Player Matchup

Chaac
Chaac
FX58-HH
Chaac
Level 15
God Stats
2W - 4L
1,470 SR
Queue Stats
33W - 33L
1,389 Elo+
Party 3
Da Ji
Da Ji
SeroHH58
Da Ji
Level 17
God Stats
18W - 22L
1,559 SR
Queue Stats
59W - 50L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
benbuzzard
Nu Wa
Level 29
God Stats
2W - 1L
1,641 SR
Queue Stats
109W - 115L
1,387 Elo+
Party 1
Cerberus
Cerberus
bengiboy654
Cerberus
Level 14
God Stats
2W - 3L
1,415 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 1
Rama
Rama
dentaltech32
Rama
Level 26
God Stats
2W - 6L
1,385 SR
Queue Stats
105W - 123L
1,486 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,417 Elo+

VS

Team Averages
Level 20
1,448 SR
1,412 Elo+
Da Ji
Da Ji
Midou91YT
Da Ji
Level 17
God Stats
2W - 2L
1,099 SR
Queue Stats
10W - 11L
1,300 Elo+
Solo
Izanami
Izanami
antonio_domingo3
Izanami
Level 25
God Stats
10W - 10L
1,703 SR
Queue Stats
165W - 124L
1,561 Elo+
Solo
Hera
Hera
borsalino92I
Hera
Level 8
God Stats
2W - 0L
1,464 SR
Queue Stats
12W - 8L
1,485 Elo+
Solo
Xing Tian
Xing Tian
mourio93
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,352 Elo+
Party 2
Achilles
Achilles
rapace_www
Achilles
Level 29
God Stats
12W - 9L
1,475 SR
Queue Stats
234W - 247L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FX58-HH
Chaac
15
3 / 3 / 7
10,233
426
10,417
20,838
14,262
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
SeroHH58
Da Ji
16
7 / 7 / 3
11,409
475
12,317
18,194
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
1 / 10 / 5
9,707
404
11,573
15,868
5,938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
bengiboy654
Cerberus
14
1 / 10 / 3
9,012
376
6,393
21,448
18,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 9 / 2
9,889
412
6,170
18,827
4,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Midou91YT
Da Ji
16
2 / 4 / 2
10,899
454
2,737
14,911
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
26 / 2 / 5
15,923
663
40,967
27,646
11,292
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 8
13,577
566
17,575
13,907
5,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
mourio93
Xing Tian
15
0 / 3 / 12
11,315
471
6,216
17,916
18,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
rapace_www
Achilles
13
1 / 1 / 2
10,004
417
5,314
7,727
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
39
39
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
FX58-HH
Chaac
3
3
7
2.17
W
Da Ji
Midou91YT
Da Ji
2
4
2
0.75
L
Da Ji
SeroHH58
Da Ji
7
7
3
1.21
W
26
2
5
14.25
L
Nu Wa
1
10
5
0.35
L
Cerberus
bengiboy654
Cerberus
1
10
3
0.25
W
10
5
8
2.8
L
2
9
2
0.33
W
Xing Tian
mourio93
Xing Tian
0
3
12
2
W
Achilles
rapace_www
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,870
Damage
72,809
95,175
Taken
82,107
49,124
Mitigated
50,884
19,789
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FX58-HH
Chaac
10,417
1,659
450
8,049
20,838
14,262
443
5,320
14,913
0
47,966
W
Da Ji
Midou91YT
Da Ji
2,737
454
0
683
14,911
7,403
0
1,930
12,981
0
75,667
L
Da Ji
SeroHH58
Da Ji
12,317
2,715
0
1,640
18,194
6,174
0
4,430
13,651
0
46,334
W
40,967
30,823
0
15,267
27,646
11,292
7,115
5,971
21,532
0
191,742
L
Nu Wa
11,573
2,931
0
2,563
15,868
5,938
1,494
8,078
7,746
59,683
0
L
Cerberus
bengiboy654
Cerberus
6,393
900
0
1,379
21,448
18,102
670
4,385
17,063
36,956
0
W
17,575
2,514
0
2,973
13,907
5,994
390
3,881
10,026
102,516
0
L
6,170
5,159
0
5,708
18,827
4,648
0
1,886
16,941
0
62,081
W
Xing Tian
mourio93
Xing Tian
6,216
718
0
72
17,916
18,083
375
4,929
12,987
25,472
0
W
Achilles
rapace_www
Achilles
5,314
1,265
0
1,394
7,727
8,112
464
1,112
6,615
0
34,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
61,718
391
Minions Killed
614
0
Camps Cleared
0
1,977,950
Distance Traveled
1,947,835
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,233
426
73
3
0
436,001
2
W
Da Ji
10,899
454
115
5
0
396,457
0
L
Da Ji
11,409
475
77
3
0
431,965
4
W
Izanami
15,923
663
221
9
0
390,368
0
L
Nu Wa
9,707
404
68
3
0
391,261
3
L
Cerberus
9,012
376
63
3
0
385,808
0
W
Hera
13,577
566
168
7
0
429,850
1
L
Rama
9,889
412
110
5
0
332,915
3
W
Xing Tian
11,315
471
44
2
0
428,548
0
W
Achilles
10,004
417
66
3
0
302,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role