Player Matchup

Osiris
Osiris
Jiraya3983
Osiris
Level 28
God Stats
10W - 12L
1,442 SR
Queue Stats
248W - 268L
1,516 Elo+
Solo
Olorun
Olorun
Ready4Paul
Olorun
Level 29
God Stats
10W - 6L
1,594 SR
Queue Stats
141W - 146L
1,519 Elo+
Party 1
Ymir
Ymir
XxGod81SlayerxX
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 1
Ravana
Ravana
hippy3582
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,517 Elo+
Solo
Neith
Neith
oliSilvaro11
Neith
Level 55
God Stats
13W - 8L
1,566 SR
Queue Stats
102W - 102L
1,513 Elo+
Party 1
Team Averages
Level 25
1,520 SR
1,526 Elo+

VS

Team Averages
Level 17
1,505 SR
1,385 Elo+
Sol
Sol
Diana9744
Sol
Level 15
God Stats
1W - 2L
1,543 SR
Queue Stats
12W - 12L
1,484 Elo+
Solo
Ravana
Ravana
GeraldRiviiPl
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 2
Charybdis
Charybdis
Hades_Or_Throw
Charybdis
Level 29
God Stats
6W - 7L
1,736 SR
Queue Stats
241W - 217L
1,523 Elo+
Solo
Cerberus
Cerberus
Kombat k9515
Cerberus
Level 29
God Stats
7W - 10L
1,425 SR
Queue Stats
139W - 148L
1,508 Elo+
Solo
Bellona
Bellona
ollole
Bellona
Level 3
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jiraya3983
Osiris
10
7 / 0 / 0
6,277
785
5,528
5,372
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Ready4Paul
Olorun
9
3 / 1 / 1
5,407
676
2,998
5,288
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 4
5,593
699
1,402
3,892
1,450
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
hippy3582
Ravana
7
0 / 4 / 2
4,169
521
375
3,960
980
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
1 / 1 / 3
4,909
614
3,750
3,316
891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
4,993
624
1,443
3,192
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 4 / 0
3,922
490
1,733
4,463
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Hades_Or_Throw
Charybdis
2
0 / 1 / 0
3,292
412
234
714
73
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Kombat k9515
Cerberus
7
1 / 3 / 1
4,026
503
2,512
8,636
3,293
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
ollole
Bellona
6
1 / 5 / 0
4,274
534
1,342
5,297
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
7
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
4
0
0
L
Charybdis
Hades_Or_Throw
Charybdis
0
1
0
0
W
Osiris
Jiraya3983
Osiris
7
0
0
7
L
Cerberus
Kombat k9515
Cerberus
1
3
1
0.5
W
Olorun
Ready4Paul
Olorun
3
1
1
3.5
W
3
1
4
5
W
Ravana
hippy3582
Ravana
0
4
2
0.25
W
1
1
3
2.5
L
Bellona
ollole
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
7,264
21,828
Taken
22,302
7,441
Mitigated
8,026
5,084
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,443
384
0
618
3,192
713
0
1,133
2,059
13,987
0
L
1,733
553
0
218
4,463
1,179
0
496
3,967
0
16,680
L
Charybdis
Hades_Or_Throw
Charybdis
234
149
0
30
714
73
70
0
714
0
2,481
W
Osiris
Jiraya3983
Osiris
5,528
2,597
0
976
5,372
2,575
0
194
5,178
0
36,972
L
Cerberus
Kombat k9515
Cerberus
2,512
151
0
2,178
8,636
3,293
0
1,865
6,771
10,925
0
W
Olorun
Ready4Paul
Olorun
2,998
1,123
0
2,162
5,288
1,545
1,409
1,016
4,204
21,156
0
W
1,402
473
0
318
3,892
1,450
604
0
3,892
18,757
0
W
Ravana
hippy3582
Ravana
375
210
0
222
3,960
980
265
1,331
2,605
0
11,140
W
3,750
2,880
0
1,406
3,316
891
1,123
1,282
1,994
0
24,539
L
Bellona
ollole
Bellona
1,342
668
0
379
5,297
2,768
0
906
4,391
0
12,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
20,507
214
Minions Killed
125
0
Camps Cleared
0
760,391
Distance Traveled
678,598
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,993
624
32
4
0
136,459
0
L
Ravana
3,922
490
28
4
0
162,655
1
L
Charybdis
3,292
412
6
1
0
30,409
1
W
Osiris
6,277
785
68
9
0
184,292
3
L
Cerberus
4,026
503
26
3
0
167,451
0
W
Olorun
5,407
676
42
5
0
150,576
3
W
Ymir
5,593
699
48
6
0
150,431
0
W
Ravana
4,169
521
18
2
0
127,589
0
W
Neith
4,909
614
38
5
0
147,503
0
L
Bellona
4,274
534
33
4
0
181,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role