Player Matchup

Loki
Loki
Mefito0
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,344 Elo+
Solo
Neith
Neith
SeraLeona21
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,555 Elo+
Solo
Yemoja
Yemoja
W4ney
Yemoja
Level 7
God Stats
12W - 8L
1,580 SR
Queue Stats
24W - 32L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
whoismks
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Ασεσινο
Ah Puch
Level 21
God Stats
2W - 2L
1,426 SR
Queue Stats
60W - 38L
1,559 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,479 Elo+

VS

Team Averages
Level 18
1,409 SR
1,475 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AceTrainerAuz
Loki
Level 28
God Stats
8W - 12L
1,437 SR
Queue Stats
85W - 101L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DamiianGomzz077
Ah Muzen Cab
Level 4
God Stats
1W - 2L
1,311 SR
Queue Stats
27W - 38L
1,205 Elo+
Solo
Nemesis
Nemesis
Gusterjuster
Nemesis
Level 15
God Stats
1W - 3L
1,294 SR
Queue Stats
30W - 33L
1,564 Elo+
Party 1
Ra
Ra
ImSoBadHere
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mefito0
Loki
9
1 / 2 / 0
5,716
476
3,946
8,095
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,704
475
3,358
4,188
1,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
W4ney
Yemoja
9
0 / 1 / 3
5,640
470
1,271
6,213
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
whoismks
Sun Wukong
10
0 / 2 / 0
5,288
441
1,231
6,451
3,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 4 / 1
6,334
528
7,020
7,717
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 3
6,624
552
3,175
9,307
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 4
6,322
527
4,193
6,714
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DamiianGomzz077
Ah Muzen Cab
11
1 / 0 / 2
6,370
531
2,709
4,802
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Gusterjuster
Nemesis
9
4 / 2 / 1
6,019
502
3,566
6,127
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 0 / 0
7,456
621
4,586
5,373
4,395
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
W
1
2
4
1.5
W
Ah Muzen Cab
DamiianGomzz077
Ah Muzen Cab
1
0
2
2
W
Nemesis
Gusterjuster
Nemesis
4
2
1
2.25
W
2
0
0
2
L
Loki
Mefito0
Loki
1
2
0
0.5
L
0
1
0
0
L
Yemoja
W4ney
Yemoja
0
1
3
1.5
L
Sun Wukong
whoismks
Sun Wukong
0
2
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
18,229
32,664
Taken
32,323
12,675
Mitigated
15,553
11,359
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,175
473
0
3,564
9,307
4,879
88
1,500
7,807
0
20,240
W
4,193
1,054
0
901
6,714
2,653
0
3,319
3,395
0
31,079
W
Ah Muzen Cab
DamiianGomzz077
Ah Muzen Cab
2,709
1,049
0
2,735
4,802
1,386
1,424
1,178
3,624
0
32,152
W
Nemesis
Gusterjuster
Nemesis
3,566
1,108
0
744
6,127
2,240
0
2,215
3,912
0
23,290
W
4,586
905
100
3,077
5,373
4,395
1,048
79
5,294
49,806
0
L
Loki
Mefito0
Loki
3,946
1,374
0
2,998
8,095
2,353
0
568
7,527
0
34,247
L
3,358
1,376
0
2,359
4,188
1,157
0
0
4,188
0
26,693
L
Yemoja
W4ney
Yemoja
1,271
358
606
2,052
6,213
3,447
97
379
5,834
14,463
0
L
Sun Wukong
whoismks
Sun Wukong
1,231
71
0
1,536
6,451
3,458
82
3,639
2,812
0
23,054
L
7,020
197
0
1,808
7,717
2,260
389
0
7,717
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
32,791
302
Minions Killed
309
0
Camps Cleared
0
1,065,091
Distance Traveled
1,250,755
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,624
552
33
3
0
231,212
2
W
Loki
6,322
527
56
5
0
263,645
3
W
Ah Muzen Cab
6,370
531
74
6
0
241,232
1
W
Nemesis
6,019
502
34
3
0
269,574
0
W
Ra
7,456
621
112
9
0
245,092
4
L
Loki
5,716
476
75
6
0
233,887
0
L
Neith
5,704
475
74
6
0
213,845
0
L
Yemoja
5,640
470
28
2
0
187,309
5
L
Sun Wukong
5,288
441
63
5
0
228,158
2
L
Ah Puch
6,334
528
62
5
0
201,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role