienix
Gilgamesh
Level 159
God Stats
2W - 4L
1,563 SR
Queue Stats
328W - 314L
1,576 Elo+
Solo
Achilles
Achilles
SpongyGarfunkel
Achilles
Level 146
God Stats
0W - 1L
1,698 SR
Queue Stats
129W - 106L
1,582 Elo+
Party 2
Ares
Ares
knuckalar
Ares
Level 121
God Stats
12W - 6L
1,650 SR
Queue Stats
489W - 529L
1,517 Elo+
Solo
Team Averages
Level 148
1,591 SR
1,554 Elo+

VS

Team Averages
Level 121
1,497 SR
1,565 Elo+
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Edít
He Bo
Level 156
God Stats
1W - 1L
1,302 SR
Queue Stats
26W - 18L
1,710 Elo+
Solo
Nu Wa
Nu Wa
JeffVIII
Nu Wa
Level 84
God Stats
7W - 1L
1,819 SR
Queue Stats
210W - 207L
1,570 Elo+
Solo
Zeus
Zeus
Sonik68
Zeus
Level 66
God Stats
3W - 3L
1,422 SR
Queue Stats
192W - 180L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
corvo203
Jormungandr
Level 157
God Stats
7W - 9L
1,443 SR
Queue Stats
544W - 581L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 6 / 6
9,462
631
7,186
14,902
10,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
BugZ Booth
Ah Muzen Cab
16
2 / 6 / 11
10,487
699
10,393
16,488
10,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Haudraufwienix
Gilgamesh
19
5 / 7 / 12
11,601
773
12,870
22,734
20,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
20
11 / 4 / 10
11,861
791
16,338
28,264
34,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
18
2 / 5 / 12
10,147
676
12,883
17,497
21,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
10 / 4 / 12
12,406
827
21,030
14,881
20,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Edít
He Bo
18
8 / 8 / 10
11,705
780
14,866
14,220
6,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
JeffVIII
Nu Wa
19
5 / 2 / 16
11,877
792
20,912
11,722
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Sonik68
Zeus
16
1 / 7 / 17
10,343
690
17,677
12,453
5,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
corvo203
Jormungandr
19
4 / 3 / 19
11,499
767
11,839
20,402
30,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
102
24
Kills
28
28
Deaths
24
51
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
6
1.17
W
Mulan
 
Mulan
10
4
12
4
L
Ah Muzen Cab
BugZ Booth
Ah Muzen Cab
2
6
11
1.25
W
He Bo
Edít
He Bo
8
8
10
1.63
L
Gilgamesh
Haudraufwienix
Gilgamesh
5
7
12
1.57
W
Nu Wa
JeffVIII
Nu Wa
5
2
16
6.5
W
Zeus
Sonik68
Zeus
1
7
17
1.36
L
Achilles
11
4
10
4
W
Jormungandr
corvo203
Jormungandr
4
3
19
4.5
L
Ares
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,670
Damage
86,324
99,885
Taken
73,678
97,022
Mitigated
67,643
32,111
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,186
332
654
1,186
14,902
10,161
0
11,855
2,967
0
11,759
W
Mulan
 
Mulan
21,030
3,819
2,574
3,904
14,881
20,039
1,484
3,095
11,391
0
30,364
L
Ah Muzen Cab
BugZ Booth
Ah Muzen Cab
10,393
3,991
0
4,290
16,488
10,948
0
12,591
3,714
0
39,441
W
He Bo
Edít
He Bo
14,866
939
65
2,386
14,220
6,531
237
2,407
11,530
24,331
0
L
Gilgamesh
Haudraufwienix
Gilgamesh
12,870
2,692
3,741
4,888
22,734
20,080
644
13,441
8,865
0
41,236
W
Nu Wa
JeffVIII
Nu Wa
20,912
7,610
604
1,655
11,722
5,684
2,001
2,001
9,622
42,844
0
W
Zeus
Sonik68
Zeus
17,677
1,789
895
1,946
12,453
5,383
714
1,459
10,636
35,394
0
L
Achilles
16,338
3,822
547
11,554
28,264
34,448
552
17,915
9,735
0
32,387
W
Jormungandr
corvo203
Jormungandr
11,839
3,318
1,441
2,329
20,402
30,006
309
3,921
16,139
26,229
0
L
Ares
12,883
517
2,342
2,909
17,497
21,385
417
9,492
7,844
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
57,830
168
Minions Killed
165
0
Camps Cleared
0
1,257,870
Distance Traveled
1,250,270
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,462
631
14
1
0
246,526
0
W
Mulan
12,406
827
25
2
0
269,774
2
L
Ah Muzen Cab
10,487
699
66
4
0
238,953
2
W
He Bo
11,705
780
33
2
0
247,285
0
L
Gilgamesh
11,601
773
49
3
0
264,173
2
W
Nu Wa
11,877
792
41
3
0
263,648
0
W
Zeus
10,343
690
35
2
0
226,249
0
L
Achilles
11,861
791
25
2
0
272,047
1
W
Jormungandr
11,499
767
31
2
0
243,314
4
L
Ares
10,147
676
14
1
0
236,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role