Player Matchup

Mulan
Mulan
N4Zchemiii243
Mulan
Level 17
God Stats
24W - 28L
1,387 SR
Queue Stats
142W - 153L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaTwan
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,402 SR
Queue Stats
32W - 32L
1,552 Elo+
Solo
Izanami
Izanami
ROSEEE BLINK97
Izanami
Level 29
God Stats
8W - 9L
1,930 SR
Queue Stats
130W - 111L
1,571 Elo+
Party 1
Athena
Athena
TheMindMaster15
Athena
Level 32
God Stats
29W - 18L
1,605 SR
Queue Stats
130W - 111L
1,571 Elo+
Party 1
Arachne
Arachne
erste-Auktion
Arachne
Level 23
God Stats
10W - 11L
1,314 SR
Queue Stats
51W - 53L
1,591 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,564 Elo+

VS

Team Averages
Level 10
1,457 SR
1,556 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aaronofkah
Ah Muzen Cab
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Solo
Kukulkan
Kukulkan
Maplebrook
Kukulkan
Level 16
God Stats
3W - 3L
1,450 SR
Queue Stats
49W - 51L
1,655 Elo+
Solo
Fenrir
Fenrir
The_Toasted_Chee
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
fkboi567
Gilgamesh
Level 15
God Stats
5W - 5L
1,305 SR
Queue Stats
37W - 33L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
x1xinchxpinchx
Sun Wukong
Level 12
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 6L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,449
469
8,869
10,864
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
PapaTwan
Morgan Le Fay
17
3 / 1 / 4
10,148
564
12,715
13,127
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 0 / 1
10,302
572
11,369
8,163
3,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 12
9,321
518
6,960
15,187
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
17
2 / 0 / 3
10,423
579
2,960
8,853
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aaronofkah
Ah Muzen Cab
11
0 / 5 / 1
7,036
391
3,606
7,743
2,486
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Maplebrook
Kukulkan
13
0 / 3 / 0
7,868
437
5,284
10,025
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 7 / 0
6,645
369
1,442
13,045
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
fkboi567
Gilgamesh
14
2 / 3 / 0
8,537
474
12,936
16,827
12,305
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
x1xinchxpinchx
Sun Wukong
10
0 / 5 / 1
6,896
383
3,440
13,357
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
2
2
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aaronofkah
Ah Muzen Cab
0
5
1
0.1
L
Kukulkan
Maplebrook
Kukulkan
0
3
0
0
W
2
1
3
3.5
W
Morgan Le Fay
PapaTwan
Morgan Le Fay
3
1
4
5
W
12
0
1
12.5
W
3
0
12
9
L
0
7
0
0
W
Arachne
2
0
3
3.5
L
Gilgamesh
fkboi567
Gilgamesh
2
3
0
0.67
L
Sun Wukong
x1xinchxpinchx
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
26,708
56,194
Taken
60,997
47,719
Mitigated
28,706
22,735
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aaronofkah
Ah Muzen Cab
3,606
1,865
0
823
7,743
2,486
0
3,396
4,300
0
25,249
L
Kukulkan
Maplebrook
Kukulkan
5,284
400
0
2,230
10,025
4,016
0
6,949
3,076
53,275
0
W
8,869
1,434
0
4,958
10,864
11,369
196
530
10,334
103
41,329
W
Morgan Le Fay
PapaTwan
Morgan Le Fay
12,715
862
208
6,544
13,127
7,392
442
3,898
9,229
76,203
0
W
11,369
6,360
0
2,616
8,163
3,874
2,477
821
7,342
0
70,231
W
6,960
1,692
0
3,522
15,187
19,289
1,022
1,995
13,192
24,032
0
L
1,442
573
0
1,062
13,045
4,334
0
1,733
11,220
0
41,785
W
Arachne
2,960
1,886
0
4,887
8,853
5,795
148
898
7,955
0
95,991
L
Gilgamesh
fkboi567
Gilgamesh
12,936
3,076
0
4,799
16,827
12,305
0
3,936
12,011
6,366
42,691
L
Sun Wukong
x1xinchxpinchx
Sun Wukong
3,440
1,341
0
2,244
13,357
5,565
0
3,764
9,454
0
25,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
36,982
548
Minions Killed
379
0
Camps Cleared
0
1,776,543
Distance Traveled
1,592,805
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,036
391
59
3
0
242,665
0
L
Kukulkan
7,868
437
114
6
0
319,433
1
W
Mulan
8,449
469
73
4
0
303,128
3
W
Morgan Le Fay
10,148
564
133
7
0
345,092
8
W
Izanami
10,302
572
134
7
0
328,053
2
W
Athena
9,321
518
46
3
0
367,990
3
L
Fenrir
6,645
369
73
4
0
320,117
0
W
Arachne
10,423
579
162
9
0
432,280
0
L
Gilgamesh
8,537
474
78
4
0
326,608
0
L
Sun Wukong
6,896
383
55
3
0
383,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role