Player Matchup

Sol
Sol
ANGEL1424
Sol
Level 160
God Stats
2W - 1L
1,538 SR
Queue Stats
195W - 210L
1,623 Elo+
Solo
Mulan
Mulan
BigDingus04
Mulan
Level 158
God Stats
16W - 16L
1,607 SR
Queue Stats
612W - 654L
1,580 Elo+
Solo
Geb
Geb
FlureZ
Geb
Level 160
God Stats
5W - 2L
1,672 SR
Queue Stats
188W - 149L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
egirlprivilege
Gilgamesh
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
189W - 165L
1,644 Elo+
Party 1
Ullr
Ullr
lirikoscratch
Ullr
Level 158
God Stats
3W - 4L
1,567 SR
Queue Stats
452W - 438L
1,587 Elo+
Solo
Team Averages
Level 159
1,575 SR
1,619 Elo+

VS

Team Averages
Level 130
1,583 SR
1,598 Elo+
Cthulhu
Cthulhu
Glitchykyu
Cthulhu
Level 147
God Stats
5W - 1L
1,733 SR
Queue Stats
85W - 39L
1,762 Elo+
Party 3
Sol
Sol
S1ayer1000000
Sol
Level 126
God Stats
24W - 24L
1,524 SR
Queue Stats
1,187W - 1,196L
1,525 Elo+
Solo
Thoth
Thoth
ZeniTurtle
Thoth
Level 133
God Stats
1W - 1L
1,505 SR
Queue Stats
54W - 39L
1,619 Elo+
Party 3
Agni
Agni
iGive G00D Hugs
Agni
Level 123
God Stats
5W - 5L
1,528 SR
Queue Stats
335W - 336L
1,514 Elo+
Party 2
Ullr
Ullr
iHave 6 Kittens
Ullr
Level 119
God Stats
4W - 5L
1,628 SR
Queue Stats
376W - 362L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
8,651
961
8,825
15,843
7,549
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
1 / 3 / 9
8,187
910
5,609
15,621
13,497
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
FlureZ
Geb
14
4 / 3 / 9
9,298
1,033
7,509
10,609
12,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
egirlprivilege
Gilgamesh
14
7 / 3 / 7
8,812
979
4,259
10,106
13,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 1 / 6
7,512
835
8,145
6,701
2,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glitchykyu
Cthulhu
14
3 / 4 / 5
8,168
908
9,124
12,990
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 3 / 6
8,403
934
9,346
8,147
3,309
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thoth
12
3 / 3 / 4
7,606
845
8,028
6,002
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 5
7,204
800
9,341
6,209
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 7
6,914
768
4,958
7,646
3,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
16
Kills
13
13
Deaths
17
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
1
3
9
1.83
W
Geb
FlureZ
Geb
4
3
9
2.83
L
Cthulhu
Glitchykyu
Cthulhu
3
4
5
1.38
L
5
3
6
2.67
L
Thoth
3
3
4
1.67
W
Gilgamesh
egirlprivilege
Gilgamesh
7
3
7
3.5
L
2
3
5
1.5
L
0
4
7
0.88
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
40,797
58,880
Taken
40,994
49,421
Mitigated
25,433
24,296
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,825
1,504
0
8,623
15,843
7,549
2,631
11,778
3,817
27,566
0
W
5,609
184
1,716
5,244
15,621
13,497
378
7,573
7,912
397
14,505
W
Geb
FlureZ
Geb
7,509
608
490
3,142
10,609
12,015
0
5,698
4,793
10,780
0
L
Cthulhu
Glitchykyu
Cthulhu
9,124
571
1,536
1,454
12,990
14,018
0
3,629
9,361
19,552
0
L
9,346
3,471
1,247
2,674
8,147
3,309
780
4,534
3,613
14,576
0
L
Thoth
8,028
378
737
774
6,002
2,542
475
2,076
3,827
15,452
0
W
Gilgamesh
egirlprivilege
Gilgamesh
4,259
1,131
271
1,336
10,106
13,605
0
5,730
4,152
0
9,823
L
9,341
256
0
881
6,209
2,551
200
2,470
3,739
19,565
0
L
4,958
1,914
1,211
1,046
7,646
3,013
237
4,022
3,624
0
9,937
W
8,145
2,259
667
2,807
6,701
2,755
1,892
4,250
2,367
0
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
38,295
93
Minions Killed
85
0
Camps Cleared
0
917,362
Distance Traveled
882,838
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,651
961
37
4
0
161,794
0
W
Mulan
8,187
910
17
2
0
190,629
4
W
Geb
9,298
1,033
9
1
0
185,324
0
L
Cthulhu
8,168
908
11
1
0
204,056
0
L
Sol
8,403
934
20
2
0
160,890
0
L
Thoth
7,606
845
17
2
0
179,058
1
W
Gilgamesh
8,812
979
13
1
0
190,915
0
L
Agni
7,204
800
22
2
0
174,214
1
L
Ullr
6,914
768
15
2
0
164,620
2
W
Ullr
7,512
835
17
2
0
188,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role