Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CVRabi
Anubis
Level 28
God Stats
8W - 5L
1,567 SR
Queue Stats
113W - 104L
1,489 Elo+
Party 1
Fafnir
Fafnir
avance517
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 81L
1,486 Elo+
Party 1
Scylla
Scylla
kudoll
Scylla
Level 23
God Stats
3W - 1L
1,706 SR
Queue Stats
83W - 64L
1,512 Elo+
Party 1
Charybdis
Charybdis
remukou
Charybdis
Level 28
God Stats
12W - 13L
1,539 SR
Queue Stats
110W - 92L
1,486 Elo+
Party 1
Team Averages
Level 27
1,562 SR
1,495 Elo+

VS

Team Averages
Level 17
1,624 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlooCh33ze
Athena
Level 18
God Stats
28W - 38L
1,616 SR
Queue Stats
122W - 139L
1,613 Elo+
Solo
Skadi
Skadi
MrFenz
Skadi
Level 6
God Stats
2W - 1L
1,765 SR
Queue Stats
6W - 6L
1,571 Elo+
Solo
Persephone
Persephone
TLK XulimYT
Persephone
Level 27
God Stats
2W - 2L
1,739 SR
Queue Stats
47W - 65L
1,354 Elo+
Party 2
Ymir
Ymir
Yato2711
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 0 / 3
7,519
537
1,491
8,375
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
CVRabi
Anubis
12
3 / 2 / 5
7,945
568
10,658
8,713
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
avance517
Fafnir
12
2 / 0 / 2
7,702
550
2,920
5,515
4,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
kudoll
Scylla
13
5 / 2 / 1
8,573
612
6,620
8,034
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
remukou
Charybdis
12
4 / 3 / 3
7,671
548
5,700
6,850
1,805
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 0
7,776
555
4,958
7,749
2,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
BlooCh33ze
Athena
1
0 / 0 / 0
4,354
311
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
MrFenz
Skadi
12
4 / 3 / 1
7,382
527
7,874
8,350
1,638
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
TLK XulimYT
Persephone
11
1 / 6 / 2
6,826
488
4,063
9,399
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
0 / 4 / 5
6,414
458
2,320
10,784
4,437
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
7
7
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
3
1.5
L
Neith
 
Neith
2
1
0
2
L
Athena
BlooCh33ze
Athena
0
0
0
0
W
Anubis
CVRabi
Anubis
3
2
5
2.75
L
Skadi
MrFenz
Skadi
4
3
1
1.5
L
Persephone
TLK XulimYT
Persephone
1
6
2
0.33
L
Ymir
0
4
5
0.63
W
Fafnir
avance517
Fafnir
2
0
2
3
W
Scylla
kudoll
Scylla
5
2
1
2.75
W
Charybdis
remukou
Charybdis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
19,215
37,487
Taken
36,282
15,480
Mitigated
10,489
15,652
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,491
348
0
4,385
8,375
2,710
1,205
535
7,840
0
38,723
L
Neith
 
Neith
4,958
2,823
0
3,976
7,749
2,154
0
4,714
2,885
0
42,383
L
Athena
BlooCh33ze
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
CVRabi
Anubis
10,658
261
0
4,032
8,713
4,342
0
1,517
7,196
43,479
0
L
Skadi
MrFenz
Skadi
7,874
4,394
0
3,062
8,350
1,638
1,496
4,297
4,053
0
48,510
L
Persephone
TLK XulimYT
Persephone
4,063
391
0
1,042
9,399
2,260
600
5,185
4,019
30,702
0
L
Ymir
2,320
376
0
100
10,784
4,437
341
5,611
5,126
10,771
0
W
Fafnir
avance517
Fafnir
2,920
1,070
0
2,358
5,515
4,130
1,461
780
4,735
27,857
0
W
Scylla
kudoll
Scylla
6,620
456
0
2,937
8,034
2,493
1,073
2,575
5,459
38,287
0
W
Charybdis
remukou
Charybdis
5,700
2,369
0
1,940
6,850
1,805
528
976
5,874
0
36,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
32,752
319
Minions Killed
271
0
Camps Cleared
0
1,362,584
Distance Traveled
1,037,411
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,519
537
78
6
0
289,147
0
L
Neith
7,776
555
94
7
0
266,462
2
L
Athena
4,354
311
0
0
0
12,016
1
W
Anubis
7,945
568
48
3
0
256,400
6
L
Skadi
7,382
527
102
7
0
249,952
1
L
Persephone
6,826
488
55
4
0
251,449
1
L
Ymir
6,414
458
20
1
0
257,532
0
W
Fafnir
7,702
550
44
3
0
286,315
3
W
Scylla
8,573
612
84
6
0
273,107
2
W
Charybdis
7,671
548
65
5
0
257,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role