Player Matchup

Bellona
Bellona
CPTTomi21
Bellona
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ger774
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 1
Thor
Thor
Szergejjj
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,545 Elo+

VS

Team Averages
Level 19
1,681 SR
1,645 Elo+
Ullr
Ullr
RPGaming135
Ullr
Level 5
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 3L
1,604 Elo+
Solo
Nemesis
Nemesis
broodmandje
Nemesis
Level 28
God Stats
3W - 1L
1,738 SR
Queue Stats
30W - 18L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
oogaboogax
Cthulhu
Level 24
God Stats
2W - 2L
1,585 SR
Queue Stats
37W - 23L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CPTTomi21
Bellona
13
4 / 0 / 8
10,024
771
6,822
9,713
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Ger774
Morgan Le Fay
14
7 / 0 / 7
9,621
740
13,471
5,261
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
3 / 3 / 9
8,827
679
5,137
7,502
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,941
534
1,683
10,203
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
broodmandje
Nemesis
12
2 / 5 / 1
7,799
600
5,563
9,913
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
oogaboogax
Cthulhu
11
1 / 3 / 2
7,589
584
8,907
10,956
8,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
CPTTomi21
Bellona
4
0
8
8
W
Morgan Le Fay
Ger774
Morgan Le Fay
7
0
7
10.5
L
0
7
0
0
W
Thor
3
3
9
2.5
L
Nemesis
broodmandje
Nemesis
2
5
1
0.5
L
Cthulhu
oogaboogax
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
16,153
22,476
Taken
31,072
16,037
Mitigated
16,472
2,761
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CPTTomi21
Bellona
6,822
1,911
44
1,793
9,713
10,449
700
3,515
6,198
0
22,573
W
Morgan Le Fay
Ger774
Morgan Le Fay
13,471
1,159
0
924
5,261
2,430
835
2,957
2,304
45,040
0
L
1,683
649
0
146
10,203
3,487
0
4,285
5,716
0
7,282
W
Thor
5,137
1,435
0
0
7,502
3,158
599
2,909
4,593
0
18,387
L
Nemesis
broodmandje
Nemesis
5,563
1,709
0
1,460
9,913
4,481
0
4,204
5,405
0
28,666
L
Cthulhu
oogaboogax
Cthulhu
8,907
218
631
2,002
10,956
8,504
0
4,594
6,049
27,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
22,329
145
Minions Killed
104
8
Camps Cleared
4
685,466
Distance Traveled
655,235
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,024
771
26
2
1
259,244
3
W
Morgan Le Fay
9,621
740
99
8
5
214,114
5
L
Ullr
6,941
534
10
1
0
211,992
0
W
Thor
8,827
679
20
2
2
212,108
3
L
Nemesis
7,799
600
46
4
3
228,310
3
L
Cthulhu
7,589
584
48
4
1
214,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role