Player Matchup

Set
Set
Hoppoi-
Set
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,029 Elo+
Solo
Scylla
Scylla
Jasonacr3
Scylla
Level 27
God Stats
16W - 12L
1,325 SR
Queue Stats
71W - 75L
1,262 Elo+
Solo
Neith
Neith
Rahat007124569
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
gompanchiro
Loki
Level 21
God Stats
38W - 42L
1,453 SR
Queue Stats
232W - 263L
1,322 Elo+
Solo
Bellona
Bellona
rolltide231994
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,323 Elo+

VS

Team Averages
Level 18
1,304 SR
1,255 Elo+
Medusa
Medusa
MatiSerdan
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,265 Elo+
Solo
Skadi
Skadi
Purplewolf9398
Skadi
Level 29
God Stats
16W - 22L
1,285 SR
Queue Stats
61W - 71L
1,358 Elo+
Solo
Bastet
Bastet
cash_money56854
Bastet
Level 29
God Stats
3W - 9L
1,319 SR
Queue Stats
152W - 194L
1,331 Elo+
Solo
Poseidon
Poseidon
dani_17mlg
Poseidon
Level 6
God Stats
1W - 4L
1,206 SR
Queue Stats
7W - 15L
1,137 Elo+
Solo
Susano
Susano
vinisant0221
Susano
Level 7
God Stats
1W - 2L
1,212 SR
Queue Stats
3W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
2 / 4 / 4
6,387
532
1,828
7,686
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Jasonacr3
Scylla
12
7 / 1 / 3
7,369
614
2,881
3,810
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

5
0 / 3 / 1
4,629
386
370
3,422
675
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 5
6,794
566
3,805
4,475
1,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 3
7,167
597
6,144
8,159
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MatiSerdan
Medusa
11
6 / 3 / 0
7,015
585
5,345
6,698
2,248
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,396
533
5,133
5,300
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
4,174
348
0
1,326
227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
dani_17mlg
Poseidon
8
1 / 6 / 1
5,215
435
997
4,649
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
8
1 / 6 / 1
5,256
438
1,800
8,479
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
9
10
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
2
4
4
1
W
Scylla
Jasonacr3
Scylla
7
1
3
8.5
L
Medusa
MatiSerdan
Medusa
6
3
0
2
L
1
2
1
0.75
W
0
3
1
0.17
L
0
1
0
0
L
Poseidon
dani_17mlg
Poseidon
1
6
1
0.25
W
5
2
5
3.75
W
4
0
3
5.5
L
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
13,275
27,552
Taken
26,452
11,244
Mitigated
7,903
5,635
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
1,828
769
0
375
7,686
2,239
765
0
7,686
0
29,247
W
Scylla
Jasonacr3
Scylla
2,881
111
0
8
3,810
978
1,272
302
3,468
22,303
0
L
Medusa
MatiSerdan
Medusa
5,345
2,395
0
250
6,698
2,248
1,290
972
5,686
0
29,570
L
5,133
1,802
0
346
5,300
2,113
785
0
5,300
0
33,537
W
370
199
0
577
3,422
675
0
0
3,422
0
7,334
L
0
0
0
0
1,326
227
0
108
1,188
0
3,584
L
Poseidon
dani_17mlg
Poseidon
997
128
0
0
4,649
1,089
136
645
3,886
11,350
0
W
3,805
857
0
1,438
4,475
1,279
518
547
3,820
0
26,274
W
6,144
1,231
0
3,237
8,159
6,073
1,953
0
8,159
0
36,772
L
Susano
1,800
681
0
1,634
8,479
2,226
137
924
7,511
0
12,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
28,056
230
Minions Killed
190
0
Camps Cleared
0
1,004,225
Distance Traveled
855,320
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,387
532
40
3
0
193,015
0
W
Scylla
7,369
614
39
3
0
195,028
0
L
Medusa
7,015
585
71
6
0
204,253
0
L
Skadi
6,396
533
65
5
0
204,308
1
W
Neith
4,629
386
9
1
0
154,144
3
L
Bastet
4,174
348
8
1
0
43,009
0
L
Poseidon
5,215
435
20
2
0
204,716
0
W
Loki
6,794
566
60
5
0
210,034
0
W
Bellona
7,167
597
82
7
0
252,004
2
L
Susano
5,256
438
26
2
0
199,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role