Player Matchup

Ares
Ares
OCBKOTD9287
Ares
Level 5
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Neith
Neith
TigeGena
Neith
Level 5
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Mulan
Mulan
fall20482
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,424 Elo+

VS

Team Averages
Level 82
1,461 SR
1,332 Elo+
Tyr
Tyr
THEEVILDIDI
Tyr
Level 149
God Stats
43W - 52L
1,511 SR
Queue Stats
455W - 412L
1,570 Elo+
Solo
Poseidon
Poseidon
jamiem04
Poseidon
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 193L
1,240 Elo+
Party 1
Kali
Kali
kcarm09
Kali
Level 15
God Stats
11W - 19L
1,374 SR
Queue Stats
24W - 53L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,757
547
7,178
15,341
13,892
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
TigeGena
Neith
13
3 / 7 / 1
9,697
606
8,218
12,671
4,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
fall20482
Mulan
11
1 / 1 / 4
8,704
544
4,707
13,919
14,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,409
713
13,119
11,212
11,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
jamiem04
Poseidon
16
5 / 0 / 4
11,125
695
17,575
6,878
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
kcarm09
Kali
11
1 / 3 / 6
9,854
616
2,053
11,363
5,241
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
12
12
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
6
2
5
4.25
L
Neith
TigeGena
Neith
3
7
1
0.5
L
Mulan
fall20482
Mulan
1
1
4
3
W
Poseidon
jamiem04
Poseidon
5
0
4
7
W
Kali
kcarm09
Kali
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
32,747
41,931
Taken
29,453
32,792
Mitigated
19,251
4,157
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
200
0
1,904
15,341
13,892
0
7,945
7,396
18,753
0
W
13,119
923
0
1,871
11,212
11,991
536
3,245
7,967
108
42,709
L
Neith
TigeGena
Neith
8,218
3,280
0
1,163
12,671
4,597
0
4,756
7,915
0
36,432
L
Mulan
fall20482
Mulan
4,707
433
0
1,090
13,919
14,303
0
5,291
8,628
0
18,155
W
Poseidon
jamiem04
Poseidon
17,575
1,955
0
1,443
6,878
2,019
1,454
1,188
5,690
62,244
0
W
Kali
kcarm09
Kali
2,053
431
0
868
11,363
5,241
566
3,346
8,017
0
5,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
32,388
109
Minions Killed
169
2
Camps Cleared
10
771,681
Distance Traveled
829,832
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,757
547
18
1
0
283,327
4
W
Tyr
11,409
713
56
4
9
308,599
2
L
Neith
9,697
606
62
4
2
218,789
1
L
Mulan
8,704
544
29
2
0
269,565
2
W
Poseidon
11,125
695
106
7
1
290,591
2
W
Kali
9,854
616
7
0
0
230,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role